I tried adding a non steam game and all the launcher sees are exe files, no surprise there. Haven't got Troy or any other Epic game installed at the moment but there might be a chance that they not...
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I tried adding a non steam game and all the launcher sees are exe files, no surprise there. Haven't got Troy or any other Epic game installed at the moment but there might be a chance that they not...
I lost count how many times I got my butt handed to me when I started using that option. After all it's the only handicap that actually has an impact.
Using the 'add non steam game to library' function doesn't see the game? Or it does but it doesn't show up in the steam library afterward?
I am not really familiar with that feature but I would...
I'll take the Pilsner, please. With foam of course.
Nice to have you back.
Once a faction is destroyed this should not happen unless it's a horde faction. The 'faction revolt' mechanic itself is linked to the 'loyalty' entry in descr_regions, for more see here.
Congratulations
The mongols and timurids are horde factions, simply have a look how they are entered in descr_sm_factions and desc_strat.
They also have the dead_until_resurrected line in their descr_strat entry.
Keep in mind that the trait entry goes to the top of the EDCT file and the triggers to the bottom.
Keep in mind that the trait entry goes to the top of the EDCT file and the triggers to the bottom.
When a faction looses it's last settlement then the faction is dead\destroyed unless it is a horde faction or has the 'resurrect' entry in descr_strat. with the former the faction will spawn...
You would now also need traits, and triggers for it, to apply the levels. This is the entry from the teutonic campaign, check the EDCT file for this trait: PaganPriest. Then look for triggers that...
1. Check in descr_characters which model is used for the first level of the priest entry - that model will appear as regular priest. the next level is bishop and the next level is cardinal.
2....
I am trying to assist a user on discord with bug hunting - the game crashes as soon as he presses the turn end button and by way of elimination the crash seems to originate from the campaign_script...
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Historical review of the units in 1648
by Victus History & Wargaming
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Historical review of the units in 1648 by Victus History & Wargaming
IvnYOd36JO8
35GgL8Lz7SU
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You can only script attacks on settlements, for general AI attack attitude you need to edit the AI files, ask the guys here.
What error message?
You have to be more specific. The tool == Geomod Tool? It doesn't start? You can't find the maps I mentioned?
You mean the faction maps? The only restriction is for the canvas size, else there is no limit to your creativity.
Most common is to use one of the map file to obtain the coastal line layout -...
map_fe is the placeholder for missing faction maps. If you just need the file for this tool then simply copy (select file, press Ctlr+C and then Ctlr+V) any of the faction maps present in the...
Replacing a mods campaign map is probably the lengthiest process when it comes to modding, even after creating a new faction.
You basically replace the whole 'world' directory as well as the two...
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Why insult someone
When you can say something nice
In a very sarcastic way.
That helps with frame rate? Sure you don't mean end turn processing?
Note: if you ever use compatibility mode and set any window version (XP, Win7 etc) then you will get a longer processing time.
I think you will have a better chance at a response if you post in the SSHIP forum - they should be familiar with the mechanic of the script.
I do hope you replaced [your base texture] with the actual filename? It's what I used for the models I converted for you all those years back.
And welcome back TFoN :buba:
Looking at those numbers it does seem odd: 10 handlers, 30 animals
Anyone got RTW handy to check what they used then?
And I just noted the unit has no stat_stl line = "Number of soldiers needed...
LOL - I hadn't realized that bitterhowl had uploaded my file.
How about actually testing that model with the provided files details? It did work in 1648.
; --- Kriegshunde ----
type ...
Damn, beat me to it. The link underneath has the mesh and textures of the wardogs plus a text file with all the entries (descr_animals, descr_skeleton, EDU).
Handle with care, the file is over ten...
I am surprised these mass shootings still make headlines, given their frequency and the resistance when it comes to do something about freely available assault rifles. But then members of congress...
The 'unresponsive when deployed too much' issue reminds of the bug that happens when you click on too many factions in the faction select menu or click back and forth in the menu pages. It's a memory...
The unit isn't routing, so any chance you may have accidentally used a weird keyboard short cut?
'Long fighting' reminds me of 'fighting to the death' but that's normally only in siege battles when...
Not sure how you would restrict that for multi player battles, nor have I ever played any - it certainly goes all the way to 3 gold chevrons in single player custom battle.
In the actual battle you can minimize the UI, not sure if you can do that in the replay, like starting another battle first where you minimize and then run the replay.
There is also the cinematic...
Well, you are looking at a particular settlement when opening the settlement detail page - hence the display of the settlement name. You might have noticed the arrows next to that name, they advance...
In custom battles you can 'buy' experience, hence it's already present, you need to click multiple times (expensive!) I think to get silver and gold . In hotseat it's back to the default of having to...
I think the default for winter\summer is 'true' - hence not entering it results in disabling the event as bitterhowl mentions.
'dead' pictures suggests a possible 'becomesfactionleader' crash (leader and heir die in the same, final battle). The remedy for that is to delete all triggers in the EDCT file and then try again....
Makes sense - and explains the 'offset' suffix: if one knows the basis of the 'normal' recruiting preferences then one should be easily be able to off set it by adding the proper value. Eg -50 =...
Looking at numbers like for monster ribauld (20) and militia (-50) in the crusades EDU I would think priority values are the other way: the lower the number, the higher the priority.
AI...
It involves modding the soldier's model - there guides about this in the model forum.
That one is a text file edit - you need to change the animation entry of the unit in the modeldb file, see...