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  1. Replies
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    Unit descriptions

    I recently downloaded the mod to give it a try and it seems very interesting and well made. One thing I am seeing though is that when I click on the unit cards I don't get any unit descriptions. I...
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    save file corruption

    I have only recently gone back to playing mods for M2TW again and therefore, I don't have much experience dealing with save file corruption and how to prevent it; I therefore, wanted to ask a couple...
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    Re: [Submod] Age of Hellenism for DEI

    I am wondering if you had any plans for further delaying the invasion of Greece by Rome in your submod. I really like the DeI mod overall but I could never get past the fact that Rome always invades...
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    Re: [Submod] Age of Hellenism for DEI

    That seemed to do the trick, it works now. The reason I did not try the enable out of date mods button before was because the mod manager classed your submod as an up to date mod with a green tick...
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    Re: [Submod] Age of Hellenism for DEI

    Hi Seleukos

    Thanks for your message. I have gone back to the old mod manager; unfortunately it is still is not working. I am not sure what is coursing the problem as the submod is in the mod...
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    Re: [Submod] Age of Hellenism for DEI

    Hi Seleukos

    I believe I am using the new version. I am basing that on the fact that the mod manager for Rome 2 looks different now than it did when I last used it months ago
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    Re: [Submod] Age of Hellenism for DEI

    hi, ages ago I was on this thread trying to get this submod to work but for what ever reason it would not activate. I then got distracted by other games and have not played Rome 2 for a while.

    I...
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    Re: [Submod] Age of Hellenism for DEI

    Thanks Seleukos. I have added to the Rome 2 data file and placed it at the top of the list in the mod manager, however, I don't think it is working. The Seleucid cities of Seleukeia-Tigris and...
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    Re: [Submod] Age of Hellenism for DEI

    Forgive my ignorance but what do you do with the file once you download it to play the mod? Do I put it in Rome 2's data file or something?
  10. Re: Can armies travelling by sea land outside a port?

    Thanks for the replies again. Yes I am using the supplies submod. Ah I did not realise that the mod effected the AI as well as the player. So the enemy ran out of supplies spending turn after turn...
  11. Re: Can armies travelling by sea land outside a port?

    Thanks for your replies. Literally the very next turn the Rhodes army landed (followed quickly by armies from Pergamum and Crete) that will teach me not to wait a few extra turns before asking a...
  12. Can armies travelling by sea land outside a port?

    I am giving this mod a try and I am enjoying it so far. I am playing as the Kingdom of Macedonia and I have noticed this Rhodes army sailing up and down the coast trying to find a play to land its...
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    Historical Royal Families

    I was wondering if the mod had any plans to change the family trees of the various factions to make them more historically accurate at the start of the campaign. I realise this is not something...
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    difficulty settings

    I have a quick question regarding the best difficulty settings for this mod (I apologise if I missed this in a FAQ section somewhere)

    I was wondering is this mod designed (for balance reasons) to...
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    Ptolemaic Army Recruitment

    I have a quick question regarding Ptolemaic army, particularly how the AI recruits units for those armies.

    I have noticed in several of my campaigns that Ptolemaic Egypt, when under AI control,...
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    Re: [Submod] Historical Reform Dates

    Thank you Eldgrimr for this submod. I was wondering do you have any plans to make similar submods for other reforms?
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    In need of some strategic advice

    I am playing a Seleucid Empire campaign and enjoying every moment of it. Antiochus II and Seleucus II may have doomed the Seleucid Empire in my campaign just as they almost did in real life...
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    Re: Seleucid vassals

    I brought up the Seleucid Vassals a long time ago and got very excited when I saw it mentioned in a new patch
    I have been trying out the Seleucid Vassals revolt in my latest campaign as the...
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    Re: Seleucid vassals

    hi, I was wondering if there would be any further developments with regards to the Seleucid Empire and her vassals refusing to attack a player controlled empire. I was wondering if it would be better...
  20. Sticky: Re: [Official Submod] Divide et Impera Hardcore and Softcore Submods

    Thanks Dresden that is a great help.
  21. Sticky: Re: [Official Submod] Divide et Impera Hardcore and Softcore Submods

