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    Sticky: Custom Campaign Mod 2 Released

    DOWNLOAD:
    =========

    http://www.twcenter.net/forums/downloads.php?do=file&id=1953
    alternative link: https://yadi.sk/d/fEauIXA1krePZ

    ========================================
    REQUIRES...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @Methoz,

    Yes there are 6 new maps located in the "single player"->"custom campaigns" menu in the front end. These maps are:

    - Tyronia: A new custom campaign map containing 17 playable factions...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @Milad1986:

    The mod is also hosted on strategy informer if that helps:

    http://www.strategyinformer.com/pc/medieval2totalwar/mod/14626.html

    Unspoken Knight
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @Wilhelm The Mediocre and Wingate:

    The Aztecs can recuit mercenary artillery and some cavalry, but you may have to travel quite a distance. Many of the cavalry are marked explicitly for catholic,...
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    Re: Clouds Across Europe is out..

    @Zephrelial

    "For Custom Battles the games Hard Coded faction display limit is 21.I've arranged for CAE which factions will be featured in Custom Battle"

    You can specify additional locations...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @Sherman101:

    Is your steam version of M2TW updated to version 1.02?


    @Wingate:

    The diplomacy is plain vanilla. The Rebels can build a variety of land units, but these do not appear when...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @Mike13531:

    I have added an image to the downloads section showing a comparison between a family member and leader for portugal.


    @Viscount:

    I am sorry the suggested fix did not work. ...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @Viscount:

    Playing as the rebels requires the Custom Campaign Mod (CCM) version 1.02. The CCM installer installs version approriate files dependinding on your version of M2TW. You need to have...
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    Re: combining modders

    Personally I am interested in combining a large number of other modders custom campaign maps into a new version of my released Custom Campaign Mod (currently contains 7 maps). As long as all modders...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    Thank you to everyone for your positive feedback.

    @Santas_Crap:

    heheehe

    @kiki52:

    I will try and see if I can reproduce the same issue.
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @Shaba Wangy, napoleonic & Garnier:

    I have added some screenshots to the download section


    @ Kiki52:

    I would like to say I came up with the idea of Tyronia entirely myself, but I...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @everyone,

    Thanks for the feedback,

    I would have liked to create more larger scaled maps with new regions, but it is a very time consuming process.

    @SirPaladin & Snoopy

    I authored the...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    @billydilly

    The Tyronia map is a fantasy map containing entirely new regions. The Iberian Peninsular map contains a lot of new Iberian regions. The other maps are extracted directly from the...
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    Sticky: Re: Custom Campaign Mod 1.02 released

    I will try and take some pics on the weekend if I have time, but I probably won't be able to upload any until next week.
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    Sticky: Custom Campaign Mod 1.02 released

    DOWNLOAD

    http://www.twcenter.net/forums/downloads.php?do=file&id=1403


    1.0 OVERVIEW
    ============

    The Custom Campaign Mod is a small mod designed to provide additional
    gameplay and...
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