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  1. Replies
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    [Released] Re: Clan Color mod - Updated V11

    Does anyone happen to have any old versions of this mod?
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    Re: Hassie's Small Mods

    is there no insight you could give me at all? :|
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    Re: [OVERHAUL] Rebalance WIP

    Ah very interesting. I'm not sure how I feel about the upkeep change but the rest is a welcome addition for sure. I'd rather Warhammer races rely more on the grunt units themselves and not on 30...
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    Re: Hassie's Small Mods

    Great mod, is there any way you could make it so that all of those bonuses you added to the Dark Elves were given to the High Elves instead? If it'd be too inconvenient for you, could you run me...
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    Re: [OVERHAUL] Rebalance WIP

    Can you elaborate on the changed upkeep / unit sizes? Did you raise or lower upkeep across the board? Did you increase/decrease all unit sizes or just the elites?
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    [Proposal] Re: No forced war after the third ritual

    Agreed, this forced vortex mechanic is so stupid. They should have atleast given us an option to opt out of it. Very shortsighted, linear thinking on CA's part..
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    Re: Railgun's Mods for Total War Warhammer II

    Ah ok. Also I believe you need 25 posts to edit your posts. you can contact Frunk, the mod for this subforum to get your posts merged/edited though.
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    Re: Avalonica's MODS for Total War Warhammer II

    is there any way you could possibly just add the (near infinite) ammo values to the Elven Archers? Dark Elves / High Elves only? would be immensely grateful
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    Re: Railgun's Mods for Total War Warhammer II

    In what way is the spacing variation changed? did you make the units stand closer together, farther apart?
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    [Released] Re: NTW Graphics for ETW

    wow, excellent mod! really removes some of that annoying, blinding glare you get in battles with certain kind of lighting. I can't even imagine playing ETW without it now. thanks for all the hard...
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    Re: Musket sound mod

    Wow, thanks for taking the time to make this. I've been trying to get General Andy's sounds to work with darthmod for years... much appreciated
  12. Re: Less dropping, more kill animations possible?

    have you tried out the "Cinematic Combat Mod" on steam workshop? that seems to add quite a bit more killmoves.
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    Fall of the Eagle textures

    first of all, I'd just like to say how great this mod is and how much time I've enjoyed playing it. I can't imagine how much work the mod team put into making it, it's such a refreshing change of...
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    Re: Some Mid Game Save Packs -- Rome, Gaetae, Baktricia, Arche Bosphorus

    not entirely sure which upload sites would be best for the long term. i'll look around, but if you could re-upload at least the Parthia, Seleucid, Egypt, Macedon, and Rome savegames, I'd be immensely...
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    Re: Some Mid Game Save Packs -- Rome, Gaetae, Baktricia, Arche Bosphorus

    Wow, I would really like to try some of these, but all of the links you put up just redirect back to the main filedropper.com page. none of them give any downloads. do you have to be signed up to the...
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    [Released] Re: General Andy's Musket Sounds

    yea I don't think it did. well, atleast using it through editing the user.script and placing it above darthmod didn't. maybe a mod launcher would be able to force it or something.
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    [Released] Re: General Andy's Musket Sounds

    no clue. gonna test it right now and report back
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    [Released] Re: Redcoats with cross straps

    sorry for necroing a dead thread, but does anyone have a copy of this mod? would be very grateful if anyone could put up one on attachments or something for me
  19. Thread: ACW Bayonets

    by benevlan
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    Re: ACW Bayonets

    does no one have any insight into the subject? been a little over two weeks and not one reply.. :\
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    Re: Ring/Socket Bayonet

    been over two weeks now and no reply, is there no one out there with the insight to help me out real quick? :\
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    Ring/Socket Bayonet

    hello there, is there any knowledgeable person out there who can give some insight into how i'd be able to switch/mod the textures from a ring Bayonet to a socket Bayonet? so that when I research and...
  22. Thread: ACW Bayonets

    by benevlan
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    ACW Bayonets

    does anyone know if it's at all possible to find and isolate the bayonet textures in the mod and use them independently, or in conjunction with other mods? i'm talking about these:...
  23. [Released] Re: PdGuru's European Equipment Mod Version 2.2; French Backpacks, Lances, Bayonets, Swords, Muskets, Drums and more

    I completely agree. idk why no one has ever decided to either port this or just make a new bayonet mod for Empire. these bayonets are amazing. does anyone know if it's at all possible to port the...
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    Re: Switching Late Era to Early Era

    yes, so that when I choose late campaign, they start with early campaign textures
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    Switching Late Era to Early Era

    *first off, sorry for the double thread, didn't realize I was posting in the sub-mod area until it was too late.. :\

    but does anyone out there know if it's possible to switch over the unit...
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    Switching Late Era with Early Era

    does anyone out there know if it's possible to switch over the unit textures from the Early Era start into the Late Era start? ie:

    switching these:
    ...
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Excellent mod! have a quick question though. is there any possible way to transfer the unit textures from the DME Early game into DME Late game?

    ...
  28. [Released] Re: Bayonet appearance mod for Empire Total War. Improve the look of your weapon system! Images included!

    any way you could possibly reupload the mod? new bayonets look amazing and I would love to use them. or if anyone has a copy on their comp i'd be immensely grateful if you could stick it in an...
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    Re: [WIP] Musket Breech Smoke

    wow this is amazing, could you please add the files you changed to an attachment? I would be forever grateful..
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    Re: LME Minimap Request

    no one, no one at all? :\
  31. Re: Blood pack screen splatter removal for Darthmod?

    really hate to bump an old thread but does anyone know of a workaround for removing blood screen stains for Darth Effects? or if not, a way to simply not use Darth Effects, and get rid of it anyway...
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    Re: Ostrogoths mod

    uhh, what?... the ostrogoths are already in the main campaign...
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    Re: Is Shogun 2 the pinnacle of Total War?

    agreed, when it's concerning vanilla Shogun 2. with the staggering amount of mods that allow you to change pretty much anything, along with the new Expanded Japan mod, which enlarges the map to over...
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    Re: Is Shogun 2 the pinnacle of Total War?

    I've played just about every single TW title there is, aside from the original Shogun and Medieval. Rome, Medieval 2, Empire, Napoleon, Shogun, Rome 2, Attila, etc. and Shogun 2 is by far my favorite...
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    [Released] Re: Movement Speed Reduction - NEW v2.0

    ah, good man! thanks for the new upload m8, really appreciate it
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    LME Minimap Request

    Would anyone be kind enough to copy the three minimap files from their LME campaign/campaign maps folder, and attach them to downloads for me? I've been trying to get ahold of them for a while now...
  37. [Released] Re: Beale's Brigades is back - VERSION 2 - La Grande Armee (France) RELEASED 29/4/201o Plus additional patch!

    would anyone be kind enough to upload a copy of this mod? can't find any working links anywhere
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    Re: Quick Questions.

    no. but I'm sure there'll be a campaign.​
  39. Re: House rules

    uhh, what? are you roleplaying or something? since when were individual generals delegated to the AI?
  40. Re: how do I make a reform unit available before reforms?

    Ah alright, thank you! do you know if editing the reform variables is savegame compatible? and if it is, would I need to set the turns to activate ahead of my current number of turns, or would...
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