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  1. Re: Some technical problems with the new Constantinople mod

    Alright sorry. Thanks for the help
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    Re: Question about forced diplomacy

    Your issue has nothing to do with this mod or mods by the way, it's a vanilla problem. There are old guides and videos on Youtube if you search for it that explain how diplomacy works in Medieval 2...
  3. Re: Some technical problems with the new Constantinople mod

    I wanted to ask on where exactly is this so called file located in the mod files because I was trying to find it the other day and could not find it. What's it called?

    Also since we are talking...
  4. Re: Some technical problems with the new Constantinople mod

    I had no idea! I have been using a 16GB RAM gaming laptop which is kind of rare for someone to be using actually and you mean to tell me that all this time I was only using 2GB of it? Its amazing I...
  5. Re: Some technical problems with the new Constantinople mod

    What is the 4GB patch? Do you know why these crashes happen?
  6. Some technical problems with the new Constantinople mod

    I have questions on 2 main issues. First of all when one installs the mod from moddb and then attempt to extract to the Medieval 2 mods folder like normal, during the extraction I keep getting this...
  7. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Hey wallachian, i have heard of you mention this papacy issue since last year from time to time and I was curious about something and Ive been meaning to ask you. My favorite TW mods in general is...
  8. Re: Tsardoms Total War - Roman Empire XVth Century Revamp

    hello Wallachian I just happened to read your comment about this open policy of sharing resources which happened to be helpful because coincidentally I was planning to ask you regardless at some...
  9. Sticky: Re: Tsardoms Total War - Campaign Release

    Just wanted to clear a slight confusion. The new version you say will be the 1448 campaign will also include the old 1348 campaign all in one or if one wants to play the older campaign needs to keep...
  10. Re: Problems with Dynasty continuation (Rome again..)

    He couldn't identify it nor did we manage to fix it, I never said he did. All he did was help me activate a log that can record the crash because the mod's log wasnt working. This is why I posted the...
  11. Re: Problems with Dynasty continuation (Rome again..)

    Em...crash of course? I crash every time a turn completes like I mentioned above
  12. Re: Problems with Dynasty continuation (Rome again..)

    Its ok I figured it out. Gigantus helped me yesterday because your mods log wasnt recording anything. i redirected it to vanilla log. I posted this on bugs report:
    07:37:29.448 [data.missing]...
  13. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Ok Ok, I figured it out finally how to get a crash log, here it is:

    07:37:29.448 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/generals/000.tga,...
  14. Re: Problems with Dynasty continuation (Rome again..)

    Oh I didn't know that thanks verymuch, I will attempt and see if it work. It's ok I didn't want to pressure you. I fyou need some help with some research I will see what i can do.

    Also i would...
  15. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I seem to be crashing after the end of each turn. Reopening the game most of the time repeats the crash until randomly the turn finishes succesfully. Then the next turn crashes again. First it all...
  16. Re: Problems with Dynasty continuation (Rome again..)

    It's ok you are not rambling. Thanks for the effort in helping me how to play but I'm actually very old player so I have actually done and tried most of the things you've mentioned. Yes I recommend...
  17. Re: Problems with Dynasty continuation (Rome again..)

    Ok, it seems I have looked into this matter more closely and in detail per all roman characters. I have like 0 modding knowledge so it has been hard for me figuring everything out at first.
    ...
  18. Problems with Dynasty continuation (Rome again..)

    Been about a year and a half since I played this mod and since I had last given feedback on Rome. I have been focusing on a second Roman game with the new version 2.2 for the first time and its its...
  19. Re: City Sack, Liberation and Diplomatic Options Mod v2.3

    I have been struggling with this issue recently, trying to release german states as Aurelian's rome in empire divided cause the vandals have created a huge empire in germany and I'm trying to break...
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    Re: Tsardoms Total War - Version 2.0 Release

    Ok, so if it's a bug I'm glad to have helped, maybe you might be able to do something about is a next version. But I have been curious about these admiral traits people and including yourself have...
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    Re: Tsardoms Total War - Ask all questions here

    I would like to ask a question about the title system, even though I had created a thread about it a long time ago, it all seems much more clear now since it has been fixed and the article on the...
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    Re: Tsardoms Total War - Version 2.0 Release

