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  1. Sticky: Re: Full install for TATW version 3.2 - automated, Steam compatible

    Thank you for this indeed! Great to play this again after many, many years away from this game haha!
  2. [Released] Re: Furinkazan: a comprehensive art rework (Works in MC! 6/15 Modpack split for convenience)

    Damn...that file won't show up on my mod manager!

    EDIT - apparently it works and just won't show up in the mod manager...fine by me hehe!
  3. Re: Total War: WARHAMMER. What factions are waiting for us - information leak about the upcoming DLC and addons

    I think the Beastmen could work quite well in the game as it is... as long as they did something like what they did for the faction the "Tanukhids" in Attila Total War...I think most of their...
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    Re: Better Aggresive CAI for Warhammer V.0.2

    I loved your mod for Attila Total war! Glad to see it's going to pop up and be around for Warhammer Total War as well!
  5. Thread: The Longest Day

    by Vice
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    2,805

    Re: The Longest Day

    Just about 2 more bloody hours...argh!
  6. Re: The Elder Scrolls: Total War

    All it needs is a few tweaks here and there from some of the mentioned posts above...the meat and potatoes is already here and it is damn good to eat! Can't wait to see what happens next!
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    Poll: Re: Voice actors through the ages

    They should at least double the number...It always bugged me when the Greeks and the Romans had the same diplomacy voice...Would it of been so hard to get 2-4 different Barbarian VA's - 2-4 Greek...
  8. Re: Confessions of a Roman campaigner: I'm playing on Normal now.

    I'm still chugging along in my campaign...Almost around 420 AD as the ERE...(playing on hard) I am about to destroy the east for good..(took long enough!) But sadly I have a much bigger problem...
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    Re: So what would have made Rome II Great?

    A family tree and politics that actually matter would of been nice.
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    Re: 3D Character Portraits, They Suck

    There's a mod or two out there that try to make them a wee bit different...but overall they still aren't that great.
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    Re: While we wait for 1.6...another warhammer "fix"

    Indeed. I love this mod and its Warband counterpart!
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    Re: And what about a WW2 TW ?!

    Personally I think WW1 would be a bit better for the TW franchise...Not to mention they're not too many games on the first world war since the 2nd world war gets all the love game wise...
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    Re: Kislev general spam

    Perhaps send them all on a valiant quest to rid the land of Chaos once and for all in the north? (A quest of course they will failed utterly in...but it's sure to be quite amusing!)
  14. Re: What is the farthest that you have progressed in the game?

    I've beaten FOTS and normal Shogun 2 on Legendary once each just so I could get the achievement (not a fan of the "you no save besides auto-save" bs they make you do or i'd play it more then once on...
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    Re: SS6.4 Slight music overhaul

    These are great tracks! Thanks!
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    Sticky: Re: Stainless Steel 6.4 Released!

    The torrent is indeed broken (at least for me) I left my computer on for many hours and not once did it download a spec of the mod :(
  17. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Thank you very much for that!
  18. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    When does Byzantine get access to such units as Veranion guard, Alamoni, Poroanoi, and Gasmuli? ( I know I spelled them wrong but you should get the idea :tongue: )

    Playing a late campaign and it...
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    Re: Divide and Conquer Preview Thread

    Very, very nice!
  20. Re: Divide and Conquer - Public Beta Release - Preview in post #3249 - page 163

    The only thing DAC needs from MOS is maybe the same soundtrack(as DAC is lacking in battle music and some campaign music for factions imo)...because it stands now it is mostly vanilla TATW music for...
  21. Re: Divide and Conquer - Public Beta Release - Preview in post #3249 - page 163

    You could always cheat with "toggle_fow" (without the quotes) in the console to see where they are all massing on the map.
  22. Re: Kahvi's mercenaries (New Patch february 2014 - Master-engineer rework)

    Thank you very much! :thumbsup2
  23. Re: Kahvi's mercenaries (New Patch february 2014 - Master-engineer rework)

    Could someone kindly upload the normal portraits for the high elf faction and the dwarfs? (Northern European and Greek folders) I accidentally installed some other portrait mod meant for another mod...
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    Re: Does Shogun 2 need mods to be enjoyable?

    I must respectfully disagree with the above poster about using radious over darthmod. I found radious's mod not to be up to par with darth's(though he does a pretty decent job in rome 2 besides the...
  25. Re: Divide and Conquer - Public Beta Release - Preview in post #3154

    For the Elves of Lindon...I've noticed so far that I cannot recruit a diplomat anywhere...is this a bug or something? (I solved this by just adding a diplomat at the start of the game...but still...
  26. Re: Divide and Conquer - Public Beta Release - Preview in post #3154

    Very nice additions. The Gatekeepers and Half Orcs look great!
  27. Re: Divide and Conquer - Public Beta Release - Patch 2 Released 27/1/2014

    I actually started a campaign just to see what would happen if both generals died without a family tree...and of course like what happens sometimes in this mod all ready the faction died off even...
  28. Re: Divide and Conquer - Public Beta Release - Patch 2 Released 27/1/2014

    Any particular reason why the Elves of Lindon don't have a family tree like other good factions? Lore? Bug? Intended? Hidden? Or something else? Just curious about it :)
  29. Poll: Re: Who do you think is the best Total War YouTube commentator for campaigns?

    Surreal gets my vote.
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    Re: Dale Armor Upgrades 1.1

    That's too bad as the Longbowmen could of used the Padded Armour upgrade look that the Rivermen get along with the Hearth Watchmen. Ah well, the mod is great as it is and I thank you for adding a...
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    Re: Rome 2 humour thread

    Indeed...Ambushes are so much more effective now that my troops can climb trees! :tongue:
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    Re: Rome 2 humour thread

    Here's a few I found that have popped up in my games that are pretty funny I thought.

    http://cloud-2.steampowered.com/ugc/615043645738520439/87415F2C4351EC272F8B7EE8806AAF49508C8912/
    ...
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    Re: Whats the deal with Rome?

    There is one roman faction that gets diplomatic penalties (the house of junia) that I noticed if playing on h/vh I had Carthage and a lot of other factions declare war on me soon. Not sure why...
  34. Re: Kahvi's mercenaries (New Patch 2.2.2014 - Master-engineer rework preview))

    Magnificent as always! Thank you!
  35. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Thanks for the info!
  36. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    How come it's not so challenging if I may ask?
  37. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    How is Russia in this mod? Decent units? Good fun? Challenging?
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    Poll: Re: Will you be buying BoW?

    If it went on sale for less then a dollar...then yes...I would. But not until then!
  39. Re: Kahvi's mercenaries (New Patch 2.2.2014 - Master-engineer rework preview))

    Awesome. Simply awesome work! Can't wait to see the portraits as well!
  40. Re: Kahvi's mercenaries (New Patch 2.2.2014 - Master-engineer rework preview))

    Awesome! Can't wait!
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