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  1. [Released] Re: Additional Units Mod - Shogun (AUM-SHO) 2.8 - updated 31.12.17

    Hi, under the Feedback and known issues section, it states: "Known issues:

    - All unit packs can cause problems in regarding of bow/gun sounds mixed. Here is a tutorial of my friend Radious how to...
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    [Tool] Re: Sound fix for S2TW and expansions

    Firefox states that the link in the first post flags up as a virus:

    https://ibb.co/GHNjmK3
  3. Re: Additional Units Mod - Shogun for Darthmod (AUM-SHO) 2.8 - updated 31.12.17

    I have the audio bug where archers sound like cannon. Does this fix work if I'm using the latest version of Darthmod and your AUM mod ?
    ...
  4. Poll: Best Vanilla Era Overhaul Mod ? [Windows 10/Steam]

    What's the best overhaul mod for a grand campaign of Shogun II set in the vanilla time period, not Rise of The Samurai (ROTS) or Fall of The Samurai (FOTS) (i.e. not a LOTR conversion mod etc.)?
    ...
  5. Getting Darthmod To Run On Windows 10, Steam ?

    I know NTW and ETW were updated and to get darthmod working with them I had to roll back the steam updates. Does DM for Shogun II work with the latest vanilla version of the game from steam ?
    ...
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    Closer Unit Formation For Darthmod ?

    Any submods that can be used on an ongoing campaign that have the men stand in a real formation, instead of loose ? Thanks.
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    Re: 40 unit submod UI

    What does changing the file you mentioned do ? I play 40x campaigns exclusively on DME/DMN, and the UI seems fine. Is it a new battle UI ?
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    Changing Flag Files In Darthmod ?

    I tried to enable the empire total flags mod but that didn't work. So I tried editing the one flag that's bothering me (spain) located in the "ui.pack" file. The pack file manager shows it's changed,...
  9. Re: 40x France Campaign With Minor Factions As Emergent ?

    Thanks for the info, just wondered if it was possible.
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    Using A Flag Mod ?

    I've added this .pack file and tried to enable it in the preferences file. The changed saved. I suppose the DME flags are taking precedence.
    ...
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    Re: Emergent Factions Playable

    Does this only let you play a campaign as an emergent faction, or is there a way to play a 40x unit save as say France, with all emergent factions enabled from the start ?
  12. 40x France Campaign With Minor Factions As Emergent ?

    I'd like to play a 40x save as France, but have rebels that appear in Scotland be Scottish rebels, not british. Same with Ireland etc. Any way to do this ?
  13. 40x France Campaign With Minor Factions As Emergent ?

    I'd like to play a 40x save as France, but have rebels that appear in Scotland be Scottish rebels, not british. Same with Ireland etc. Any way to do this ?
  14. [WIP] Re: Total Replacer mod. New models for most factions of the Empire

    So this mod replaces available units when a certain year/technology is reached ?
  15. Re: Darthmod 40x Unit Saves with Casus Belli 2.2 Custom Campaign Using ESF Editor - Is it possible?

    Does the standard 40x unit save enable AUM units ?
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    Re: EMPIRE TOTAL FLAGS: The Flag Mod

    Any way to use this with darthmod ?
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    Sticky: Re: Bran Mac Born's DME Mod settings

    I) I want to play a 40x unit, 4tpy campaign as France, VH/VH or VH/H campaign, and the ottoman/dagestan fix. What file do I use ?

    II)What does the file "DME_BSM___" control ?

    III) What is...
  18. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.7 - updated 14.3.18

    bump
  19. AI Not Using Trade Nodes, 40x Unit France Campaign

    See title; the AI is barely using the trade nodes, and barely uses decent fleets. I'm 25~ turns in - should I just leave what small fleets they have in the hope that they build on them ? Thanks.
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    Sticky: Re: If you have messed unit size

    What size are standard line infantry and cavalry units when playing with 2x unit sizes ? I set my vanilla unit size to Ultra or whatever the biggest is, then installed DMN, and chose 2x unit size....
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    Sticky: Re: DMN Launcher - Instructions and Issues

    Two questions:

    I) Does editing the preferences script work to increase the difficulty of 40x Saves to VH/VH ? I understand you can also use the Pack File Manager I think ?

