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    How to create Warhammer 2 screenshot

    Hi, I would like some help to create warhammer 2 screenshhots with my graphic mods activated to be used as game background when used with my active...
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    One question, I would like to determine the order in which the units appear in the army recruitment menu. I created a mod that adds united to the Bretonians with colors and heraldic /schields of each...
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    [Tool] Re: PFM 5.0 - Warhammer 2 support

    Now work, ty
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    [Tool] Re: PFM 5.0 - Warhammer 2 support

    i had download again pfm and copy in main directory all pfm schemas from 103 to 110 and alyaws when try to open data.pack/db/variants_table/data_ i am unable to see it because give me red,...
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    [Tool] Re: PFM 5.0 - Warhammer 2 support

    After last patch there are problems with variants tables in wh2. game crash when use mods that refer to this table and pfm is unable to read original variant tables from data (used 1.10)

    ty
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    Ok explain better now that use keyboaRD

    1) Armor black from gray, just recolor diffuse and controll that specular dont add another color reflex.
    2)recolor single unit, is possible assign specific...
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    Problem must be in specular. Check it and see if add a reflex to texture, ex in tutorial is use for give to officers golden armor. If speculare is grey, problem is mask texture, if you want that...
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    Hi, i want know if is possible create a new attribute. Idea is create a attribute that increase armor of 20% that must be combinate with encourage and discipline, for assign it to officers.

    ty
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    Re: Editing officers?

    yes, there are 4 spots, 2 officers, musician and banner holder, and yes can assig differents equip( variant mesh), animations (personality table).Standard bearers mod show how make this, so just...
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    Re: Stormvermin rigid_models_v2 breaks textures

    Isent a problem of rigid models but of texture. Explain better, in w2 ws models change directory of texture, so in rigid all texture are located in a directory, in ws models texture are in another....
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    Hi come here for asking if is possible assign to a unit, a mounted knight a specific set of shields/weapons if used a specific mount

    for be more specific, add a referent in knight variant mesh...
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    the only files that can be used from others mods is the original diffuse that is this case work with a wsmodel, if others mods dont use it, is full compatible. Mod in question add too a new variant...
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    If i see good, is possible assign emits to custom rigid with a simple trick

    Check this mod http://steamcommunity.com/sharedfiles/filedetails/?id=1169901980

    Step 1 Make the diffuse original full...
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    i am interested in this too for my officer mod too
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    From what i see there is a error in variant mesh file. Download hawk riders vartiant mesh file and start first changing his name, for see if all tables work in right way, and after change 1 single...
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    if i send you a beta of mod you can give it a eye and see if i making something wrong?
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    hi i have a question about officers. From your tutorial, i see that is possible assign to officers a different mount? So ad example for brettonia grail knights i can assign a officer that have a...
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    [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    Ty so much. i have learned much tips that i sure use for improve my mods.
    Again ty so much
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    Re: Help modding Isabella

    http://steamcommunity.com/sharedfiles/filedetails/?id=851668091 check as example emp_warhorse_reiksguard.variantmeshdefinition and emp_warhorse_reiksguard_base.variantmeshdefinition,...
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    Re: Help modding Isabella

    First, create a custom rigid model for isabella and use it instead of original ws models
    Second open variant mesh files of others vampires and sub references for use isabella original ws model.
    ...
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    [Tool] Re: DDSConverter & Texture Discussion Thread

    seriusdly how can a custom rigid model affect original rigid model?

    original
    <VARIANT_MESH>
    <SLOT name="head" >
    <VARIANT_MESH...
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    [Tool] Re: DDSConverter & Texture Discussion Thread

    for solve problem just use rigid instead wsmodels. I used them for create a color variation for eagles and horses of elfs and both work. Using ws model instead give the glich prob lem
  23. [Tool] Re: PFM 4.1.2 - Warhammer support

    I have same issue with my mod. If i edited material/rigud/ws model texture change and give glich problem. But if simple use new texture and rename them as original, problem disappear. So isent a...
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    question, add a visual effect to officers

    I, am making a officer mod.
    Now i want create 4 officers with visual fx,
    Nurgle with a green smoke effect around body
    Tzech with some effect around body that give the idea of increase magic power...
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    help request - tutorials for make shields

    Hi, if possible someone can tell me if there are some tutorials that show step by step how make a new texture for shields (map glow/diffuse/specular),I am amkeing a officer mod and want add some...
  26. Search for some hex edit info for models scale

    Hi, i want know if there is some tutorial/info about hex editing of rigid models.
    I had resize many models for another game many years ago and strutture of rigid model of warhammer is similar, so i...
  27. help swich or change wepons assigned to a unit

    I, if someone can tell me, how i can swich wepons assigned to a unit.
    I want for first create officiers with same unform of others soldiers(just some small difference) with a different weapon...
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    hex editing of models

    Hi need help for hex editing of models. I just want use my experience in hex editing of mesh for mod models of weapons and units, so we can have new models without convert/import. For my esperience...
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    idea custom Standard for some units

    Hi i wold know if is possible add a custom standard for some units (ad increase the time standard is show).is just a idea for simulate the presence of a standard bearer and make some rare/elite units...
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    Sticky: Re: {DIK} Discussion

    Some suggest (from a italian)
    Genuese, sub it with Genovese, Genoa with Genova and margravate of mantua with marchesato (ducato from 1530 to 1708) of mantova

    hope this can help

    bye
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    Re: Add a automatic banner to a unit

    Idea is to create a unit with the limit of 1 for every faction , example warboss personal guard, a mercenary unit ecc ecc.

    Lore is full of these units so is just create them and assign them to...
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    Add a automatic banner to a unit

    I i would know if is possible assign to a unit a banner so when i recluit it, i have for that unit a banner too. I would create/assign to a unit a banner and make it a "hero unit" with best stats...
  33. Problem with relase a mod (stuck at steam upload)

    Hi, i have create a small mod that traslate some mod custom names. i have used pfm and mod for me work without problem. When Try to relase it with steam, after the choice of type of mod, i am stuck...
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    Mod request idea Hero units/lords

    hi, I would suggest the creation of lord / hero units. Let me clarify something. Currently each lord has at the beginning of the campaign a specific unit with high attributes, here I would like to...
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