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    Re: Persistent CTD on rebel turn

    "Our reinforcements have arrived! This is hopeful news indeed!"
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    Re: Persistent CTD on rebel turn

    wait, why?

    WHY?
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    Re: My question thread (4.0)

    The problem during routs is more to do with the movement pattern. Vanilla RTW (way back when) didn't have this issue, because they'd be quite efficient at mopping up. In Medieval 2, however, the...
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    Re: My question thread (4.0)

    I'm maybe going to try some custom battles to get my ancient battles fix, since currently my campaign has ground to a dismal halt. I was rather looking forward to completing a proper Roman campaign...
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    Re: Ptolemaic recruitment

    at this point after all these years, you guys could seriously consider securing funding to start your own game dev studio
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    Re: Persistent CTD on rebel turn

    Well... despite the extensive lengths you've all clearly gone to... the crashes are still happening. My current game seems to be stuck now, and I can't figure out where the crash is happening. Sigh.
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    Re: My question thread (4.0)

    Wow that is just fantastic. A great read and very informative. Thank you so much!

    And overall I want to say it still works well, I just have to rethink how to handle enemy cavalry and how I should...
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    Re: ExRm 4.0 initial impressions

    Well I'm honestly not sure.

    As I see it, there're 2 issues to concern us here:

    1) Where they are getting the money to have full stacks? Well, maybe this is just a false alarm. They're not...
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    Re: Persistent CTD on rebel turn

    I am not sure that is the reason! I honestly doubt that I'm getting simultaneous revolts in the same AOR. Btw, is that the only known reason for a Rebel turn CTD, or simply the most common reason?
    ...
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    Re: ExRm 4.0 initial impressions

    Oh. Yes they might indeed have Crete.

    A while ago I was playing, but got yet another rebel turn CTD, so got frustrated and went to do something else for a bit. Oh well. Ho hum.
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    Re: My question thread (4.0)

    This is not really a question, but I don't want to clutter the board with my threads more than I already have.

    I am wondering about the design decisions that affect the battle AI and how battles...
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    Persistent CTD on rebel turn

    most likely due to settlements revolting

    seems this problem hasn't yet been fixed. not sure what data I could provide that could help
  13. Re: When and how exactly can the Marian reforms be triggered? (3.5.3, not 4.0)

    Well that should be fine! I rather suspect I was the only one having the problem locating the mod file and picking out which version to download.

    And no that was in 3.5.3. In my 4.0 playthrough I...
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    Re: My question thread (4.0)

    That domain. That email domain - and let me tell you, I've seen a lot of domains, a lot of great domains, they're all great - this is the best domain I've ever seen. The best, the greatest. Just...
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    Re: ExRm 4.0 initial impressions

    Their original ones: Athens, Sparta, Thermon.

    I did just see a few scattered hoplite units in the last full stack I peeked at... so it's not all skirmishers now, just maybe 80%...
  16. Re: Urgent: game-breaking CTD on campaign map

    Nvm - I realize I should've been looking in the ExRM folder.

    Have just adjusted the resolutions in the preferences file. Is much better now. I think we can consider this problem SOLVED. Thank you...
  17. Re: Urgent: game-breaking CTD on campaign map

    Sigh the link doesn't work for me, for the preferences.txt file.

    My preferences folder is indeed empty. There's where the problem likely is.
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    Re: ExRm 4.0 initial impressions

    Well I punished the Epirote League and completely destroyed them and took their stuff.

    Chremonides made a few hostile gestures but I whacked him a bit, and he made nice. But now his guys are...
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    Re: My question thread (4.0)

    About the superfactions' aggression: I'm sorry to say they're not... the Barbarians kept throwing me alliance offers. I wanted their stuff, though, Bononia and Mediolanum and Patavium, so I had to...
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    Re: My question thread (4.0)

    Re. trade ports: Yes, I see that... so the fleet itself represents a new marine trade route. But in Rome, the port upgrades also give "Increase in tradeable goods". This is region-dependent, I...
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    Re: Cursus Honorum

    Yes, the issue was that I was looking at the .txt documentation, which doesn't explain in full - the .doc one does.
  22. Re: State of the World in 216 BC (3.5.3) - still getting endless full AI stacks

    Well I'm no longer playing 3.5.3, but if my feedback helps the mod at all then I'm glad for it.
  23. Re: Urgent: game-breaking CTD on campaign map

    No worries, Quinn, you're not obliged. Glad to hear from you though!

