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  1. Replies
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    Sticky: Re: Warhammer I & II Pictures & Videos Thread

    Nehekhara unification process advances as the last foreign city is liberated (coop campaign)
    https://steamuserimages-a.akamaihd.net/ugc/943937964020946226/8A4D3A69764B87936A9BD6F5F69B4BE720FA49D5/...
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    Sticky: Re: Warhammer I & II Pictures & Videos Thread

    Bow, pilgrims, bow before the Wisdom of Asaph made flesh, the Voice of the Vengeful, the Lioness of the Hills, She Whose Legions Blot Out the Sun With Their Arrows, High Queen Khalida, Guardian of...
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    Sticky: Re: Warhammer I & II Pictures & Videos Thread

    Far in the north, Retake the Karaks -project advances slowly, as undead armies block the routes and forces to battle almost every turn. ...
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    Sticky: Re: Warhammer I & II Pictures & Videos Thread

    Coop campaign: Beastmen and Skaven made an alliance, opportunistic by nature but works when there're enemies to kill and devour...
    Scaly-ones...
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    Sticky: Re: Warhammer I & II Pictures & Videos Thread

    Empire halberdiers facing the Lord of Undeath
    https://steamuserimages-a.akamaihd.net/ugc/885384280490432632/EAF9576DBDEE3E9223C753306ED328757E2415CA/
  6. Replies
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    Sticky: Re: Warhammer I & II Pictures & Videos Thread

    Dark elves form ranks (coop)
    https://steamuserimages-a.akamaihd.net/ugc/879751554521487008/6D11341C4B3C06AA00FE2F7E320A963073922109/...
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    Sticky: Re: Warhammer I & II Pictures & Videos Thread

    Beard-things' city will-shall fall!
    https://steamuserimages-a.akamaihd.net/ugc/886505283935209429/51A8C4F26E828F5A7BDFB1FDFA7F5C8B73E3D636/
    Scurry-hurry!...
  8. Replies
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    Sticky: Re: Warhammer I & II Pictures & Videos Thread

    GEMFX Rats :thumbsup2
    https://steamuserimages-a.akamaihd.net/ugc/872993851252872014/19057EFBD86E3F71995063F4FCE656FE086EEAC5/...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Coop game crashed during first seconds of our campaign when we
    - dispanded a fleet (Pompeiji)
    - recruited a unit (Lepidus)

    :(

    1.2a + hotfix + GEMFX + Epic music mod + DEI submods (Reduced...
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    Sticky: Re: Total War: Warhammer - Pictures & Video Thread

    Chaos warband and beastmen army attack Nordland, easily crushing an army send to oppose them.

    http://i.imgur.com/cGy9jZ4.jpg

    http://i.imgur.com/kydAOOw.jpg

    http://i.imgur.com/zpzyCr1.jpg
    ...
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    Sticky: Re: Total War: Warhammer - Pictures & Video Thread

    Vampires and Chaos fight against combined armies of Ostland:
    http://i.imgur.com/gHKwE40.jpg
    http://i.imgur.com/gy131mT.jpg
    http://i.imgur.com/taoG3J0.jpg
    http://i.imgur.com/JY45LQC.jpg...
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    Re: Legendary Lord Unique Starting Position

    This mod deserves applauses, but unfortunately with this mod we have faced two unfixable desyncs during AI dwarf faction turns and campaigns have ended. 85% sure it's this mod that causes the issue,...
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    Sticky: Re: Total War: Warhammer - Pictures & Video Thread

    Blood & Gore DLC testing, looks... bloody!

    http://i.imgur.com/BCj3lUV.jpg

    http://i.imgur.com/0KveKfE.jpg

    http://i.imgur.com/Asldtwd.jpg

    http://i.imgur.com/lPPaCiG.jpg
  14. Re: GEM works with Warhammer - and it is spectacular

    I have 770 and this game runs fine with high settings (my standards, anyway) with GEM and I've used GEM in Rome II and Attila as well. Give it a try at least. I haven't noticed any fps drops, or paid...
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    Sticky: Re: Total War: Warhammer - Pictures & Video Thread

    GEM used. Coop campaign (Empire and Dwarfs)

    Scenes from the Karl Franz Quest-mission:
    http://i.imgur.com/XLcCjGM.jpg

    http://i.imgur.com/GxFKC2o.jpg

    http://i.imgur.com/fu3fa3l.jpg
    ...
  16. Re: Dynamic Music/Epic Music Packs FINAL || for Patch 17+

    Downloaded, finally we can continue our epic campaign with musics that do it justice (it just wasn't the same with vanilla bleh music). :)
  17. Re: Dynamic Music/Epic Music Packs FINAL || for Patch 17+

    Lol, it surely did break something epic :D


    Forced removal of the mod just caused some issues and it was fixed by both player verifying game cache, we first thought it was simply caused by...
  18. Re: Dynamic Music/Epic Music Packs FINAL || for Patch 17+

    Yes, please upload it somewhere else. The campaign is not advancing without it :) (aaand because it's now missing co-op can't progress for " different version EDIT aaand this was fixed by verifying...
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    Re: Quick Questions.

