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  1. Replies
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    21,635

    Re: Total Vanilla Beyond 1.5 Release

    Hey guys.

    CD version user here, I've been loking to get this mod to run for a long time now. I've wrote my own bat and cfg files and tried different .exe files etc, nothing worked. However!
    I can...
  2. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Yeah, that links seems sketchy. Especially from a 0 post member. I can upload the file to a site of your choice if you want.

    But yeah, you should still buy the game, it's not that expensive and...
  3. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Okay, I did some more reading: looks like the end turn crash with separatist factions is not necessarily related to your mod. Other players reported it with different mods or no mods at all. I've...
  4. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    hey sebidee,

    I've been enjoying your mod a lot so far, sadly I've now encountered a CTD in my Corduba campaign. 25 turns in the campaign it crashes whenever the Frankish Separatists are starting...
  5. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Gimme gimme gimme! Who cares about Warhammer!
  6. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Ye, agreed. Give us some Westphalians! I wanne see some hairy barbarians I can crush with my knights!
  7. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Yeah nice, just saw some kite shields in the video preview. Great news!
  8. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Looks super good, Corduba will be the first faction I play for sure!

    One question though: did you remove all kite shields? I know that they are not perfectly historically accurate for that...
  9. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    I haven't posted in a long time here, just recovered my password for this!

    Anyways, this mod looks great, I am super excited for it. I usually don't like unit addons, because they tend to squish...
  10. Re: Added a unit to another faction - no texture after armor upgrade

    haha man, I feel very stupid right now. Thanks a lot! It worked perfectly, I dont know why I didnt try that myself.
  11. Added a unit to another faction - no texture after armor upgrade

    Heya,

    I am using Lands to Conquer Gold and added the Sicilian Muslim Archers to the Moors, following this tutorial.
    Everything works fine, however, if I upgrade their armor they loose their...
  12. Re: IDEA: Adding territory exchange in diplomacy

    It's not possible. It might be in the future, but I am pretty sure we will never see this in the warscape engine Atilla uses.
  13. Replies
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    Re: Lands to Conquer 3.0 Bugs

    Its not a real bugg...buts its bad :)
    Started a French Campaign today, on VH/VH.
    In the first round I only built farms, roads and mines, and attacked some rebell citys.
    But in the second round i...
  14. Thread: IcyVoid Music

    by traxx91
    Replies
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    633

    Re: IcyVoid Music

    I hope we dont :(
    This music is great, i really love it !
  15. Replies
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    Re: Lands to Conquer 3.0

    Nice work Lusted, cant wait to start my HYW :)
  16. Thread: Beta Testing:

    by traxx91
    Replies
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    1,725

    Re: Beta Testing:

    Today i played a little custom battle.
    Me, with armenians vs cathargians.
    I was surprised that the african Infantery counts as spearman!?
    In the unit information is written that their weapon type...
  17. Thread: Previews

    by traxx91
    Replies
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    651

    Re: Previews

    Nice work, i really like the Syracusian shield :D
  18. Replies
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    Re: Armenian preview

    This is awesome!
    All these units are looking great.
    My respect Tone and those who helped you for this nice work :)
  19. Thread: Hotfix_113

    by traxx91
    Replies
    18
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    328

    Re: Hotfix_113

    Is this the place fpr bugg reports? :D
    I found 1 ^^
    After installing the hotfix, i cant retrain my III. Repuplican Principes in Melite. (little island near sicily)
    I am able to recruit new III....
  20. Replies
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    Re: aggressiveness of the free people......

    Few days ago, the free peoples sieged one of my seulocide citys :D
    And yes they attack armys in the field, but very unusual ^^
  21. Thread: VE legions

    by traxx91
    Replies
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    1,254

    Re: VE legions

    3 Centuria with 80 men?
    That gives a total of 240 men ^^
    So i tought each cohort was formed of 6 Centuria each 80 men = 480 men
  22. Replies
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    Re: Screenshot of the Month June?

    Open Paint, press "Edit" -> "paste"

    Omg...how to compare easy? :D
    Easyest? Easiest? Most easy? :P
    Dont know.......:laughter:
  23. Thread: Beta Testing:

    by traxx91
    Replies
    145
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    1,725

    Re: Beta Testing:

    In my army aren't any sword hoplites, maybe the egypt have some... dont know, no spy in range :D
    I ll try the shader :)
  24. Thread: Beta Testing:

    by traxx91
    Replies
    145
    Views
    1,725

    Re: Beta Testing:

    Hi,
    Seuleucide news :)

    The Empire is in danger.

    http://img408.imageshack.us/img408/4609/54064861gl0.th.jpg
    I lost my northern province, Arsakia, to the Parthians.
    I gave my best holding this...
  25. Replies
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    Re: New Faction Preview: The Scythians

    True! :)

    These hoplites and guards are a-m-a-z-i-n-g :D
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    Re: My new AAR - Macedon

    Yes i saw them and made screens :D
  27. Thread: Beta Testing:

    by traxx91
    Replies
    145
    Views
    1,725

    Re: Beta Testing:

    Hi, ^^
    I m testing the seulocides now, on h/vh, unit size gigantic (maximum)
    I played 3 turns yet xD
    Economy is okay, arround 25.000 per turn.
    Now, after building some farms and started building...
  28. Replies
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    Re: Player Screen Shots

    1.
    http://img509.imageshack.us/img509/5662/83767106gb5.th.jpg
    2.
    http://img509.imageshack.us/img509/2713/37322674tv8.th.jpg
    3.
    http://img201.imageshack.us/img201/6586/50511075lo5.th.jpg
    4....
  29. Thread: Feedback

    by traxx91
    Replies
    303
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    21,316

    Re: Feedback

    And I dont like the 2 turn recruitement for the Spartan hoplites :D
  30. Replies
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    Re: Money and Economy

    Rome m/m
    I can buy everything I want, my current treasury is about 400,000~450,000
    I have parts of south gaul and Greece, atm expanding to north africa, crushing the cathargians :)
  31. Replies
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    Re: Where to Trigger Marian Reforms

    Only in one of this :)
  32. Thread: Bugs & Issues

    by traxx91
    Replies
    389
    Views
    21,353

    Re: Bugs & Issues

    Hi Guyz ^^
    Found another bugg.
    It happend to me playing gauls on imerpial campain.
    I conquered an british free town - and i was really confused that there were ?greek? buildings!
    ...
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    Re: Questions & Suggestions

    There's another thing i saw playing the galic tribes.
    Gallic light spears charg much better then swordsmen?
    Charching with a sword ist much more effectiv isn't it?...
  34. Thread: Bugs & Issues

    by traxx91
    Replies
    389
    Views
    21,353

    Re: Bugs & Issues

    *plz delet this post*
    Sorry for doppel post :/
  35. Thread: Bugs & Issues

    by traxx91
    Replies
    389
    Views
    21,353

    Re: Bugs & Issues

    Hi Guys ^^

    First, Roma is an very nice mod.
    I played lots of RTW mods but this mod is the best of them.

    Now @Topic

    I found some buggs and made screens of them.
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