Yep, I dont know, this is a process which I have just never been able to get right. On all the versions of Thera I had to farm this work out to modellers more skilled than me, I was lucky that good...
Type: Posts; User: TheFirstONeill; Keyword(s):
Yep, I dont know, this is a process which I have just never been able to get right. On all the versions of Thera I had to farm this work out to modellers more skilled than me, I was lucky that good...
Ill put the files togather ( deleted them on rage,after the last attempt) and I will give you a shout, thanks :)
Ive tried, I think Im just going have to beg someone to do them for me, they are for a Thera Update
I'm having the same problem, even when copying the comments you provide here.
I still need to do cosmetics and frills, such as loading screens and rewriting the lore for the new eras. But I will more than likely upload them somewhere and link to them, but without and pomp or...
I have three working variations.
A late version which focuses on the gunpowder factions. ( my favorite to play)
A small scale version which has fewer factions and only really uses a small part...
Im working on a couple of submods at the moment, based on the version I tend to play
Thanks Mate :thumbsup2
Sadly I cant vouch foe any of the post V4 stuff, I wasnt involved and havent tried any of them.
I have been doing a few personal refinements to V4 over the last...
Nice to see Thera is still being played. I stumbled across a video on You Tube of some folks streaming it, so dug i out copy and started playing again. :)
Great work as always +rep :thumbsup2
cheers Gundug (still loving otherworld by the way) and thanks again Social (seems to be you answering all my queries recently, bless you)
+ rep to you both of course
Many thanks
Jason
(EDIT,...
hi there
If I am adding a new unit to the battle models file
the line at the top of the file refers to the number of entires
example, 22 serialization::archive 3 0 0 0 0 756 0...
Kalos have you added it to the templar guard, very impressive
I cant find the link for that mod anymore, I used to play it, Im not sure you can merge them, as I think SS uses the saxon slot for the templars, and the tuetonic mod uses the saxons slot for the...
PB, I havent noticed that, but Im running 1.2, so maybe the update fixed it. Will test tonight to make sure
thanks
Jason
great, will try this tonights, thanksagain Social Infidel
cheers
Jason
formation 1.0, 1.0, 2.0, 2.0, 4, square, shield_wall
then use this
thats why we mod, so we can tailor to our tastes
well if I can help in any way, send me a PM
ok I will check, Im sure that is the case already,
will check tho,
thanks infidel :0) ur a gent
cheers
Jason
this is a working unit
type Sergeant Spearmen
dictionary Sergeant_Spearmen ; Sergeant Spearmen
category infantry
class spearmen
voice_type ...
ok. let me get one working and I will paste it here , will be a small syntax error
excellent, templar guard and hashasins are gonna be sooscary now (+ rep 2 u sir)
cheers
Jason
cool, I shall wait with baited breath, be cool to watch 300, then go on a rampage.
I made a small personal mini mod with a faction called Valhalla that incorporates all the more barbarian units...
Now you know that is just silly LOL , tho Ramtha made a good mod, with armies in totally random places,. Ind Otherworld by Gundug, nations have completely diffent neighbours, so adds a little...
I was waiting for a rome or greek mod for MTW2, I always wanted RTW after seeing it on the TV program (was it time commanders?)
But by the time I got a new PC MTW2 was out
have a graded trigger, so level 1 farms 25% chance of obtaining, level 2 farms 50% chance etc,
cheers
Jason
cool, feedback, and I may have to add it to some of my fav units too, +rep to you sir :::Bows:::
I know it isnt correct, but as soon as you make any descion the game becomes ahistorical, I give the byzantines tortusa, and that always drags them into the holy land scenerio as they send troops...
Ive never tried it with sword units, I wasnt sure if the animations would work, so it works okay does it ?
I never know that ME2, good advice +rep
I missed RW, my PC wasnt good enuff back then, so I jumped str8 from MW to MWII
sounds like this is moving along nicely quark
I move the templars so they start on cyprus, as it is an easier startin goff point
testudo doesnt work, shield_wall definatly does, as Kalos says tho, you can only have two formations per unit, I add it to all heavy spear units in all mods I play, and I add shiltrom to lower class...
building core_castle_building
{
convert_to core_building
levels motte_and_bailey wooden_castle castle fortress citadel
{
motte_and_bailey castle requires factions {...
open the Export desc building file, and search fopr castle, once you have located it, just copy any existing recruitment line and replace the existing unit with the one you want. Im at work at the...
just add them to a recruitment pool within the EDB
thanks
Jason
hi there
Ive changed symbols6.tga file to change the saxons strat map banner, but for some reason the changes arent taking effect, Ive changed the strat map model skins and those changes...
just search for mongol in the desc strat and find the named character, with the trait of faction leader then change it, but you need to check the descr_names file to make sure Genghis is in there
just a very simple enable playable tweak, just gives them a starting region, and a script so that if you dont play as mongols they remain passive until normal invasion event
If there is any...