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    Re: DeI 0.85: Stances

    Is it possible to give ambush bonuses if the culture of the faction's army matches the culture of the region? This could represent that the faction knows the land better, and thus get's a bonus to...
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    Re: [Discussion] Season and Wonders Update

    I only looked for like 2 seconds. Feel free to see for yourself.
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    Re: [Discussion] Season and Wonders Update

    I only took a quick look, but in the spring there is a lot of rain on the campaign map, the summer is generally the brightest, and fall has darker lighting, and you can see little leaves falling in...
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    Re: problem after patch [help]

    Here is an example of what is in my data folder, after I was able to start successfully.

    http://i.imgur.com/EcCfN5D.png
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    Re: problem after patch [help]

    Usually mods will have an image associated with them right below the pack file itself. That should give you a visual hint as to what can be deleted. This is only true for steam workshop mods,...
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    Re: [Discussion] Season and Wonders Update

    I've been messing around with sieges a little since the patch, and there are some definite changes. Before the patch in a naval invasion all enemy units would freeze after landing and do nothing for...
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    Sticky: Re: Screenshot Thread

    Remember everyone that Rome 2 is Heavily CPU bound. Your GPU isn't really struggling to run this game at all as long as it's decent. It's the CPU bottlenecking due to the fact that warscape is an old...
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    Poll: Re: Patch 9 beta released on steam!

    Just had my first siege battle where the AI did nothing stupid. Every siege tower and ladder made it to the walls (except for two that were dropped at spawn by the ai due to there being no more room...
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    Re: After patch 7, the Carthage siege scene still has floating buildings

    I'm glad you ignored all of the other threads discussing the patch, and felt the need to post a new topic.
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    Re: Beta Patch 7 (High End Worse)

    It's because Rome 2 doesn't properly support AMD crossfire and dual gpus. Until it does, you're unfortunately stuck with the performance. I don't know if Nvidia cards have the same issues.
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    Re: Performance- post patch 7

    I've noticed a huge performance boost while zoomed into battles. While I used to have some lag on high unit settings/ medium shadows, I can now play at very high/ultra unit settings and medium...
  12. Re: The TWC Total War Benchmark thread - compare your real TW performance

    With my 3570k @ 4.5 GHz and my 6970, I get ~31.9 FPS in the Shogun 2 DX9 CPU benchmark. Is this normal, or a little low?
  13. Re: TWH UnitPack: Macedonian & Epirote (M.E.P.) Beta 0.7 Released| Pontus Preview Update 18/10

    I was still using the other mod manager. Didn't even notice the new button in the launcher. Thanks for the help. :thumbsup2:thumbsup2:thumbsup2
  14. Re: TWH UnitPack: Macedonian & Epirote (M.E.P.) Beta 0.7 Released| Pontus Preview Update 18/10

    Has anyone tested to see if this is compatible with the latest patch? I can't get the new units to show up in the campaign, and I have it activated with mod manager.
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    Re: Close Combat mod submod [leather thorax](Updated 18.10.2013)

    Really quick with the updates. Looking forward to the main mod update. The units get so crammed together without your mod that it gets really frustrating.
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    Re: Close Combat mod Ready for patch 3 (Updated 29.09.2013)

    I just tested it too, and fire arrows aren't doing any damage for me either.
  17. Re: Epirote Expansion Project (EEP) [Updated 9/26/2013]

    Do overhaul mods that change attack damage and moral change these new units as well?
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 2.0)

    2.0 is extremely dark for me. A dry, day battle looks like I'm fighting at dusk, with the skies being grayish. My menu screen looks the same as yours, and directx11 is disabled. Also, changing many...
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    Re: Close Combat mod v2.0 (Updated 13.09.2013)

    Can't get it to download. Might just be a TWC problem, though.
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