Search:

Type: Posts; User: Szun; Keyword(s):

Search: Search took 0.07 seconds.

  1. Replies
    341
    Views
    97,092

    Sticky: Re: LME4 Feedback and bug reporting thread

    i have some feedback:

    When i play as France, the british do not build tradeships to trade with, nor do they build enough ships of the line. So when the initial fleet with nelson is defeated...
  2. Replies
    17
    Views
    3,416

    Re: Allowing Light Infantry to form Squares...

    forget square formation, i tried that and had the same problem.
    a quick but dirty solution is +10 attack vs cavalery, because that is what squareformation does (those lazy programmers) ( the bonus...
  3. Replies
    8
    Views
    4,596

    Re: [Call to Arms] Who still plays?

    I learned of this mod last week, when i wanted to revisit NTW and was looking for something else then Darthmod.

    I do like the mod and i played 'til 1806, then i had a crash. Somehow he wanted to...
  4. Thread: God Save Carthage

    by Szun
    Replies
    65
    Views
    32,256

    Re: God Save Carthage

    now pls edit the startpos.esf and add lybia and nova carthago to carthage?:D
    nova carthago can keep the spanish regions and the baleares since those belonged to the barca famaly

    if i new how i'd...
  5. Replies
    98
    Views
    16,612

    Re: ROMANS were short -generally.

    Caesar was 5'7'' and was large for a roman, average size was about 5'3"-5'5'', while germans and gauls could reach 6' or more (1.6m average for roman, 1.75m+ for gauls and germanic tribes)
  6. Replies
    2
    Views
    1,002

    Re: Carthage v. Rome ... according to history ...

    ... and they added 2 factions that did not really exist nova carthago and lybia?
    if you want to split Carthage you have to do it with south spain as Barci faction, bc those holdings only belonged to...
  7. Replies
    41
    Views
    8,269

    Re: Rome II worldwide sales figures.

    just for the record..i payed €34.99
    you just have to look a bit and dont buy from steam wihtout sale^^
  8. Replies
    53
    Views
    47,229

    Re: Poniatowski1991 Full Cohort Mod

    if you fight with so many troops and enslave the captured enemy , watch out to not get into slave trouble.
    I had a fight with x3 vanilla size and 40 unit armys
    i had to put the graphics to medium,...
  9. Replies
    3
    Views
    4,145

    Re: How to change character age

    double post ^^
  10. Replies
    3
    Views
    4,145

    Re: How to change character age

    download editsf 1.07
    open it
    open the savegame you want to edit

    move to compressed_data/campaign_env/campaign_model/world/faction_array/faction_array_0/faction/character_array (0 is allways...
  11. Replies
    18
    Views
    6,579

    Re: Distance to Capital

    so the answer is ..jerusalem and suroundings = castles!
  12. Thread: Money

    by Szun
    Replies
    10
    Views
    1,129

    Re: Money

    and what about muslim factions?
  13. Thread: Money

    by Szun
    Replies
    10
    Views
    1,129

    Re: Money

    yea and i was wondering why i lost 40000 per turn from my "wallet" with 2 crusader armies and a full stack conquering ireland... it makes sense now :P

    wonder how long it would take to conquer...
  14. Replies
    5
    Views
    1,281

    Re: crash hiting 'grand campaign'

    well in my case i wasnt aware of the bat file and launched it with the
    m2tw.exe so after i used the bat file it was fine
  15. Replies
    132
    Views
    8,507

    Re: Bug Report

    version 2.21
    settlement cornwall (exeter)
    is "remed" (i know its a old 'basic' term but it stuck :P ) with ';' in desc_strat, on map it has a wooden pallisade but it doesnt show up in battle and...
  16. Thread: Invisible units

    by Szun
    Replies
    1
    Views
    823

    Re: Invisible units

    happend to me when i made scotish pikemen buildable for england...guess the unit misses some graphic alocation for the english faction ...
  17. Thread: AD: Bugs Thread

    by Szun
    Replies
    365
    Views
    76,195

    Sticky: Re: AD: Bugs Thread

    some small cosmetic thiings i noticed: (unless allready known, i didnt go through all 10 pages)

    london port and exeter port need to be moved slightly out of the landmass

    the sicily landbridge...
  18. Replies
    102
    Views
    31,839

    Sticky: Re: AD: Gameplay Discussion Thread

    well i am not worried, my longbowmen must kill more frogs in the long run, wich is ok :D
    if you are aware of it, its fine...i wasnt sure you were (i didnt read the bug threat yet)
  19. Replies
    102
    Views
    31,839

    Sticky: Re: AD: Gameplay Discussion Thread

    i had a very odd thing happen in my first game (after i found the .bat file to start it:P)

    German ruleing famaly was destroyed in turn 9 with no outside war.
    I asume the AI lost all famaly...
  20. Replies
    5
    Views
    1,281

    crash hiting 'grand campaign'

    i just got the AD mod and installed it in a m2tw copy folder.
    I come to the point when i have to select grand campaign to play and if i do the game crashes so i only get out of it rebooting or with...
  21. Replies
    138
    Views
    6,692

    Re: Report bugs here, with replay or screenshot

    i know that, i was talking about the troops i did controll..and i read the tactical turorials long ago.
    They still dont listen...

    i was in 2nd part of borodino btw..

    I moved my 12 pounder on...
  22. Replies
    138
    Views
    6,692

    Re: Report bugs here, with replay or screenshot

    well nice eyecandy..but if i order my troops to move somewhere i useually expect them to do so and not sit on thier collected behinds and do notheing.
    My general refuses to move at all and 2 cavalry...
  23. Replies
    55
    Views
    10,873

    error: could not create settlement in scriptline...

    error: could not create settlement in scriptline 1561 (desc_strat.txt)

    fresh BI, fresh Pax, deleted rwm.map ...cant start campaign

    p.s. codeline is " region Hibernia_Minor "
  24. Replies
    348
    Views
    85,274

    Hi there! I just got BI and your mod was the...

    Hi there!
    I just got BI and your mod was the first thing i added to the fresh install.
    I started a WE campaign and played a bit til i noticed i could not recruit any " and hidden resource britain "...
Results 1 to 24 of 31