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  1. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    Any news of this being made for 2.6 ?
  2. Poll: Re: DCI: Last Alliance Total War - WIP. Map preview updated 16th March

    OMG !! That map is looking beautiful ! :luv:
  3. Poll: Re: DCI: Last Alliance Total War - WIP. RhŻn sneak peak at page 47 (24th jan)

    Nice loving this :D.
  4. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Been play MOS 1.62 and Roma Serrectum II so i'm pretty busy myself. Just asking :) as this is one of my most expected sub-mods right now.
  5. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Any news of new version ? :)
  6. Re: Hi which option should I use in the Launcher? (Rome.exe, BI.exe etc)

    The best one overrall is BI.exe you have abilities like Shield Wall, Testudo, Barbarian units can swim on rivers, more naval invasion and still a better AI than the original Rome.exe.
    Alex.exe has...
  7. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Really Nice work looks really nice :D.
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    Re: Ab Urbe Condita

    Does this work for version 2.6 ?
  9. Replies
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    Sticky: Re: RS2's Future and Mod Ideas:

    Hey guys little question here:

    - Is there any plans to move the map a little more on the eastern side ? (I mean maybe to reach the far Parthian territories or even Bactria).
  10. Replies
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    Sticky: Re: Meneth's Sub-mod Compilation (MSC) 6.0

    Nice :). Good man ^^.
  11. Replies
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    Sticky: Re: Titanium - Faction Preview

    Really nice looking foward to this :D.
  12. Re: Let's Kick the AI Down a Bottomless Pit ~OR~ Long Live Sparta ! (Chap. 3)

    Really nice man love it :D.
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    Re: Roma Surrectum Info

    Welcome back ! :)
    I really don't think they will do something for Rome II given the fact that the engine is WAYYY diferent.
  14. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    If I am not mistaken not all factions can get Mithril armor only the Dwarves and only when you get the last forge (I mean the last Tier) on Erebor or Moria (Khazad-Dum) and the last barracks (After...
  15. Re: Re-emerging Factions for SS6.4

    Not bad gonna try it ^^.
  16. Replies
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    Sticky: Re: Bug Thread & Discussion

    The post work for me too :).
  17. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    I can wait :). MOS is the best sub-mod for since I joined back in 2011. I've been here a while not leaving MOS ! :luv:
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    Re: High res unit models not working?

    Like this:
    "C:\Games\The Creative Assembly\Rome - Total War\Data\UI\WONDERS"

    To this:
    "C:\Games\The Creative Assembly\Rome - Total War\Data\Launcher"
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    Sticky: Re: [Preview] The Kingdom of Aragůn and Navarre

    Looks really great :D.
  20. Replies
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    Sticky: Re: [Release] The Danube Limes 0.9 Beta

    I installed both parts. The first and then the second. I follow everything. Maybe was a path error.
  21. Replies
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    Sticky: Re: [Release] The Danube Limes 0.9 Beta

    Hey guys I got a problem at installation I think because my screen looks like this:

    http://www.twcenter.net/forums/attachment.php?attachmentid=301126&d=1391187340
    Do I have to reinstall right ?
  22. Replies
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    Sticky: Re: [Release] The Danube Limes 0.9 Beta

    Epic I gotta say I love it :luv:
  23. Poll: Re: DCI: Last Alliance Total War - WIP. RhŻn sneak peak at page 47 (24th jan)

    Gotta love that RhŻn preview :luv: way to epic guys.
    Any other news or updates about the mod ?
  24. Replies
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    Sticky: Re: Meneth's Sub-mod Compilation (MSC) 6.0

    Gonna try to upload them but I can't promise anything I'm really busy in the real life right now. But I will try :).
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    Sticky: Re: RS2's Future and Mod Ideas:

    I really don't think its possible :(. If not any good modder would have done it by now.
    Or maybe it can be done via ancillaries or traits but still don't think so.
  26. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Any news or updates ? It's been a while since I was here. :)​
  27. Replies
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    Sticky: Re: RS2's Future and Mod Ideas:

    Any news on updates it's been a while since I was here :) ?.
    I have RSII 2.6 but maybe there was something new.
  28. Re: The Kong Commandments - graphic series: Episode 39-40 released 27th Jan

    Better By the Day :luv:
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    Re: Let's Play Macedonia

    Really nice :).
  30. Re: (1.1.2014 - New Preview, Post 60) An Official Announcement

    Love the building preview :luv:
  31. Re: The Sultan and The Servant (Updated 11/22/2013)

    Really Nice :).
    Looking foward for more.
  32. Poll: Re: DCI: Last Alliance Total War - WIP. UI mini preview 15th October 2013

    Good to see more progress :D.
  33. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    I agree Elvenking sounds so epic :).
  34. Replies
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    Sticky: Re: RS2's Future and Mod Ideas:

    That's exactly my problem I am use to TA:TW population growth and RSII seems too fast for me but I love the mod thou. Maybe a little reduction would be nice.
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    Sticky: Re: RS2's Future and Mod Ideas:

    I don't know if anyone has notice this but in all of my campaigns the AI develops their cities WAY to fast I mean the campaign stars in 536 AUC and by 618 AUC many of the settlements of the map are...
  36. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Do I need to re-install all again for 1.62 ?
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    Re: [Submod] Wrath of The North (Beta Released)

    Really Nice Work :)
  38. Re: The Kong Commandments - the TWC graphic series: Episode 15 released 9th December

    Keep's getting better and better :)
  39. Re: Divide and Conquer - Full Public Beta Release (Hotfix on Page 8!!!)

    Really Nice :D
    Congrats guys !
  40. Re: MOS, the ultimate TATW experience.. version 1.6.1 for Third Age 3.2 released 7th Oct

    Any news ? :)
    It's been a long time since I have time to play.
    University and work got me non-stop.
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