    I may have missed something but I am not sure how to install the sub mod. I am trying to get the DeI Hardcore 1.2 Only AI Aggression submod but when I click the link it down loads a file I can't...
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    Re: About AI agressivenes and hardcore mod

    I am having a similar problem with AI aggression. I have played 5 campaigns using this mod on Hard and Very Hard difficulty; three Seleucid Empire campaigns (14, 23 and 38 turns), one Kingdom of...
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    Re: Seleucid vassals

    Thanks for your reply Dresden. It is a real shame as the Seleucid Empire are often my favourite faction in Classical based games as they are attacked from all sides making a challenging yet...
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    Seleucid vassals

    hi, I last played this mod back in August and at the time it had a problem where the vassals of the Seleucid Empire would almost never betray or revolt against the empire if the player was using...
  25. Re: Recommended Difficulty and a few other questions

    hi I hope you are all having a good weekend

    I forgot to ask a question.
    Do you have a recommended difficulty for battles? I know your changes make your battles more realistic and a lot more fun...
  26. Re: Recommended Difficulty and a few other questions

    Thanks Dresden

    It seems as though your in an interesting position. Having the Seleucid AI being a major threat even in the late game would make all the other factions fun but of course would make...
  27. Re: Recommended Difficulty and a few other questions

    Thanks for all the replies, I really appreciate it.

    Correct me if I am wrong but from what you guys have been saying is that I need to increase the difficulty for the bigger factions (Rome,...
  28. Recommended Difficulty and a few other questions

    Hi, I have been really enjoying your mod.

    I have a few questions regarding which difficulty settings I should use for this mod. I have been playing Rome 2 and Attila on Legendary difficulty,...
  29. Re: EB v1.21 Alex - Getting better

    I am glad you were able to fix your problem.

    I think i have a bug in the diplomacy options during campaign. I don't get the option to ask for a nonaggression pack or an alliance with other...
  30. Re: EB v1.21 Alex - Getting better

    hi Icenii

    I uninstalled everything and reinstalled it from scratch, that seemed to fix the problem.

    What are you having a problem with? Is it the Script Error in...
  31. Re: EB v1.21 Alex - Getting better

    I am very pleased to report that I have now got the game working. Thank you to everyone who helped, your the best.

    I look forward to playing this mod again, I played it a lot years ago.

    Now if...
  32. Re: EB v1.21 Alex - Getting better

    to add to my previous message (I don't know how to edit previous posts)
    the error message finished saying "could not find region name 'Abiabene' in stringtable"

    Also several units for several...
  33. Re: EB v1.21 Alex - Getting better

    Thanks for everyone's help. I can report progress but still not working properly.

    Now EB loads and I reach the start game screen. I choose the main campaign but no matter which nation I choose...
  34. Re: EB v1.21 Alex - Getting better

    Thanks for your response, hopefully with some luck we will get to the bottom of this problem

    So I typed -mod:eb -nm -show_err in the launch option. Was I mean to add anything in front of it
    ...
  35. Re: EB v1.21 Alex - Getting better

    I have the steam version of Rome 1 and I ran into a problem; shortcuts for steam games when you click on properties does not have a destination tab so I can't add the -mod:eb -nm -show_err -I don't...
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    Re: Spear for all Roman infantry?

    As no one had written anything on this thread in a while I thought I would add my modest opinion.

    From my understanding most of the heavy infantry, in the Late Roman Empire, would have used the...
  37. Thread: Bug Reports

    by david-gb
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    Sticky: Re: Bug Reports

    Thank you Augustusng for your reply.

    I can confirm that I am using FotE with EP. It started after a plague hit a neighbouring city and I had a food shortage at the same time which coursed some...
  38. Thread: Bug Reports

    by david-gb
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    Sticky: Re: Bug Reports

    I was really enjoying my campaign as the Western Roman Empire but then I noticed that several of my garrisons and a couple of my armies were no longer getting troop replenishment. For instance in the...
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    Re: Female Presence in the Army?

    hmm.... my replay did not work last time, I will try again. In reply to Petellius; I completely understand, but I would like to voice an opinion regarding the Greeks. When Homer lived is highly...
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    Re: Female Presence in the Army?

    This topic has generally been discussed and the mod developers have voiced their opinions on the subject, but for what it is worth I would like to voice my opinion on the subject to add to the...
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