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    Re: The Last Airbender:Total War [RELEASED]

    Yes, it plays like rome total war but in the setting of the last airbender.

    So far there is a lot of progress on the remaster version:...
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    Re: The Last Airbender:Total War [RELEASED]

    The mod has been ported to the remaster and is now on the steam workshop:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2817235421
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    Re: The Last Airbender:Total War [RELEASED]

    Version 0.90 has been released:
    https://www.moddb.com/mods/the-last-airbender-total-war/downloads/the-last-airbender-total-war-v090
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    Re: Total War: Beleriand

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    Re: Total War: Beleriand

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    [Resources] Unit Card Template

    This Unit Card Template is for rendering RR units with skin, hair and pbr in blender, it is supplied with an example and notes.

    Download:...
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    Rome Remastered Community

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    Re: Total War: Beleriand

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    Total War: Beleriand

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    [Text Editing and Scripting] Re: New to modding- movement range

    You could ask it here, there are a lot of modders there:
    https://discord.com/invite/fsy69Ky
  11. [Resources] RR Style Faction symbol & banner template

    For my own mod and PKH mod I made a special template to create the factions symbols and banners in the Rome Remastered style. In the link below you can download it and use it for your own mod.
    ...
  12. [Tutorials] Making PBR Textures from Rome Remastered Units

    Hello

    PBR textures are new in Total War Rome Remastered. They work a bit differently from other games so I have made a guide on how to make it specifically for Rome Remastered.

    The guide is...
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    Re: Quick question about settlement models

    It is done by assigning these textures to a certain ground type or climate, what you want to do is edit the ground_types.tga and/or climates_map.tga and as gwoodelf mentioned delete the map.rwm after...
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    Re: The Last Airbender:Total War [RELEASED]

    Updated environments:

    https://media.moddb.com/images/mods/1/47/46988/TLA_FNC_V2_WIP.png
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    Re: Runescape: Total War

    Version 0.90 (Beta) has been released make sure to read the description!

    Download and installation:
    https://www.moddb.com/mods/runescape-total-war/downloads/runescape-beta-v090
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    Re: Quick question about settlement models

    In descr_settlement_plans you can create a new plan set that you can call in descr_strat (in your campaign folder). Here's an example from my avatar mod:

    1. in descr_settlement_plans you first go...
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    Re: LotRTW (hero) Addon

    Going to try this one ASAP, well done!
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    Re: The Last Airbender:Total War [RELEASED]

    Hello lads, V0.83 has been released, in a few hours from now this article should be visible with all info:...
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    Re: The Last Airbender:Total War [RELEASED]

    The 0.83 version is almost ready to be published, a small tease of a battle with our favorite fire nation general Zhao:
    https://www.youtube.com/watch?v=Hw_PylT9jOI
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    Sticky: Re: Reporting Bugs or Crashes (v3.0)

    The thig is, is that the troll has a set of actions mentioned within its skeleton, whenever an action calls for a bone to exist that doesn't within the model RTW decides to crash. Possibly renaming...
  21. Sticky: Re: Wainriders Official Announcement and Faction Previews

    Hello,

    How is the development going? I have 2 question, will the population system for the elves be present for the noldor in the Fourth Age campaign?
    Also is it possible that the ring may play a...
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    Sticky: Re: Reporting Bugs or Crashes (v3.0)

    I will send you a message :thumbsup2
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    Sticky: Re: Troll CTD - help required

    All trolls that use a regular human skeleton instead of a (deformed) elephant skeleton while being defined as elephant type are bound to crash on many systems especially windows 10.
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    Sticky: Re: Reporting Bugs or Crashes (v3.0)

    A bit late to this conversation but the only way to properly fix troll style units for it to work on any windows version or cd/steam is to use the elephant skeleton as a base and move the bones...
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    Re: Map Preview Thread

    The detail in this mod is amazing, looking forward to conquer the british isles!
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    Re: The Last Airbender:Total War [RELEASED]

    Thanks a lot guys
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    Re: The Last Airbender:Total War [RELEASED]

    No war in Ba Sing Se... yet... :)
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    Re: 2020 Modding Awards - Nominations Thread

    Rome
    - Favorite mod/overhaul:
    LOTRTW
    1942 TW

    - Favorite submod/minor mod:
    LotR - The Campaigns Addon

    - Favorite Modder:
    Dagovax
  29. Re: RTW General and Lesser General culture / texture problem

    Making a unified rome more aggressive is hard, the AI ussually doesn't fight a 3 front war, however... you can change the line 'preferes naval invasions' in descr_sm_factions.txt from no to yes so...
  30. Re: RTW General and Lesser General culture / texture problem

    there is another file that says what general and officer model is picked: descr_character, if you search for pontus you will get:

    faction pontus
    dictionary 2
    strat_model sm_eastern_general...
  31. Re: RTW General and Lesser General culture / texture problem

    To what did you change the pontus general model and texture? From Pontus to Greek Cities? Technically you can just keep the same general as it still looks hellenic from what I recall. Could you post...
  32. Re: Problems experienced in units during RTW Modding

    Hello, you are better of using GIMP if you want to recolor units, it has a built in plug-in for dds textures. Also the peasent unit card appears for random units when their unit cards is missing. If...
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    Re: The Last Airbender:Total War

    A preview of Ba Sing Se:

    Q9TXtdkFEgM
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    Re: The Last Airbender:Total War

    Thanks Mak,

    It's time to post some more updates here...
    Here are the reworked Northern Water Tribe Capital and the Fire Nation Capital:
    ...
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    Re: Runescape: Total War

    Update on the mod, currently I am reworking the units and animations, here is a flying icyene:

    RSfj71npkkI
    https://www.youtube.com/watch?v=RSfj71npkkI&t=6s
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    Re: The Last Airbender:Total War

    Hello guys,
    Gudea made a very nice video that previews this mod, I'd highly recommend watching it:

    https://youtu.be/QHTYOs248Ig
  37. How do I change the coordinate of the rider's position?

    Hello,

    I want to change the coordinate of the position of the rider on a horse but I can not find any option for it. My goal is to move the rider to the place where normally the head of the horse...
  38. Sticky: Re: Wainriders Official Announcement and Faction Previews

    Can't wait to see how the avari & orcs are gonna look like. I always liked the looks of orcs in this mod better than lotrtw & tatw.
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    Re: The Last Airbender:Total War

    Omashu has been fully finished:

    https://media.moddb.com/images/mods/1/47/46988/TLA_Omashu.png
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    Re: The Last Airbender:Total War

    Thanks a lot :)
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