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  1. Re: do not marry heathen saracen women, no matter how lovely they are

    impressive map painter
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    Re: HRE and Byzantium are too strong

    they have too many settlements at the start so they can have tons of troops very soon.
    Also why can France only control the area around Paris while HRE can control the whole empire? They are both...
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    HRE and Byzantium are too strong

    While some other factions like France are too weak against them.
  4. Thread: Regent and crown

    by naq
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    Regent and crown

    I can't get a crown for my FL because he is a regent. So how can I get a legitimate FL?
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    Re: Should provincial titles give bonus to army leaders?

    I haven't seen any giving bonuses to military leaders yet, while all of them seem to give some bonuses to governors. I would prefer them giving bonuses to both governors and military leaders so they...
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    Re: focus attacking in formation

    I often use focus attack for cavalry charges and archers. For infantry I give individual attack commands.
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    Should provincial titles give bonus to army leaders?

    Right now they seem to only give bonus to governors. But sometime after a siege if there is no free general to govern the province, the army leader must act as the governor for a while, then get the...
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    Re: SSHIP - General Discussion

    I agree. The crown should go to the next FL automatically. Also citadels need more order buildings.
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    Re: SSHIP - General Discussion

    Ah thank you
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    Re: SSHIP - General Discussion

    thank you but are militias good for keeping public order? Need 4 militias to give just 5% order.
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    Re: SSHIP - General Discussion

    hi everyone. What is the best unit for garrison?
  12. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    armies without generals rebel too often. Is there anyway to fix that?
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    Re: Do we think we'll get a remastered Medieval 2?

    I hope so
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    focus attacking in formation

    When my units are grouped in formation and ordered to attack, they attack nearest enemy units instead of the target. How can I order them to focus on a single target?
  15. Thread: Crash

    by naq
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    1,737

    Crash

    Congrats for your excellent mod!
    Btw, a repeated CTD in battle, particular when using Anzac units vs Turkey. I attached the game system log.
    341854
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    Re: (RS3)slingers throw rock overhead

    yeah slingers in RS3 also have super long range too. As long as artillery, I think.
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    Re: (RS3)slingers throw rock overhead

    But arrows and javelins are quite accurate though...
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    (RS3)slingers throw rock overhead

    Maybe just me only start notice it now but slingers seem to throw rocks over the heads of their targets all the time, make it mostly miss and ineffective. Is it a bug or slinger really bad at...
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    Re: GRANTOZ OIM VER.3.1.4 {beta submod conversion}

    wow a great mod. Just found out recently and fell in love.:thumbsup2
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    Re: Campaim submod By Obeseian

    Niceeeeeeee!
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    Re: A request from Brennus

    I agree with everyone. More historical realism is welcome as history is one of the things that drew people to this mod in the first place and in fact it only lacks more historical things (units, for...
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    Re: Small Banner Signature for EBII

    http://imageshack.us/a/img15/5710/gzif.png

    Pro-slavery. :laughter:
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    Re: Why Oh Why isn't there a marker button?

    useful for finding routed enemy, not much else.
  24. Re: Increasing the Level of Unit Uniformity as a State Grows

    From the Trajan Column, it seems that the Romans were quite uniformed, at least within a single unit.
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    Re: import javelin animation to other mods?

    you should play more ancient combat sims. :thumbsdow
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    import javelin animation to other mods?

    how javelineers run forward to throw in unison is one of the thing I like most in this mod. I would like to know how to use that animation in other mods as well (hope it's not too complex).:yes:
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    Re: anyone know which mod this is?

    Say that you have ebola and will visit them if they don't release.
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    Re: We should enslave EB2 team

    EB2 team must be enslaved. - Cato the Elder
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    Re: Online Musket Simulation

    nice but I don't think a single musketeer of the period could reliably hit and kill a armoured knight even at close range. It is the volume of fire a mass firing formation can deliver increase the...
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    Re: The Great War 1914 - 1918

    How about ancient warfare? Lacking artillery would make it less interesting though.
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    Re: Campaign map is coming along nicely, looking for someone to integrate SCW models.

    Just hope this will become a full mod. :thumbsup2
  32. Re: My proposal to EB 2 Team. Remove the ahistorical city Skythiapolis and add the historical one Tanais

    It is a city in the sky?
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    Re: Great Campaign Mechanics, Horrible Battles

    Maybe removing the shield bashing animation would help?
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    Re: Armour-variation within a unit: A critique

    I think they varied unit to unit. A group of soldiers would have uniformed equipments within them but differed from other groups.
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    Re: Javelin Ground Impact Gone?

    I have a problem. Even with the fade time set at 3 the arrows still not disappear for a long time.
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    Re: British Light Cavalry

    Japanese and Australians do that too. Maybe islanders' habit?:laughter:
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    Re: 1648: The Two Towers

    How about you borrow some units from the With fire and sword mod?
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    Re: Recruiting Governors/Generals

    Many mods did do that. Don't know it's you can recruit a general unit or just a script runs when recruit a bodyguard unit though.
  39. Re: [Unofficial Hotfix] Functional infantry and cavalry javelineers; improved secondary weapon spearmen and faster cavalry

    Very nice. Javelineers are quite good now.
  40. Thread: Unit Sizes

    by naq
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    Re: Unit Sizes

    I notice that musketeer cause much more casualties on enemy. artillery reload a bit quite slow.

    Also after a cannon hit, many soldiers can get up and keep moving like normal, and the unit does not...
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