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  1. Replies
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    Re: RIS version 0.1.3 has been released!

    I'm a bit late to the party, but great work ahowl, Ballacraine, Maurits et. al. You all deserve a ton of credit for your work on this worthy early incarnation of the mod. The new (old) units look...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    Colour me impressed! No cakewalk indeed.

    I truly think that the rebels (and overall province stability) are the single biggest challenge in this version of Redux. As you probably noted, I had a...
  3. Thread: RSIII v3.1

    by Cyprian2
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    Re: RSIII v3.1

    I followed the instructions in this video and it finally worked for me. Just make sure you apply the standalone 3.0 patch and not the complete 3.1 package. So, you'd install Rome: Total war Gold and...
  4. Re: Medieval 2 Definitive Edition - crashes every couple turns

    When is it crashing? Before, during, or after battles? Or during AI turns?
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    Re: Unplayable massive lag on campaign map

    Sounds like a problem with your video card. Have you tried changing the resolution? Also, are you running Steam or disc version?
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    Sticky: Re: Medieval Total War - Redux (Beta)

    This is becoming a serious discussion! Excellent.


    Welder:


    As always, you have some great points and explanations. It's unfortunate that so many things remain hardcoded in this game. Of...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    Thanks for the rundown. This topic almost deserves its own thread! It's not so much the rate of rebellion that bothers me at the moment, but the overall aggressiveness of the rebels. For example, I...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    It's amazing how many factors come into play, and how each factor (AI building and recruitment priorities, etc.) can really influence the campaign. I'm impressed at the scope of your knowledge. I'm...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    Good question. I play it mostly for nostalgia (it was my first Total War), but also because it's still such a solid little game. The AI works very well within the parameters (which can rarely be said...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    Very true, Welder. But I feel it has always been the case that Redux amps up the rebels even more than vanilla. In the most recent version, even the major factions like England, Byzantines, Spain,...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    Hi Axalon. It's been a while, but around the holidays, I often get a hankering to return to good ol' MTW and of course, fabulous Redux. I've been enjoying a campaign as the Germans, and well... I...
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    Sticky: Re: [Released] ChivTW - FCRC v1.0

    I noticed this too playing as Hungarians. Seems there were a few things as yet unfinished in the mod. Hopefully, a talented modder will someday take an interest in fixing them. In the meantime,...
  13. Thread: WWC_DIADOCHI

    by Cyprian2
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    Re: WWC_DIADOCHI

    This mod boasts *the* most stunning total war map in existence. The other features are also great. I'm waiting with baited breath for the next version, when I expect it'll be well worth the 45+...
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    Re: VI2:DoB Updated with TLK: WotN music!

    Hi Mr_Nygren. Thanks for making this version available to the community. Unfortunately, I got here too late and the file is no longer available on moddb. Any chance you could reupload to another...
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    Re: GRANTOZ OIM VER.3.1.4 {beta submod conversion}

    Hi Jean. From what I remember, this is the standalone, so you shouldn't need the Russian version. I think that Granto intended this to be used with either BI or ALX. Back in the day, I had it working...
  16. Sticky: Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    Hi krolu.

    I downloaded this just a couple weeks ago, and have it working great on my machine. Have you tried redownloading it? Maybe something went wrong with your original download...

    A couple...
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    Sticky: Re: Download links ?

    It seems like Vlad's download links are all down, so here are the files for Vlad's Barbarian Invasion, and Rome Expansion. I have not tested these, and can't vouch for their stability, but I did have...
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    Sticky: Re: [Released] ChivTW - FCRC v1.0

    Hey guys. Here are the mod files that I saved from a few years ago. I can't vouch for its stability, but the campaign works. And there's a phenomenal new intro movie!

    Paste over working copy of...
  19. Re: Alexander steam - failed to read censored word dictionary file:data//chat_filter.san

    I can confirm that the instructions in this video work. But you need to follow them exactly and *do not* use the 3.1 full installer or apply the 3.1 patch. (Only the older 2.5 full installer and then...
  20. Sticky: Re: ahowl11's VE Mod (Main Discussion) v18 Updates, Changes, Fixes & Additions

    I'm not sure what I'm doing wrong. As instructed, I unpacked HRTW into my Alexander folder (Steam version), then created a new desktop shortcut with relevant target lines added, and it just launches...
  21. Poll: Re: 3 Families & Senate -OR- Unified Rome with 3 New Factions?

