Search:

Type: Posts; User: Ngugi; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.26 seconds.

  1. Oki

    Oki
  2. Poll: Re: War of the Silmarils - Preview of the Kingdom of Doriath

    As for the standard game, I'm fine with normal conditions. Depending on version and interpetation the 'good' forces could had managed a military victory:
    Not that a military victory and even...
  3. Replies
    2,051
    Views
    213,948

    Re: Divide and Conquer - Version 1.1

    First!

    (OK, good job guys! Must add something somewhat relevant or I get deleted)
  4. Sticky: Re: A look at the design of the TW Warhammer Wood Elves game design

    Thanks :)
  5. Sticky: Re: A look at the design of the TW Warhammer Wood Elves game design

    Video's broken I'm afraid
  6. Replies
    16
    Views
    1,184

    Sticky: Re: 2015 Modding Awards Winners Announced

    ^ Second :)
  7. Replies
    2,051
    Views
    213,948

    Re: Divide and Conquer - Version 1.01

    @Mr. Uruk-Hai
    Test to turn off the fog of war (by bringing forth the console and type in toggle_fow) and run the end turn to see what faction is doing what when, that cause the crash.
    WIth some...
  8. Re: MOS, the ultimate TATW experience. Updated OP and submod links added: 2016-April-15th

    It's the 'Daylight Savings'-matter, where an hour difference [from what the time zone hours were when you installed] suddenly cause battles to crash. Of old that is solved by edit your clock or by...
  9. Re: MOS, the ultimate TATW experience. Updated OP and submod links added: 2016-April-15th

    Some 'rules' are universal no matter what game you edit, indeed ^^

    The hidden resources (HR) are bound to regions, irrelevant of what faction you play or what faction owns the region; the...
  10. Re: Black Numenoreans for Isengard

    To each his own, as long you're having fun hehe; here are two tutorials on the topic:
    http://www.twcenter.net/forums/showthread.php?346427-How-to-add-an-existing-unit-to-another-faction...
  11. Replies
    3,155
    Views
    352,284

    Sticky: Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    leo made one; can't vouch for how much better it may be

    http://www.twcenter.net/forums/showthread.php?494054-4-9-Alternative-patch-(READ-THE-DAMN-FAQ-PLEASE)
  12. Replies
    8,038
    Views
    734,225

    Sticky: Re: The Videos Thread!

    It's blue!
  13. Re: Archer Accuracy Submod 2.11 (+ optional HE overhaul) with Trailer

    That's the right spirit - it's a load of fun to know how to :)

    Just back up files before you edit, all along the way, since we usually learn just as much from our failiures (read random CTDs,...
  14. Re: Archer Accuracy Submod 2.11 (+ optional HE overhaul) with Trailer

    Nope, DBs version for TATW 3.2 do not contain the Elves-edits by Bungo.

    If you do want them you'll have to download v2.11 and then manually recreate the Elves settings in export_descr_unit.txt, in...
  15. Re: Shouldn't the Remove Scripts part of the FAQ be updated?

    Well, it's not listed in campaign_script.txt, nor do I find it, so presumably it's not in the game in 3.2 any more.
    However, since there are those few who do play older versions, it's proper the...
  16. Re: Archer Accuracy Submod 2.11 (+ optional HE overhaul) with Trailer

    Dwarven Berserkers [DB's] version was updated to work with TATW 3.2, but I do not know if it contain only the accuracy edits to vanilla 3.2 units, or if DB's also contains the Elven overhaul. Can...
  17. Re: DCI: Last Alliance - 10th Nov: Harad & OotMM unit cards previewed (page 100)

    A wise strategy indeed :yes:
  18. Re: DCI: Last Alliance - 10th Nov: Harad & OotMM unit cards previewed (page 100)

    Nope, you've not overlooked anything; we have not released anything yet
  19. Re: Archer Accuracy Submod 2.11 (+ optional HE overhaul) with Trailer

    I had two, apperently.
    One is v2.11 that is outdated (but I link anyhow for modders sake) and the second is the version updated by Dwarven Berserker [see page 6] that is compatible with TATW v3.2
    ...
  20. Re: Looking for "Archer Accuracy Submod 2.11 (+ optional HE overhaul)" Links no longer on O.P.

    I should have it stored, can reupload later today.

    ~~~

    Guess this thread is better merged into the submod thread.
  21. Replies
    3,920
    Views
    289,422

    Sticky: Re: Townhall - General Chat and Commentary

    Good, good...

    https://pbs.twimg.com/profile_images/643710513549938688/WuSBs73H.jpg

    Everything is proceeding as I have foreseen.
  22. Thread: POTW 460 - Vote!

    by Ngugi
    Replies
    2
    Views
    136

    Sticky: Poll: Re: POTW 460 - Vote!