    I am running ZERO AA, like I mentioned. There might well be another workaround, but Windows 10 won't let me run it without...
  24. Re: Urgent: game-breaking CTD on campaign map

    Most likely AA then for me, because I have the Windows 10 bug with AA, I have to manually set it to OFF in the preferences file before RTW will even run. I am running 4.0 now and the random CTDs are...
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    Re: Cursus Honorum

    Well for me the key lay in getting rid of the Legion ancillary. You have to do that, the guy you want to make Praetor can't be holding both a Legion banner and a Field Army banner, only the latter....
  26. Re: Urgent: game-breaking CTD on campaign map

    anyone? :(
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    Re: My question thread (4.0)

    I only just noticed that the Librarian ancillary is not working in the original way (+1 Management, +1 Influence). Just poked around in the export_descr file and saw that it appears only to give +1...
  28. Urgent: game-breaking CTD on campaign map

    Reason unknown, but appears to occur whenever my screen moves up to the British Isles.

    When the campaign map camera is approximately there, suddenly the game will freeze and a CTD will occur.
    ...
  29. Re: When and how exactly can the Marian reforms be triggered? (3.5.3, not 4.0)

    Ok, I get it now.

    To trigger the Marian Reform in 4.0,

    1) Polybian Reform must have happened first

    2) Total of 35 controlled regions

    3) +4 farming buildings in Rome, Capua, and Mediolanum
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    My question thread (4.0)

    1. I built a port in Ancona, but noticed that the description stated it would have a tax income penalty, without increasing trade goods. Yet, on the campaign map, I see a line representing maritime...
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    ExRm 4.0 initial impressions

    Just replaced 3.5.3 with 4.0 and booted it up for the first time.

    This is... simply amazing.

    The map is just huge and beautiful. It's indeed Extended... so far to the south we can see where the...
  32. Re: When and how exactly can the Marian reforms be triggered? (3.5.3, not 4.0)

    I see. So I need to do a week of service as a Tribune, then go into a forum thread for a full season and resign as Tribune, then come out again to move up the Cursus Honorum and be made Legate with...
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    Re: Cursus Honorum

    Nvm, I figured this out at last. Cumbersome process...
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    Cursus Honorum

    The Roman advancement mod is working only up to a point. I've read the supporting documents carefully and acted accordingly, but the military service counters do not advance past 20 years.

    Even...
  35. Re: State of the World in 216 BC (3.5.3) - still getting endless full AI stacks

    Oh and Parthia. Parthia disappeared first of all. Seems that in this campaign I don't get to face ANY of the interesting Eastern troops with Roman legions. Sigh. Stupid Ptolemaniacs.
  36. State of the World in 216 BC (3.5.3) - still getting endless full AI stacks

    I think I should get with the program and upgrade to 4.0... just as soon as I stop the Golden Horde in the east and the Warhammer 40k Orks in the west, a.k.a. the Green Goblins, a.k.a. Gauls.
    ...
  37. Re: When and how exactly can the Marian reforms be triggered? (3.5.3, not 4.0)

    oh we can't edit our posts? dammit I made a grammatical error...
  38. Re: When and how exactly can the Marian reforms be triggered? (3.5.3, not 4.0)

    50 years into my Roman campaign, I'm pacing myself, but Ptolemy has gone nuts and is fixing to be the Golden Horde, having apparently steamrolled the Seleucids, pounded Galatia into complete and...
  39. Re: When and how exactly can the Marian reforms be triggered? (3.5.3, not 4.0)

    I'm afraid it's not a job one person can do in a short time! I suppose it's because this project is so huge and has grown organically over quite the period of time.

    Yes I noticed you altered the...
  40. Re: When and how exactly can the Marian reforms be triggered? (3.5.3, not 4.0)

    Thank you SO much. Nothing like getting scripts straight from the modders!

    So it seems I was mistaken about 4.0 then, but truly... the threads were quite difficult for me to follow, half the time...
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