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  1. Re: Mod doesn't work after Empire Divided update.

    @Hyperfyre

    Yupp, the same stuff happend to me. Dresden mentioned, that there could be some sort of mod cap now (https://forums.totalwar.com/discussion/209044/graphical-issues-with-empire-divided)...
  2. Replies
    11
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    6,095

    [Proposal] Re: ETW2 on Napoleon

    That would be great if you could manage it somehow. Good luck! :thumbsup2
  3. Re: Dynamic Music/Epic Music Packs FINAL || for Patch 17+

    This mod doesn't work for me. No conflicts in mod manager. Is there anyone with the same problem out there?
  4. Replies
    6
    Views
    3,142

    GEMFX & Shogun 2?

    Hi everyone,

    I wonder if there is someway to enable GEMFX for Shogun 2. When I just install GEMFX for Shogun 2 it won't start anymore, but when I enable 64-bit-mode and compatibility mode via...
  5. Replies
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    320,608

    Re: IMPERIAL LEGIONS OF ROME

    Could you release this mod also as texture replacement instead as a stand alone unit add on? I would love to see those units as regular roman troops.

    Thanks in advance!
  6. Re: How do I change unit colors / restore vanilla textures for specific units?

    I managed it to restore the original colors with polmiks description. Just follow these steps:

    open DME_SkinPack with packfile manager and delete unitmodels > textures > "the specific texture you...
  7. Re: How do I change unit colors / restore vanilla textures for specific units?

    I know this post is a bit old already, but could you give me please the excat location of the files and what I have to delete there? I want to restore the color of Papal State, Genua and Venice. The...
  8. [Released] Re: S2:TW GEM - Graphic Enhancement Mod (Version 2.0)

    This mod doesn't work on windows 10. I did a little research and I found this:

    http://www.loverslab.com/topic/51987-skyrim-acting-strange-createdxgifactory2-error-d3d11dll/page-2

    On the other...
  9. [Released] Re: S2:TW GEM - Graphic Enhancement Mod (Version 2.0)

    Hi Guys,

    is there any update or something? The game doesn't start with these files.

    Would be nice, if someone could take care of this :)
  10. Replies
    1,402
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    731,385

    [Tool] Re: PFM 3.2 - DB schema improvements

    I tried to create a Flag mod for ETW and NTW, but it seems like every packfile is corrupt after I changed it with the current packfilemanager.

    The error message appears, when I try to start the...
  11. Replies
    8
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    37,473

    [Tutorial] Re: How to change national language.

    And how do I change this one for darth mod? It seems like the mod removes all changes and go back to the original file. But where is that file located?
  12. Replies
    3
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    2,605

    [Released] Re: Early Geisha recruitment (Sengoku)

    Not really. It should work for all factions. Do you use any other mod that changes the building and faction tables?
  13. [Released] Re: Unit Pack Compatibility Project - Shogun (UPC-SHO) 2.3 - English - German - French - Italian - Russian - Polish - Czech - updated 4.11.13

    Seems like your mod is outdated for the german version. The Otomo DLC is not compatible with this.

    Will you update this mod some day?

    Thanks in advance!
  14. [Released] Re: Expanded Japan mod (83 new regions, 86 new factions)

    Could anybody tell me how to make 12 turns per year for this mod? I know I have to edit the startpos.esf and the scripting.lua, but I don't found the right point to do so.
  15. Replies
    3
    Views
    2,605

    [Released] Early Geisha recruitment (Sengoku)

    I was tired to never see any Geishas in my campaign. The main problems are the rare resources and the high research level.

    So this mod enables Geisha recruitment from the Sake Den (first tier of...
  16. [Released] Re: Anton's Banner, Visual and Clan-swapping Overhaul [v1.7] - Include's seven new clans (Nagao, Nanbu, Sanada, Akechi, Shiina, Red Devils, Suwa), ROTS minor clans added to custom battles, loading screens, historical battle map and more!

    I fixed this mod by myself!

    The main problem was the localisation table at the core file of this mod. I use the german version, so this mod conflicts with the UPC mods. I was also able to fix that...
  17. [Released] Re: Anton's Banner, Visual and Clan-swapping Overhaul [v1.7] - Include's seven new clans (Nagao, Nanbu, Sanada, Akechi, Shiina, Red Devils, Suwa), ROTS minor clans added to custom battles, loading screens, historical battle map and more!

    @007Jua007

    Thanks,

    that fixed some of the visual bugs, but there are still some others....