    Voted
  23. Replies
    2,051
    Views
    213,948

    Re: Divide and Conquer - Version 1.01

    Actually it likely does*. There must been a battle right outside of Mithlond, the Elves won, Cirdan ended up outside as a result. Later on he lost (a) battle(s) and losing that/those he retreated to...
  24. Replies
    2,051
    Views
    213,948

    Re: Divide and Conquer - Version 1.01

    He is given the trait via a script, and yes, it's hidden.

    He gets the trait unless the player is Mithlond.
  25. Replies
    2,865
    Views
    290,364

    Sticky: Re: -- Preview of Elves --

    AoR = Area of Recruitment; that a unit can only be recruited in certain region(s).
    Unless you're never played v3.0 or later, or unless you're thinking of submods, then no.
    No, TATW stopped being...
  26. Re: MOS, the ultimate TATW experience. Updated OP and submod links added: 2016-April-15th

    It makes it highly likely that the character with the anc is appointed the next faction leader when the old one dies (as long as he's in the family tree)
  27. Re: MOS, the ultimate TATW experience. Updated OP and submod links added: 2016-April-15th

    For the moment MOS has no active modding team, so the answer is no. When or if this change, only time will tell.

    Edit: ninjad
  28. Re: DCI: Last Alliance - 10th Nov: Harad & OotMM unit cards previewed (page 100)

    Well no, "Adûnâim" is properly only "Númenóreans" indeed!

    Quibble I may do, hehe; facial hair is fine, they're Dúnedain, not of Elf-strain (this is long ere Mithrellas so not even the princes have...
  29. Replies
    6
    Views
    894

    [Tutorial] Re: Grass editing in vegetation.db

    Sweet!
  30. [VOTE FINISHED: PASSED: IMPLEMENTED] Re: Amendment- Citizenship Removal Procedure Definition

    Sharing the considerations of Halie, I'm in favour of proposed amendment.
  31. Thread: HELP MEEEEEEEE

    by Ngugi
    Replies
    4
    Views
    459

    Re: HELP MEEEEEEEE

    Heeeeeeeello.

    You shall not put any files into the "Britannia" folder; only rename the "Third_Age_3"-folder, that you get when you used the installers, into "Britannia" (or "teutonic" or whatever...
  32. Re: MOS, the ultimate TATW experience. Updated OP and submod links added: 2016-April-15th

    It does improve stamina yes, ver significantly as a matter of fact. And while the full boost is temporary, half the bonus stamina is kept after the ability duration passed.
    Also it improves units...
  33. Replies
    11
    Views
    612

    Re: Battle Tests

    Withwnar's [TATW] tests, and/or M2 link reference, may be of interest? http://www.twcenter.net/forums/showthread.php?360020-TATW-Archery-Guide-and-Stats-(3-1)
  34. Replies
    1,940
    Views
    102,138

    Re: Who am I ? Third Age Edition v.II

    Huzzah! ^^

    It looked like Gondor had made an intervention on the border of Rohan, was what made for my guess, even if it never is Gondor, hehe
  35. Replies
    7,981
    Views
    531,818

    Sticky: Re: New Citizens Post Here

    Welcome VadAnts! :)
  36. Re: MOS, the ultimate TATW experience. Updated OP and submod links added: 2016-April-15th

    If there's an actual issue with them, then nope, unless you learn how to edit the skin(s) or model(s) in question (though take it as an encouragment to aquire new arts, modding is a fun hobby, hehe)
  37. Replies
    2,051
    Views
    213,948

    Re: Divide and Conquer - Version 1.01

    Before 7 but now 8? Must mean we're one day closer to the release!
  38. Replies
    1,940
    Views
    102,138

    Re: Who am I ? Third Age Edition v.II

    Gondor
  39. Replies
    8
    Views
    815

    Re: Can factions change side

    Nothing to take glory for in this case hehe, I merely checked the "Find latest started threads" on your profile, a handy tool :thumbsup:

    Neat; however I'm sadly working that week too, so tied to...
  40. Replies
    2,051
    Views
    213,948

    Re: Divide and Conquer - Version 1.01

    From the AP 4.9-thread;

    No, it's not meant to be played with FOW toggled off, watchtowers were made cheap to pseudo-allow the mechanics found in later TW titles, where there's no FoW in the...
Results 1 to 40 of 500
Page 1 of 13 1 2 3 4