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  1. Re: [Official Submod] No Public Order Negative from Garrisoning Troops

    It actually didn't list itself before the main mod :O
    I just downloaded the mod manager and problem solved, works perfectly fine now ^^
  2. Re: [Official Submod] No Public Order Negative from Garrisoning Troops

    My game fails to launch :/
    When you say load it before DeI, how do you do this?
    Am I supposed to use the mod manager or can I do this using the launcher?
  3. Re: [Official Submod] No Public Order Negative from Garrisoning Troops

    This mod is no longer working :/
    I hope you'll update this? I don't enjoy playing DEI without this mod!
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    Re: Having huge squalor issues

    Thanks for the reply lads.

    I figured it was a new modification to the mod, I do like the idea but I think it needs to be toned down some what. The penalties can be quite punishing for having 10...
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    Having huge squalor issues

    Howdy lads.

    Just wondering if it's normal for squalor to increase with army occupation??
    The more units I produce, the worse it gets?

    Or is this a result of a mod??
    I tried removing mods that...
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    Re: Game is Great on Legendary & Here's Why!

    Very good! I will certainly start all over again on legendary mode! I hope it helps to improve too! Excellent!
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    Can't load saved game

    Well lads.

    Fantastic game! Brilliant! Plenty of bugs and the usual from CA but they always fix it so I'm pleased!

    Anyway!
    Upon loading my saved game... the load bar fills to around 1/4 length...
  8. Re: ES Vol.V|Iss.VII: Fourth Age: TW, Brittania Mod, ES Blog

    ATM we have yet to finalise the flags..we only done those flags for starters.
    We will be working on the real looking flags near the end of the mod.

    We should have an early version of this mod out...
  9. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    Well you do now dont you lol.

    Just take your time Jester! we literaly have forever to get this done!
  10. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    We would be pretty lucky really to have it all done by 2 weeks! Max...would be around 1 month!
    Since we have included 2 more factions that adds it even further! Adding compleatly new factions to the...
  11. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    near compleation! good estimate man :p

    To bad its not even close lol
  12. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    The Turks will be in the game! that is the imperial campaign! Custom campaign will consist of around 8 factions to date. We have decided that Flanders and Britanny will be included into the custom...
  13. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    We will not be calling them the duchy..we already have the duchy of burgundy and to include 3 factions with them all containing The Duchy just does not sound good at all!

    We will be calling them...
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    Re: Upgrading my CPU, Help needed.

    hey there, do not upgrade to a new CPU with your AMD 939 board...its not worth it as you already have one of the finest CPUs for that mobo.

    If I were you..id be looking to buy a nice new CPU, Mobo...
  15. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    At the moment Jester_Ink is doing alot of skinning for the new factions so all the units will appear new. There is little need to bring in new units as all the units we need are already in the game....
  16. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    Who says our mod is not accurate?

    As I said up above, we are unsure weather to use a simple green, white, orange flag with a harp or the actual historic one. It looks better the way Jester has...
  17. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    Well thats unclear at the moment, bella has just finished creating the beastly map and the regions are about to get under way:smile:
    We should have around 200 Settlements..or at least thats our...
  18. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    Actualy thats pretty true Finneys! We had a little chatter about using the actual colors of the time and the present colors....just very little people out there know what colors ireland used over a...
  19. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    Of course that is a great idea! But this mod is not intended to have the 100 years war tho! its set back in 1067 where the vikings were invading Britan and the likes! Iam sure another mod will pop...
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    Re: Mouse over cog = CTD

    oh god...people actualy do that?? hmm....makes me think...I bet young people just get people to give them some rep...like..friends giving each other some rep each. Jezzz...seriously..omg!
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    Re: Mouse over cog = CTD

    ahhh!!! you dont ave it...well!! a thumbs up it is :P
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    Re: Mouse over cog = CTD

    ohhhh!! thanks again Alpaca! DMS was where I missed :p

    A big juicy rep point headed your way :p
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    Re: Mouse over cog = CTD

    yea everything is in order in the character file...not so sure about descr_strat?? all I can do is give ireland a cog at start or something...but nothing to do with ownership of the cogs!

    hmm....I...
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    Re: Mouse over cog = CTD

    how do I add an admiral character? iam sure ive done that..but if not..what txt file?
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    Re: Mouse over cog = CTD

    Well I have that stuff already done toh, like EMT_IRELAND_ADMIRAL. This is kinda anoying right now..whats the point in having ships for meh new faction if I cant even use them!!

    Any other ideas?
  26. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    would you like more factions in the imperial campaign and regions??

    For the custom campaign we should have the 199 regions!
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    Mouse over cog = CTD

    Hey guys.

    With meh new faction " wales " I can recruit ships..but if I create a ship like a cog....the game CTD's whenever I point my mouse over it. I thought it might have something to do with...
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    Re: Mod sound acting files

    ty
  29. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    I hope to add more factions in the near future, I would like to know if anyone would like a faction to appear in this mod thats not init already? The more factions we have the better!
  30. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    Well for adding more regions to britan in the imperial campaign we has included 8 more for the mean time.( Connacht, Ulaid, Desmumu, Lancaster, Cornwall, Oxford, Powys and Dehuebarth. Thats 3 in...
  31. Thread: Britannia Mod

    by PXZyan
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    Re: Britannia Mod

    At the moment our great Jester Ink is creating some fantastic skins for our units and putting them to test! they look simply amazing!!!

    for our normal campaign " imperial campaign " its near...
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    Re: New faction not allowed to have generals!

    hmmm...I think so..9ill have to check it out again!!!! thanks!
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    Re: Mod sound acting files

    sweet!!! now where is this tut? :D
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    Mod sound acting files

    Is it possible to add/change sounds such as characters speaking in the campaign? Has this been done before or is it impossible to mod sounds in this game?

    Also, is anyone aware of a cause such as...
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    New faction not allowed to have generals!

    Hey.

    Ive made Faction ireland and wales and iam experienceing something strange...I am unable to bring in any new generals..if I get offered to get a general..and click yes...he just dies the...
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    Re: Battle_models edited wont work

    Awsome! Yo added me to MSN right?? will have to catch you onit soon! Jester Ink creates the textures for us and by god!!! he is major talented!!
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    Re: Battle_models edited wont work

    Yea lol!! after checking it I fixed quite a number of problems..I cant beleave I had many little errors!!! anyway, everything is fine.>I can finaly play the campaign waahoO!

    How is your faction...
  38. Re: cant create character ( is the gender correct ) error

    AHHH...3rd time the charm, Go figure..a simple little typo was all :) thanks for yer help fellas!
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    Yo. In my ireland faction mod I edited the...

    Yo.

    In my ireland faction mod I edited the battle_models file. I am using Alpacas modfolder for this mod and battle_models file is not there..so I made a new folder in the modfolder called...
  40. Re: cant create character ( is the gender correct ) error

    Sorry!! I forgot to mention I have done all thats needed there also!

    Every line that has the town militia I follow it with ireland.

    It makes little sence..I tested it by adding the scots pike...
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