    A bit late, but I voted for a unified Rome. That said, I miss the feeling of Roman civil wars that are, for all its flaws, a really exciting part of vanilla. What about keeping one as a Roman rebels...
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    Poll: Re: Thrace -OR- Something else?

    I know it's a bit late, but I voted to nix Thrace in favour of another faction in Asia Minor or the East.
  23. Sticky: Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    Sounds like an installation issue, or possibly a corrupted download. Some things you could try:

    -Redownloading and reinstalling over a *clean* version of EB 1.2. Also, make sure this is in your...
  24. Sticky: Re: Jirisys' Europa Barbarorum Mega Mod Pack for EB 1.2

    Got this installed and working like a charm. Thanks to all who contributed to this remarkable mod pack. :thumbsup2
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    Re: Help for EB on Alex

    After simply installing the EB 1.2 files hosted on moddb in my Alex folder, I've been hugely disappointed with AI behaviour. I'm only now finding your post (+rep, by the way). I hope it addresses...
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    Re: How to Run EB 1.2 with Alexander.exe?

    I was able to install this on my Steam version of Alex with no problems. That said, I'm finding the (Alex.exe) AI completely bland and unresponsive. Playing as Rome (VH/VH), the Punic war has been a...
  27. Poll: Re: Poll: Battlefield Announcer - Like or Dislike?

    Call me a stick in the mud, but I voted 'dislike.' Yes, it brings back memories of campaigns past. But I've been around long enough that I don't need someone stating the obvious all the time. ;)
    ...
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    I'm having the same issue as henryIV above. I've tried the installer several times (merging the files with a clean install of SS 6.4), but the mod CTDs immediately on attempting to launch. I make...
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    Re: Bugs Reports & Technical Help

    I'm not sure if this is a bug, but it seems odd that Dyrrachion has the option to get Hanseatic League Quarters, also making it possible to recruit Baltic crossbowmen. Shouldn't this be limited to...
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    Sticky: Re: Screenshots / Empires' Maps Thread

    I thought I'd revive this thread a bit with some pics of my ongoing Hungarian campaign.

    Having reached the end of his prime, Bela Kiraly looks over his domains...

    ...
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    Re: Bugs Reports & Technical Help

    I'm having a repeatable CTD at a very crucial moment in my Hungarian campaign. My faction leader is sieging Vrhbosna. During AI turn, my army is attacked and I fight a field battle against a larger...
  32. Sticky: Re: ahowl11's VE Mod (Main Discussion) v18 Updates, Changes, Fixes & Additions

    Just dropping by to say great work, ahowl and team. Always great to see new progress! :thumbsup2
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    Cyprian's Faction Colour tweak (DLV+BB)

    Hi all,

    I've just revised my old faction-colour tweak for Deus Lo Vult with Battle Balance.

    I always felt that the default faction colours did not stand out enough on the campaign map, so this...
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    Re: SSHIP - General Discussion

    Thanks for your hard work, and congrats on the latest release!

    A quick question about installing: It's stated in the instructions not to have any mini-mods (specifically Meloo's fix)...
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    Re: Tweaks and fixes submod

    It appears Geoffrey has not been back to work on this in quite some time and the latest version appears to be unreleased. Here's to hoping he makes it back for those of us who still want to play his...
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    Re: Definitive Archer Fix (BB 4.36 + WUO 4.0)

    Hi teenspeedy. In a bout of nostalgia, I've come back to DLV and good ol' BB. I haven't been here in ages, but let me say how great it is to see people who still care and take the time to provide...
  37. Sticky: Re: ahowl11's VE Mod (Main Discussion) v14 XGM Final

    It's great to see so much work still going into this, ahowl. I haven't been on Discord lately, but I'm planning to download and share some thoughts. Everything looks so clean and polished. Vanilla...
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    Re: [WIP] Calradia Total War

    I'm interested to see the progress on this. Several mods have tried making Mount & Blade like Total War, but never, as far as I know, the other way around. Kudos, and +rep. :thumbsup2
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    Re: Some Bad News, but it's also Good news

    Sorry to hear about Lanjane having to take a step back from modding (or many steps, as the case may be). I hope all goes well for him in RL. I totally agree with your assessment that it's better for...
  40. Sticky: Re: ahowl11's Vanilla Enhancement mod - the original thread

    Keeping an eye on all your amazing work, ahowl. I can't wait to see how you guys overhaul the Greeks/Macs.
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