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  1. Re: Anyone else having an extremely impossible time on "hard" campaign difficulty?

    Come back when you try with the Seleukids. That campaign is no joke.
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    Sticky: Re: Screenshot Thread

    Excuse me while I change my pants...
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    Re: Is patch 0.82 compatible with 0.8 saves?

    Wut bro u dont liek hiz way uv speekin?
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    Re: Hannibal at the gates

    HAHA you should put that on official TW forums! Gave me a good laugh!
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    Re: Hannibal at the gates

    http://www.youtube.com/watch?v=c6w0GrNtvAs&feature=youtu.be

    This is the official video. You're welcome.
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    Poll: Re: [Sub Mod] Authentic Ancient World for "Divide et Impera"

    All of you who want anything other than 4 TPY need to understand how this will completely affect technology and reforms. If Polybian reforms take 90 turns, then doesn't it seem ridiculous that you...
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    Re: Problems with DEI updates via Steam

    I said easier not faster. No one ever has these reliability issues when using Mediafire. Instead of 4 files on Steam, it's just one file that you drag and drop.
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    Poll: Re: [Sub Mod] Authentic Ancient World for "Divide et Impera"

    I think what people want is a submod that interferes the least with DeI and requires the least amount of work on their part (either because they're lazy or don't know modding). Your submod is amazing...
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    Re: Problems with DEI updates via Steam

    Mediafire is 1000x times easier. Download, then drag and drop to date folder. Done.
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    Poll: Re: [Sub Mod] Authentic Ancient World for "Divide et Impera"

    Hey Alec FYI, lots of people are interested in your Mod if it wasn't 24TPY. I think you would have many more people subscribing and using it if you kept everything and didn't mess with the TPY....
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    Poll: Re: [Sub Mod] Authentic Ancient World for "Divide et Impera"

    Some screenshots with your new unit spacing.

    Overall I would say that it looks great on the Romans. Maybe the Antesignani are a bit too spaced out? I know they are missile infantry, but I don't...
  12. Re: Light Melee Infantry Destroying Marian Legionaries?

    Ok I should have said/realized this earlier. v0.8c makes these guys MUCH EASIER to defeat. I just played with Hastati against them also and the Hastati won by a slim margin. Yesterday with v0.8b when...
  13. Re: Light Melee Infantry Destroying Marian Legionaries?

    Show some pics please. I have fought numerous Campaign battles and Custom battles and I have never had results like yours. Was yours on Campaign or Custom?
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    Re: unit spacing mod: a must have for DeI?

    Dresden doesn't have a 4 TPY that I can find :( He has every TPY except for 4.

    EDIT: I actually could just change TPY myself in startpos.esf
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    Re: unit spacing mod: a must have for DeI?

    Plot twist: The "barbarians" in your pics are actually turncoat Romans who know how to stand in straight lines.
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    Re: ?What to do about superior bowman?

    Well historically the enemy general would send cavalry to deal with, not watch his men get slaughtered. It's an AI mistake so if you really want to make it historically plausible, don't send your...
  17. Re: Light Melee Infantry Destroying Marian Legionaries?

    Glad to see the thread I started made a difference! Trust me, when you go against a gallic army that has 9 of these units, you're going to have a bad time...
  18. Re: Light Melee Infantry Destroying Marian Legionaries?

    There needs to SERIOUSLY be a unit cap on them if they are berserkers. My Legionaries faced off against a Namnete force that had 8 or 9 of these in one army. Anyways, 300 men in one unit doesn't seem...
  19. Re: Light Melee Infantry Destroying Marian Legionaries?

    They aren't spears.
  20. Re: Light Melee Infantry Destroying Marian Legionaries?

    Yes that is them. How is a base morale of 90 normal? That's very high for a stock unit. A warning: They may be "LIGHT melee infantry" but they are no joke. They can easily go head-to-head with...
  21. Re: Light Melee Infantry Destroying Marian Legionaries?

    It was on easy, which is why I'm so shocked. No patch 10, no other AI or unit mods.
  22. Light Melee Infantry Destroying Marian Legionaries?

    I was fighting the Namnetes in Gaul. My force was 1 General, 4 Legionary Cavalry, 1 Prima Cohort, 9 Marian Legionaries, 2 Auxilia, 2 Antesignani, and 1 Ballista (total of over 3800). Namnetes were...
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    Re: DeI Victory Conditions

    I think that's a bug. I can't see any victory conditions either. When you start playing the game, however, you'll see that the conditions are the exact same as vanilla.
  24. Re: Two Changes to Bring DeI Closer to Historical Accuracy (0.8 is a masterpiece btw)

    Submod is in the submod category at the top of the page. There is a submod called "Authentic Ancient World" that you can also find in submods which alecwermuth has created. It is intended to fix...
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    Re: Bug Reports

    I don't know why, but my game was running fine on v0.8c but when I downloaded v0.8d, suddenly everything seems to be lagging and moving slow. I didn't download any other mods.
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    Just 3 Team Members?

    Is it really just 3 members on the CAC team? That is VERY impressive for the work you have done! I am downloading the Alpha version and will disable my DeI campaign and start a new one to give you...
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    Re: The A.I is steamrolling me

    BROKEN ARROW!
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    Poll: Re: [Sub Mod] Authentic Ancient World for "Divide et Impera"

    How will your 24TPY interfere with seasons, technology, and building times in DeI since it is 4TPY?
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    Re: Bug Reports

    I understand you have changed the city names, but when construction is completed in for example, "Mediolanum" the notification still says "Medhlan."
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    Re: The Boiis are back in town

    YES! Holy :wub: I'm playing as Rome and Boii have every province north of Cisalpina and under the Iceni. I'm scared to provoke them lol
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    Poll: Re: [Sub Mod] Authentic Ancient World for "Divide et Impera"

    Looking at the notes on Steam, this looks awesome! Keep up the good work!
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    Re: Is the Radious diplomacy-mod compatible?

    ok
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    Re: Is the Radious diplomacy-mod compatible?

    ok
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    Re: Is the Radious diplomacy-mod compatible?

    @nonja121 Dresden already answered his question. Two of the same answers to one question is unnecessary. And I don't hate Radious or his mods. I'm sure he's a nice guy, but I'm not a 12 year old who...
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    Re: So, what do you think about 0.8?

    Wow this thread turned south real fast.
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    Re: Is the Radious diplomacy-mod compatible?

    Why would you ever use Radious for anything...it's like playing the game in Narnia.
  37. DeI Team-Can You Start Adding More Popular Submods?

    To the Team,

    There are a few submods that most DeIers use. Namely yukishiro1's Historically Plausible Development and either BullGod or Normal's unit card mods. I really don't want to sound pushy...
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    Re: So, what do you think about 0.8?

    I'm about 60 turns in my Roman campaign

    1)Polybian reforms are too quick IMO, I felt like I got them much too early. I understand that the reasoning behind this is the historical context.

    2)...
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    Re: 0.8 Bug: Rome no longer has cavalry?

    What are you talking about? I have 4-5 choices of cavalry and I'm in the Polybian period.
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    Modding Summit

    Did the DeI team or any members attend it? It was scheduled for today. If so, did CA release any further tools or help in the design and implementation of further DeI releases?
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