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  1. [Tutorial] Re: Finding/fixing EOL & Encoding problems in Notepad++

    Makes sense.



    The exact location is: Settings > Preferences > New Document > Encoding > UTF-8 without BOM > Apply to opened ANSI files



    Not sure. All my XML files seem to be ANSI except...
  2. [Tutorial] Re: Finding/fixing EOL & Encoding problems in Notepad++

    Have you tried converting, saving, closing then re-opening a file without running the game in between? Somehow I doubt that the game is affecting those files.

    My guess would have been that those...
  3. Re: Remove ancillary or other way to simulate elections

    I figured it would be better to put it in a tutorial than here: http://www.twcenter.net/forums/showthread.php?664666-Remove-ancillary-with-script-or-the-give_ancillary-mission

    If it's for the...
  4. [Tutorial] Remove ancillary with script or the give_ancillary mission

    A trait can be removed from a character in an EDCT trigger by using an appropriate negative value in the Affects line, or via antitraits. There is no equivalent method for removing ancillaries in EDA...
  5. [Tool] Re: TWTECV: TW Text Editor, Cleaner & Validator v1.14 [new portrait tools] [v1.9 was a CRITICAL UPDATE!]

    Yes, although a bodyguard unit might be available in custom battles in which case it does need a card image. For this reason the tool now displays, above the images, whichever of these attributes...
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    Poll: Re: Harad a horde faction?

    Perhaps. At first glance it struck me as a "do we want a submod to give Harad the horde ability?" question. Maybe a moderator thought the same thing.
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    Re: Additional Non-Listed Commands

    Some of those are filter_settlement_commands parameters: http://www.twcenter.net/forums/showthread.php?663155-filter_settlement_commands-and-related&p=14035238&viewfull=1#post14035238

    It could be...
  8. [Tutorial] Re: Finding/fixing EOL & Encoding problems in Notepad++

    Added some more info to the Encoding section.
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    Re: CTD after editing "text" contents

    Good to hear, you're welcome and I'll put you down in the "baffled" column alongside myself.
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    Poll: Re: Harad a horde faction?

    Is this what you mean by "horde tactics"? In M2TW "horde" means that the faction does not die when it owns no settlements, like Mongols and Timurids in vanilla, and Mordor in vanilla TATW.
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    Re: CTD after editing "text" contents

    Tabs: to create indented text like this...



    building castle_tower
    {
    convert_to tower
    levels c_ballista_towers c_cannon_towers
    {
    c_ballista_towers castle requires...
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    [Tutorial] Re: Traits, Triggers&Monitors

    Check this out Mike. It sounds like the same problem, though for me the crash happened upon clicking the start campaign button not a faction selection button.
    ...
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    Re: Cannot set higher unit numbers

    How do you run the game? A shortcut? Maybe it is trying to run medieval.exe instead of kingdoms.exe.

    Is this Steam?
  14. [Tool] Re: TWTECV: TW Text Editor, Cleaner & Validator v1.14 [new portrait tools] [v1.9 was a CRITICAL UPDATE!]

    It does, yes. The manual is a little out of date on the unit image side.
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    Re: Modding Questions and Help Thread

    No worries MG. For the record, you don't need those counters because your xxx_accepted event counters are already telling you the same thing.

    e.g. Instead of...


    I_CompareCounter...
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    Re: Crash when fighting with slave

    @againster
    Are you saying that fighting those same slave armies/units in any other turn does NOT crash? And by "7/8" do you mean the turn end between 7 and 8, or do you mean "turn 7 end or turn 8...
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    Re: Modding Questions and Help Thread

    You haven't declared those two counters.



    ;#####################################################################
    ;######################### Heirs Of Rhovanion ########################...
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    Re: Do Triggers fire in a particular order

    CS then EDCT then EDA. Not sure about other files such as guild and faction standing triggers.



    I believe that "not ... >" works okay for many conditions, including the Trait one. But...
  19. Re: How to create/change custom settlement appearance on strat map?

    You'd be better off asking that in the Models thread rather than than Mapping Tutorials.

    http://www.twcenter.net/forums/forumdisplay.php?274-Skins-Models-and-Animations
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    Re: How to add a settlement with long name?

    South_Carolina. No spaces. Spaces can only be used in displayed-in-game names, such as imperial_campaign_regions_and_settlement_names.txt and other files in the text folder.


    ...
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    Re: How to add a settlement with long name?

