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  1. Replies
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    Re: How to find all STEAM DeI submods?

    Looking for an answer to this too and/or a list of sub mods that are still compatible?
  2. Re: "Alliegiance", "Faction" and Public Order

    From Bulanskovich on Steam Discussions.
  3. "Alliegiance", "Faction" and Public Order

    Apologies if this has been discussed before and to be honest not sure what I want to ask.


    What exactly is Alliegiance and why/how is it different from Loyalty? Also, what is "Faction" and how...
  4. Re: Returning Rome II and DeI Player in need of Info.

    Thanks for the many and helpful replies and tips guys!
  5. Re: Returning Rome II and DeI Player in need of Info.

    Rather than start a new thread I thought I’d ask here:

    Looking for tips regarding public order. I’ve tried a Carthage (Grand Campaign) and public order is beyond an issue (Iberia and North West...
  6. Sticky: Re: [Official Submods] Collection of Official Submods

    Hey,

    Is the 2 Turn Per Year Submod (here or on Steam) still compatible? I usually love 4 Turns Per Year, but when your rig is getting older each year and Rome 2's notorious slow turn times, I'd...
  7. Re: Returning Rome II and DeI Player in need of Info.

    This. You're right, I do tend to. Doesn't help I'm fickle and have other Total War campaigns on the go (Thrones, awaiting the update next week and Steel Faith mod for Warhammer II).




    No and I...
  8. Re: The Last Kingdom: Wrath of the Norsemen "4.0": Gwynedd Let's Play!

    Cool to see someone still getting some fun from this mod. Enjoy.
  9. Re: Returning Rome II and DeI Player in need of Info.

    Many thanks Jurand!
  10. Re: Returning Rome II and DeI Player in need of Info.

    Wow, I didn't expect the devs to reply! Thank you very much for taking time to reply so thoroughly. This helps a little more. I'm looking forward to trying these mechanics... No doubt I'll rage which...
  11. Returning Rome II and DeI Player in need of Info.

    Good evening folks,

    Firstly, incredible job on this mod - although "mod" seems a little lacking taking into account the size of this piece of work - and I am sure you hear this a lot but I have to...
  12. Large Unit Info Card on Left of Screen

    How the **** do we get rid of the stupidly obnoxious unit cars on the left of the screen during battles?
  13. Sticky: [Tutorial] Re: Creating a World - Starting Steam Mods the easy Way

    https://image.ibb.co/nORmXv/TATW2.jpg

    I STILL get this error even after doing above. Please help.
  14. Re: ETA on a Warhammer Graphic Enhancement Mod (GEM) update?

    Excuse my probably silly question, but could someone give me a detailed instruction on how to install G.E.M for TWW?

    Thank you in advance.
  15. Re: Legionaries can't hold a crossing against barbarians?

    I didn't know "barbarian" meant "really terrible at fighting".

    Thanks for the lesson :)
  16. Re: [Download] Divide et Impera - Download link (version 0.9, updated 09/06/14)

    Thank you DeI team!
  17. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    So, after another clean install of MedII, Kingdoms and Third Age and then MOS I still have the problem that when I click Start for a new campaign just brings me back to the Single Player option...
  18. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Yes

    Win7

    None Steam for MedII and Kingdoms

    1.6.2 and Fixes

    Can I make it clear that I have followed the install instructions to the letter and tried reinstall after reinstall after...
  19. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Done this and reinstalled today and did this and still doesn't work.

    Someone help please or release a fix.
  20. Re: Missing most battle and some campaign sounds

    Yeah, been there done that, got the T-Shirt. Have also reinstalled twice, as well as fresh install of MedII. Still doesn't fix the issue.

    Any other suggestions, people?
  21. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Done this and reinstalled today and did this and still doesn't work.

    Someone help please or release a fix.
  22. Re: Missing most battle and some campaign sounds

    Yes. SSHIP. However, sounds where missing before hand.
  23. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    I got link working and got submod installed, eventually.

    New issue. When I try and start a campaign it just takes me back to the Single Player option menu (i.e Third Age Campaign, Fellowship...
  24. Missing most battle and some campaign sounds

    Exactly as the thread title states.

    I am missing most of the sounds from battle: arrows, movements/marching sounds, charge sounds, fighting sounds (i.e shouts, clash of weapons and roar of much...
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    Re: Missing most battle sounds

    Any ideas, folks?
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    Re: Missing most battle sounds

    As far as I am aware, it's normal.
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    Re: Missing most battle sounds

    As it turns out I'm missing alot of campaign sounds too.
  28. Replies
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    Missing most battle sounds

    Exactly as the thread title states.

    I am missing most of the sounds from battle: arrows, movements/marching sounds, charge sounds, fighting sounds (i.e shouts, clash of weapons and roar of much...
  29. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    New link for submod, please.

    Thanks.
  30. Replies
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    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    Okay, you're right, after a third try or so it worked.

    However, game/mod crashes on loading screen. I've reinstalled and reinstalled and followed install instructions to the letter. Any reasons...
  31. Replies
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    Sticky: Re: The Stainless Steel Historical Improvement Project - Second patch for Beta 8 released!

    Could someone give me an alternative Link/Download option for SSHIP v0.8.0 INSTALLER as the link provided seems to be corrupted/has a virus.

    Thanks.
  32. Sticky: Re: Constantine: Rise of Christianity - Main Thread and Download Link (Update May 27)

    Change log for recent up date?
  33. Sticky: Re: Constantine: Rise of Christianity - Future Plans, Previews and Historical Discussions

    Dresden, you're working on DeI and C:RoC? If so, great work, friend! Don't burn yourself out, though. Don't want to be like great modders that have come and gone and do too much at once...
  34. Re: Recommended mods for Constantine: Rise Of Christianity

    One does not simply redo the startpos.
  35. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.8, updated 05/03/14)

    Congratulations DeI team!
  36. Sticky: Re: LME4 Download and Installation. Cumulative Patch 4.2 released 17th August 2013

    Can this be played Multiplayer (Battle)? Me and a friend tried, we could not get it working. I am wondering if we're missing something or that it's just purely incompatible multiplayer?
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    Help needed, please!

    I also have this issue when clicking on one of the campaigns on the launcher, my game also just crashes when launched via game's launcher/.exe/shortcut.

    I have installed the user.script.

    Any...
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    Sticky: Re: LME4 Feedback and bug reporting thread

    I also have this issue when clicking on one of the campaigns on the launcher, my game also just crashes when launched via game's launcher/.exe/shortcut.

    I have installed the user.script.

    Any...
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    Re: The best of times!

    Sad to say, folks, but sorry it died :(

    None of us work on it anymore. However, I'm really, really glad you guys got as much enjoyment out of it in it's short life time as you could :) I certainly...
  40. Re: Issues with Game stuck at splash screen and still not working

    I also have this issue.

    The annoying thing about this is that the game worked perfectly - with and without mods - an hour before. I didn't download a patch, or allow a mod to update as I was...
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