    I guess this was asked in the Rome 2 mods thread, but I want to ask about multiplayer/coop campaign. I recall it was mentioned to be "not working". Is this still the case? Usually modders have said...
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    Sticky: Re: 2D Art Preview Thread

    Impressive work! I surely do hope we get to play this before CA makes the "Medieval III" XP Europe Barbarorum 2 for Medieval 2 suffered a crude fate in my opinion, finished as Rome II was published.
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    Re: [Feedback] Impressions, Critiques and Requests for 1.1

    Great mod, but it's tough love. We managed to play one coop campaign with romans (later era campaign) before the 1.1 version but now trying the 1.1 the grand campaign is a real pain to get working....
  22. Sticky: Re: [Official Submods] Collection of Official Submods

    It is multiplayer that it affects, should have highlighted that. We both have these two submods loaded before the DEI files in the launcher, and with submods (both cause the problem) activated...
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    Re: multiplayer campaing DEI

    Well, supposing that both players use same mods it should work. However, expect crashes and desyncs. I started a coop campaign yesterday (DEI 1.1d) and it crashed on first battle :'D...
  24. Sticky: Re: [Official Submods] Collection of Official Submods

    No PO penalty and Reduced upkeep minimods are not working in 1.1d. Tried to change load order, same result. Minimods cause "different game version" problem when trying to play coop.
  25. Re: Medieval Kingdoms Total War: Duchy of Burgundy

    I totally agree with the weapon size. Smaller looks better, and realistically speaking, soldier currently wouldnt have strength to swing those weapons effectively for long.
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    Re: [Download & Installation] Divide et Impera - Download link - 1.1 Released!

    A quick question: are the previous version lower upkeep/no public order penalty -submods functioning in 1.1, or will it require updating those as well?
  27. Re: [RELEASED] Dynamic Music/Epic Music Packs (With links!)

    Excellent stuff, makes this game 107% better. The original music in Rome II is so unimpressive and forgettable.
  28. Re: [RELEASED] Dynamic Music/Epic Music Packs (With links!)

    Yep, sounds like a barbarian campaign when this mod is updated :)
  29. Re: [RELEASED] Dynamic Music/Epic Music Packs (With links!)

    I didn't even know there's a version 16 compatible DEI :I but it doesnt matter now when the ver 17 is live.
  30. Re: [RELEASED] Dynamic Music/Epic Music Packs (With links!)

    Can mr Tyso3 give some instructions how to update the mod with the current info we have? :)
  31. Re: [RELEASED] Dynamic Music/Epic Music Packs (With links!)

    DEI mod requires the beta patch 17 :P
  32. Re: Jeff van Dyck won't be composing for warhammer

    I don't see that as a bad thing. I think only the original Medieval had good music, MEII ok, Shogun OSTs were thematically proper but all others mediocre at best. I do hope they get Cris Velasco ...
  33. Re: [RELEASED] Dynamic Music/Epic Music Packs (With links!)

    Downloaded DEi and was ready for a new epic campaign, but the cursed patch 17 prevents your sound mod working *insert sad face*. Now I gotta wait until CA fixes it... if they fix it...
  34. Re: Battle of Blackfire Pass trailer analysis and discussion

    Like said

    + Big monster look really nice
    + Battle looked good (although like they said in the walkthrough, charges/impacts were under development so why people keep repeating this aspect as a...
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    Re: Campaign Map petition

    I agree. Nice idea, but it wouldn't have hurted to check grammar and give the petition a bit more "professional" look. Examples are good, but now it looks like the target audience is only Lotr mods....
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    Re: New game announced - Total War: WARHAMMER

    ...
    It has been stated that End times has nothing to do with this title.
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    Re: [Discussion] Suggestions / Ideas

    I don't know how relevant this is or if you have already seen this, but this material about Eriador troops could offer some info about Arnor/Rhudaur and other "wildmen"/AOR militia and soldier units...
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    Re: New game announced - Total War: WARHAMMER

    I don't really get this. I haven't even seen those miniatures (although I know those can be a hobby for some, painting and building armies and fighting with them) but that doesn't prevent me from...
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    Re: Amateur projects by community

    I was referring to this conversation about whenever or not the movies gave too "advanced" image of the orcs, not arguing with the team's source of influence (offtopic so I use spoilers):...
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    Re: Amateur projects by community

    Aarrhhhg...


    I don't know where people get these odd ideas that orcs wear loincloths and hides and nothing else. Maybe it's the movie influnce. In the lore (e.g. The Hobbit) it's clearly...
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