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  1. Re: Same Starting Position and Strategy EVERY TIME

    I agree...
    I like the old TW...Rome could be in Italy...or in Spain...or in Egypt...


    MA LOL!!!!!
  2. Re: [Submod] Increased unit size and decreased campaign income

    another update Freud... :doh:
  3. Re: [Submod] Increased unit size and decreased campaign income

    ok...thanks Galak56! :)

    Galak..you must subscrive The units mod...

    http://steamcommunity.com/sharedfiles/filedetails/?id=691918767
    Have you subscribed for new Radious Unit pack? its required
  4. Re: [Submod] Increased unit size and decreased campaign income

    Why Freud?

    Ah ok..you mean the Radious unit mod...
    each time Radius add new units...you must update your mod...
  5. Re: [Submod] Increased unit size and decreased campaign income

    I don't understand Freud. You must update your mod only if Radious add new units,right? With vanilla units...your mod could work without update.
  6. Re: [Submod] Increased unit size and decreased campaign income

    Freud...you will hate me! :D

    A version with both modifications? :D
  7. Re: [Submod] Increased unit size and decreased campaign income

    great!!!!

    i wait steam version...
  8. Replies
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    Re: some questions

    Freud...can you look into this?
    http://steamcommunity.com/sharedfiles/filedetails/?id=691849417&searchtext=

    maybe can be helpful...
  9. Replies
    8
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    989

    Re: some questions

    we need a submod Freud! :)
  10. Sticky: Re: [WARHAMMER] Feedback, Suggestions and Requests

    I know...but 1/3 is better the 1/2...i said "a bit too low"... :)
  11. Sticky: Re: [WARHAMMER] Feedback, Suggestions and Requests

    I agree Radious. The unkeep of units its a bit low...too easy for player...and less strategic or critical decisions.
  12. Replies
    4
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    599

    Re: 40 units per army

    thanks Mr.Freud! :)
  13. Replies
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    599

    Re: 40 units per army

    Yes...I know. But...where is the 2 values? The usually two "20" in CAMPAIGN_MODEL sector?

    and...game works with this modification?
  14. Re: New launcher with mod load order support !

    same here!
  15. Replies
    4
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    599

    40 units per army

    Hi all,
    is possible change limit of 20 units per army to 40 (or less) like previus TW?
  16. Replies
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    Re: [Submod] Double Upkeep All Units

    Tokashi...please,can you upload your mod again?

    actual link doesn't work...
  17. Replies
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    67,630

    Re: Charlemagne DLC Incoming?

    ALLELUIA!

    Bulgars...bulgars...for each mod...each DLC...each single screen made by CA...frozen "sfranteca" with bulgars. Stop. It's very very very boring!!!
  18. Replies
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    Re: Empire of the Sand DLC

    number one...as usually...
  19. Replies
    5
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    1,624

    Re: Slower Army Campaign Movement

    idem... :(
  20. Replies
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    328,336

    Sticky: Re: Radious Total Units Mod (Updated 15.5.2015)

    siete delle macchine da guerra!!!

    (you are a war-machines)
  21. Replies
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    Re: - INVASIO BARBARORVM III -

    +rep.

    Can't agree more! Bulgars bulgars bulgars...in each post! Stop please!!!!
  22. Replies
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    blood dlc hotfix

    http://www.twcenter.net/forums/showthread.php?687319-blood-and-burning-update-21-4-15
  23. Replies
    31
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    7,063

    Re: [Submod] Vanilla imperium level

    yes! :)
  24. Replies
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    9,264

    Re: [Submod] Double Upkeep All Units

    Tokashi...can you check if your mod will be compatible with new patch (25 march)? thanks in advance! :)
  25. Replies
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    2,976

    new dlc+patch

    25 march...
    uff,radious...your mod (all) will be not compatible... :(

    http://wiki.totalwar.com/w/Tin_Isle_Mercenaries_Update
  26. Replies
    5
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    Re: Slower Army Campaign Movement

    is save compatible?
  27. Replies
    36
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    9,264

    Re: [Submod] Double Upkeep All Units

    good idea! :)
  28. Replies
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    Re: [Submod] Upkeep change

    great Eurolandish! Thanks!
  29. Replies
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    Re: [Submod] Upkeep change

    Genius...you are a genius! thanks a lot!
  30. Re: [Submod] Lower Campaign Army Movement Includes new units file

    thanks mate! I'll try asap! :P
  31. Replies
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    Re: [Submod] Upkeep change

    Eurolandish can you update also the -30 of radious mod version?
  32. Replies
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    Re: [Submod] Upkeep change

    can anyone help us? :)
  33. Replies
    105
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    16,113

    Re: [Submod] Upkeep change

    yes. My game crushed with this version...need an update! :)
  34. Replies
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    Re: Upcoming patch for Attila

    Are we sure that pacht+DLC will be release wednesday? No news from CA...and today is monday.... :huh:
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    Re: Specific faction mission rewards

    Io :)
  36. Re: [Submod] Lower Campaign Army Movement Includes new units file

    ...is save compatible or i must restart a new campaign? :)
  37. Replies
    105
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    Re: [Submod] Upkeep change

    thanks Kaldrakos...can you check and eventually update your mods when first patch (and new version of Radious) will be release? :)
  38. Replies
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    first patch

    Radious,here:
    http://wiki.totalwar.com/w/Update

    :thumbsup2
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    Sticky: [Tool] Re: PFM 3.5.1 - Attila support

    Same problem for me! :(
  40. Replies
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    Re: [Submod] Vanilla imperium level

    no! :) the values (number) of vanilla imperium! :)
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