    Custom Battle:
    http://i280.photobucket.com/albums/kk179/Mokovich88/2014-11-12_00001.jpg

    On...
  18. [Released] Re: Anton's Banner, Visual and Clan-swapping Overhaul [v1.7] - Include's seven new clans (Nagao, Nanbu, Sanada, Akechi, Shiina, Red Devils, Suwa), ROTS minor clans added to custom battles, loading screens, historical battle map and more!

    @Demokritos

    Your mod seems like to be totally bugged. Here some screenshots of my game:

    http://i280.photobucket.com/albums/kk179/Mokovich88/2014-11-11_00001.jpg
    ...
  19. Re: Kaziel's Romans * VERSION 4.5 * (UPDATED: 17/09/2014) * Currently BUGGED *

    Will you fix your mod some day?

    I would like to enjoy your wonderful work again :yes:
  20. Re: EPIC Unit Overhaul [Mainly for Custom Battles]

    I suggest to delete this thread and open it new up, when you're got some stuff to share with the community. Its just useless to start a thread without anything to share!
  21. Re: NOIF's Faction emblems - Mod (Augustus's Roman emblem Pack 1 released 23.9.2014 in STEAM)

    I don't like those workshop mods, because of the option to change or remove them anytime as modder. I used these mods for a long time ago, but then I came back to TWC. Here is alot better community...
  22. Re: NOIF's Faction emblems - Mod (Augustus's Roman emblem Pack 1 released 23.9.2014 in STEAM)

    Thanks for your awesome work!

    How could I change faction colours? I want your Epirus emblem, but the faction colour keeps vanila brown.
  23. Sticky: Re: [Official Submod] Faster Battles/Movement

    Could you please upload all your files somewhere else in one zip pack?

    Thanks in advance! :)
  24. Re: RM_TEXTURE 1. 6 New units Rome,Carthage,Athenes,Sparta

    Could you please upload your mod somewhere else? I've got some issues with workshop related mods.

    Thanks in advance! :)
  25. [Released] Re: BUM units - over 600 units for major & minor factions

    Agreed
  26. Replies
    35
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    18,701

    [Released] Re: NTW Music Pack

    New link please.
  27. [Released] Re: Napoleon: Fields Of Glory - The pound of the drums (add-on)

    Please upload your mod for us again.

    Thx in advance!
  28. Re: Brigadiers Drum roll cadence and marching tunes v6

    Please reupload your mod.

    Thx in advance!
  29. Thread: back packs

    by Bloody Mess
    Replies
    1
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    812

    Re: back packs

    Agreed
  30. Re: GERMAN STATES-28/12/09 NEW..Recruitment Mod and updated Darth to new BAI.

    Could someone please reupload this mod as vanilla version?

    All Links are broken.... :(

    Thanks in advance!
  31. Replies
    1,833
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    488,624

    [Released] Re: Empire Optimized Released

    Could someone please upload this mod again?
  32. [Released] Re: Grouchymod: "March to the sound of the Guns".

    Link is dead
  33. Replies
    6
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    4,809

    [Released] Re: Original Theme Pack Mod (post v1.4)

    Yupp,

    this mod is definitly needed. Please reup your files!
  34. [Released] Re: Cavalry Standard Bearers "Mini-Mod" v2.3 (Now compatible with 1.4 patch!)

    Sad,

    this mod is dead. But the idea was really awesome. Would be nice if you could update or make this mod some how work for the current patch.

    I think somerandomminja won't come back for this...
  35. Replies
    33
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    14,295

    [Released] Re: 18Th Century Military Marches (27-12-2009)

    Please reupload your files. Thx!
  36. Replies
    48
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    37,602

    [Released] Re: Battle Chaos, give life to your flights!

    Is this mod compatible with E:TW?

    Anyway, your files are down. Could you please reupload them?

    Thx!
  37. [Released] Re: Tricorn to Helmet II [Libertas Aut Mortis] - Release 2.0 [RELEASED]!

    Please reup this mod
  38. Replies
    1,402
    Views
    731,385

    [Tool] Re: PFM 3.2 - DB schema improvements

    Hi all,

    is there a tutorial somewhere? I need some help modding ETW. My ModManager tells me everytime its "not a pack file". But I don't know what I'm doing wrong.... :(

    I never used the PFM...
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    3
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    876

    [Proposal] Re: get rid of snow

    @Alwyn

    Thx, works perfect!
  40. Replies
    69
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    71,036

    Re: EMPIRE TOTAL FLAGS: The Flag Mod

    I tried to do it by myself, but for some reason my .pack file causes erros with the mod manager.... Is there no one with some modding experience? I could use a hand here :(
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