    {South_Carolina_Province}South Carolina Region
    {South_Carolina}South Carolina

    The above is fine. No spaces within the { } and spaces are allowed outside of them.



    Any errors in the log? If...
  22. [Tool] Re: TWTECV: TW Text Editor, Cleaner & Validator v1.9 [CRITICAL UPDATE!]

    v1.14 released.

    A few versions were skipped (for internal use only).

    From the change log...


    Portrait Viewer/Replicator - added.
    Unit images: now shows both info and card images. Images...
  23. [Tutorial] Re: How to add strat map character levels & change battle models

    Then I'm out of ideas because that TGA is needed. (The "type" is harmless.) I tried copying the scythohellenic_archer_sarmatia TGA and DDS from the middle_eastern_sultan_egypt folder to the textures...
  24. [Tutorial] Re: How to add strat map character levels & change battle models

    That's good to hear. ;)

    The one in post 79? If that is the textures folder from the mod (not your textures folder - please confirm) and the mod's descr_model_strat.txt does indeed say this...

    ...
  25. [Tutorial] Re: How to add strat map character levels & change battle models

    It needs to be in your textures folder and should be in the mod's textures folder too because that's where the mod's descr_model_strat.txt says to find it.
  26. [Tutorial] Re: How to add strat map character levels & change battle models

    If you open that CAS in a text editor and look at the last line you'll see this: textures\middle_eastern_sultan_egypt.tga

    You need a file named middle_eastern_sultan_egypt.tga in your textures...
  27. [Tutorial] Re: How to add strat map character levels & change battle models

    descr_character.txt looks fine.

    descr_model_strat.txt...


    type Ptolemaic_king
    skeleton strat_named_with_army
    scale 0.7
    indiv_range 40
    texture egypt,...
  28. Re: Third age total war crashes when switching between campaign and custom battle

    There is this: http://www.twcenter.net/forums/showthread.php?521738
  29. Re: Third age total war crashes when switching between campaign and custom battle

    I highly doubt it but as it is something that would rarely be done anyway - switching between them - then just...
  30. [Tutorial] Re: How to add strat map character levels & change battle models

    I think the tutorial explains it very well; I'm not game to repeat what is already written. Show us what you have already done so we can point out where you have gone wrong.
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    Re: problems with historic_events

    Perhaps it is similar to this: http://www.twcenter.net/forums/showthread.php?657703-strat-txt-strings-bin-CTD

    For me the crash happened as soon as the start campaign button was clicked so maybe it...
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    Re: Modding Questions and Help Thread

    They don't use princesses at all. In the original submod they did but not by the time that they were incorporated into TATW 3.0.

    Not sure what your problem is. The log says nothing at all? Have...
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    [Tutorial] Re: Yes/No Event Tutorial

    As it has nothing to do with this Yes/No event tutorial it would be best to ask for help on it somewhere else.
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    Re: filter_settlement_commands and related

    The panel might be of use: if UIElementVisible is needed. But yeah, we need the name of the tickbox and probably also it's related "Recruitment" and "Construction" tickboxes. They aren't necessarily...
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    Re: Alliance issue

    Scripted war perhaps? If it is then there should also be a scroll saying "these factions are now at war" at campaign start, in which case check campaign_script.txt for "diplomatic_stance" being used...
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    Re: filter_settlement_commands and related

    I couldn't find it either and I trawled the exe for it. Maybe it's just not there - or it's named something that I haven't though of. Either way I'm out of ideas.

    Even if you could activate it...
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    [Tutorial] Re: Yes/No Event Tutorial

    It crashes at campaign start do you mean? I doubt that this script has anything to do with that. Take this script out altogether and see if it still crashes. If it does then your problem lies...
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    Re: filter_settlement_commands and related

    Steady on Jox, it was only 13 hours since you asked that the first time. Sometimes an answer takes days to receive and some people (e.g. me) are put off by impatience.

    I trust that you have the...
  39. Poll: Re: Sub-forums for major sub-mods?! Feel invited to vote and discuss.

    What happens when another one comes on the scene that is 'bigger' than one of these? Does that now-smaller one lose its subforum? (Surely not.)

    "Major" is a relative, subjective and temporary...
  40. Re: How do i add muskets to england and spain?

    Check out the tutorials:

    http://www.twcenter.net/forums/showthread.php?92488-M2TW-Index-of-Modding-Tutorials-Resources-amp-Tools...
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