    II) I'm playing a...
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    Sticky: Re: DMN Launcher - Instructions and Issues

    If you're playing through Steam, you have to follow this thread https://www.twcenter.net/forums/showthread.php?818884-Latest-update-broke-your-mod-Read-this! and launch Steam in offline mode each...
  23. Napoleon Campaign Europe Or Coalition Campaign French Empire ?

    40x unit save, what's the difference ? Thanks for any help.
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    How To Edit Save Game Difficulty ?

    I'm playing Darthmod, 40 Unit Campaign, and I want to increase the difficulty. Is this possible ? The launcher adds the 40 unit campaign save on turn 1 to the game files, and you see it once you...
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    Re: How to remove a patch

    How do you stop Steam from updating the game ?
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    Re: Latest update broke your mod? Read this!

    How do I launch the game without Steam updating it ? I've set Steam to check for updates when the game is launched, and the game can not be launched without Steam being open.

    I'm playing with...
  27. Sticky: Re: [TGC 0.98 public alpha II+patch 001] Released version 09.03.2021

    Look, I'm thankful for the work done on this mod; it looks really damn good. I can't play it though, and I'm not new to total war mods.

    I downloaded the file from moddb, here:
    ...
  28. Sticky: Re: Tsardoms Total War - Campaign Release

    What is "Steađ Med 2" ? Is it a mod/submod ?
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    Are there any submods/alternative campaigns ? Thanks.
  30. Sticky: Re: [TGC 0.98 public alpha II+patch 001] Released version 09.03.2021

    I can't deselect the lombards or whatever the initially selected faction is, without first selecting every other faction, as was done in the video I linked.

    The only battles I can play are auto...
  31. Sticky: Re: [TGC 0.98 public alpha II+patch 001] Released version 09.03.2021

    Is there a way to disable the hot seat campaign ? I downloaded it from here:

    https://www.moddb.com/mods/the-great-conflicts-872-1071-tgc/downloads/the-great-conflicts-098-alpha-open-beta-version ...
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    Sticky: RTW Mods/Submods That Show Early Middle Ages/ 300-890 AD ?

    Looking for one that deals with the fall of the western roman empire etc. thanks
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    Sticky: RTW Mods/Submods That Show Early Middle Ages/ 300-890 AD ?

    Looking for one that deals with the fall of the western roman empire etc. thanks
  34. Re: SSHIP Tweaks - mini-mods compilation by TM (for 0.9.2)

    Anyone got a download link ?
  35. Roman Legionary Units (Make Shift Shield Wall): Once Out Of Testudo Formation Stand Closer Together

    A sort of home made way to form a shieldwall/tighter unit:

    Either in the deployment section before battle, or during the battle, if you have a legionary unit form a testudo and then have the unit...
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    Launching With Steam ?

    Using RTW gold through steam, not played RSIII in a year. I have it all installed but I can't remember how to properly launch it. Do I clsoe steam and then run the .exe as admin from the...
  37. Poll: Re: Dagor Ennor (aka PCP) ~ M2TW & TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudice.

    How do I play a fourth age no creature factions campaign ?

    Also, how do I choose between a beginning and late fourth age campaign ?

    I have the mod running and fourth age campaign installed. ...
  38. Re: Dagor Minuial ~ Dawn of the Fourth Age Campaigns ~ A magical adventure, full of magic and adventure!

    How do I play a fourth age campaign without creatures ? Thanks.


    Edit: The custom campaigns for the fourth age are shown after clicking on "first/second/third age campaigns" for some reason.
    ...
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    Re: GONDOR RESTORED v1.0- Submod for DaC v3.0

    Thanks, I really appreciate this, you're a legend !
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    MOS Submod, Battles Too Easy, Hard Difficulty ?

    I'm playing MOS 1.62 w/ the reuinited kingdom submod, it seems that units gain experience far, far too fast compared to vanilla TATW - has it been edited for MOS ? Also, the peasant spearmen have...
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