    You don't understand, I'm not new to medieval 2, I've had it well over 10 years. You don't have to explain to me this. All you have explained is precisely what was supposed to be happening and was...
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    Re: Tsardoms Total War - Version 2.0 Release

    As for the admirals, guess I'm stuck right, we can no longer merge fleets? unless there is a trick thats part of the mod I might have missed
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    Re: Tsardoms Total War - Version 2.0 Release

    Agents of all kinds, spies, assassins, priests, diplomats have always been affected by the number of settlements you own with their spawn building you own or have built. You say limit agents per 1...
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    Re: Tsardoms Total War - Version 2.0 Release

    Ok at least you seem to know what it is, guess it's not a bug. I have played lots of hours in the 1.5 version back in July, and I could have sworn I could merge fleets before any of them took part in...
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    Re: Tsardoms Total War - Version 2.0 Release

    Just wanted to report a new bug with this version, you can no longer merge fleets, only way to add ships in a fleet is to take it to dock. it's extremely annoying.
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    Re: Tsardoms Total War - Version 2.0 Release

    Oh wow I had no idea, you had released the new version, you should update you moddb page when you can. So now is the general loyalty issue been fixed? cause i didn't read that in the patch notes....
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    Are you saying next update is going to have this loyalty bul****t fixed or removed? Dude, thanks a million, you're a life saver! Most of my hours spend on this mod were spent on managing the loyalty...
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    Re: How do Settlement Titles work??

    Ok thanks for the help guys, just saw it now, also thanks Jursek you also helped me understand that titles cannot be gained unless a single character has those 4 specific titles as you gave in your...
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    Sticky: Re: {DIK} Bugs & Problems

    Hello Gigantus, just wanted to ask about this issue I have were I can't play the mod, I had tried recently new start ups with different factions and I constantly keep crashing around the year 1494 or...
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    Sticky: Re: {DIK} Bugs & Problems

    Hello Neadal, long time no see, we haven't spoken in a long time hope you are well. Last year I was troubling you with the changes you made in the music on the latest version. All the previous...
  32. Re: Tsardoms Total War - FACTION PREVIEW: The Kingdom of Bohemia

    Lol, if you knew me you'd know for me to finish a medieval 2 campaign, a month is not enough:P
    Guess that shows it's a good thing I asked since I was predicting this thing would be released like...
  33. Re: Tsardoms Total War - FACTION PREVIEW: The Kingdom of Bohemia

    Has the dev team made any rough estimate on when they wish to release the next update? I was wanting to start a new campaign but last time i did that, in march all my progress got lost cause they...
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    How do Settlement Titles work??

    I have been playing this mod for some time and I still haven't been able to figure out how on earth do titles work or how they are given to lords. This is because I cannot understand or be able to...
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    I have actually been keeping my eye on this mod and your page on moddb, for the past 4 to 5 years at least, but I never bothered to comment before. I only wished to say that it is and was from the...
  36. Re: {DIK} >>> Download - TIW - Ultimate | Pre-Release

    could someone give any advice on how to replace the music files of the latest IW release version with the ones of the previous version? because the latest verion replaced all the M2 soundtrack with...
  37. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.7 - updated 14.3.18

    I have been having this issue with darthmod for like a year now, and some other people have asked before, on thread I found from 2014 and received no replies. It has to do with the bugged custom...
  38. Re: {DIK} >>> Download - TIW - Ultimate | Pre-Release

    I also can't play this. It has been half a year now and I don't seem to be getting any help from anyone. I have literally no idea how other people managed to get their installation working but mine...
  39. Re: {DIK} >>> Download - TIW - Ultimate | Pre-Release

    Go to your Steam Library, right-click on Medieval 2 Total War. Select Properties. Click Set Launch Options.
    Then Type this: --features.mod=mods/Italian_Wars

    Hope it works.
    Don't try and use...
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    Quick Question about Compatibility

    I just wanted to ask a quick question. Is the Empire Total Flags mod compatible with Darthmod? If it's not on it's own..can I do something about it? Such as trying perhaps to replace Darthmod's flag...
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