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  1. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    So it seems like what we need is a working game that Sandy can put the units in and I can do the stats for after.
  2. Re: I dont like SS HIP v0.8,it is not very balance like SS 6.4

    They're Missile type, so they wouldn't start with skirmish mode on.
  3. Re: I dont like SS HIP v0.8,it is not very balance like SS 6.4

    To increase the accuracy, reduce the number. To increase the mass, increase the number.
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    Sticky: Re: How to: Mod Stainless Steel!

    "Am I right in thinking I don't touch anything in brackets?"

    Yes.

    "if I changed it to 'Roman' would it come out as 'Roman Empire'?"

    I don't think so.
  5. Re: I dont like SS HIP v0.8,it is not very balance like SS 6.4

    Are you sure you didn't change the accuracy instead?

    Oh, I wasn't planning to do it. I was just telling you what could be done. :thumbsup2
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    Re: Some buildings useless?

    Taxable_income_bonus doesn't work, however. That's one of the things CA managed to screw up.
  7. Re: I dont like SS HIP v0.8,it is not very balance like SS 6.4

    It doesn't. It just affects the knockback power of the missile, so heavy projectiles slow down the advance of the enemy more.

    The knights have 11 armour and no shield?
  8. Re: Iraq looks too arid! It's not a desert. More greenery, please

    You're project leader now? What happened to Fair Prince?
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    Re: Does Damask Steel have permission from SS?

    "i have great problems in game with texts"

    It's terrible that they made it in Russian. They should have made it in a language everyone can understand, like Esperanto!
  10. Sticky: Re: The Last Kingdom - Bug (Reports) & Technical problems & Support

    Is there a log in the "logs" folder of the TLK folder?

    Maybe Gigantus will have more ideas. He's the main bug guy; I'm just the night janitor.
  11. Re: Iraq looks too arid! It's not a desert. More greenery, please

    Yes, greater accuracy is always good.
  12. Re: I dont like SS HIP v0.8,it is not very balance like SS 6.4

    Yes, other adjustments might be necessary. Like range and arrow mass.
  13. Re: I dont like SS HIP v0.8,it is not very balance like SS 6.4

    Missile troops are overpowered in RC at the moment. Rather than randomly increasing the armour of units, it would be better to cut 2 from the attack of every missile unit.

    With the new javelin...
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    Re: Does Damask Steel have permission from SS?

    Me too, please.

    The mod is not in Russian, is it?
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    Re: Sword Horse Archer Guild problem

    It's only the experience upgrade that's affected; the armour one is not. I think the weapon one might also be affected.
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    Sticky: Re: How to: Mod Stainless Steel!

    D:\SEGA\Medieval II Total War\mods\BellumCrucis6\data\text -> expanded.txt
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    Sticky: Re: [Anatolian Principalities] 1.0 Download Links

    No point in making a preview after the mod is released. More of a commercial...

    But it's better to fix the bugs before making the commercial.
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    Re: need help, play game!!

    Since it's in the Kingdoms: Hosted Modifications forum, the answer should be...?

    Also, how can you have a rise of three kingdoms without Kingdoms?
  19. Re: I dont like SS HIP v0.8,it is not very balance like SS 6.4

    What was the attack value of the archers used in the test?
  20. Sticky: Re: The Last Kingdom - Bug (Reports) & Technical problems & Support

    Did you install the hotfix? I think the 916 problem is the battle of Havrsafjord, which has a mistake in the script.

    But that shouldn't cause problems at the beginning of the campaign.
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    Re: Catholics, Crusades and Crusader States

    "Godfred".
  22. Sticky: Re: The Last Kingdom - Bug (Reports) & Technical problems & Support

    I don't know either, as I have XP. You'll have to find out.

    I think the main game is 3.05 and the patch is 3.06. Make sure you've installed both.

    Also, the first post clearly states your log is...
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    Sticky: Re: >>>>> dHRR 0.8a beta

    Log?
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    Re: RR/RC for Broken Crescent - RELEASED

    I used those files without problems, which is why I need you to tell me what the log says...
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    Sticky: Re: FINAL SS RR/RC COMPILATION ***AUGUST 13***

    There are download links, and I could play it even if there weren't because I got it a long time ago.
    ----------
    No, it isn't.
  26. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    The AI gets a population growth bonus to make up for its incompetence.
  27. Sticky: Re: The Last Kingdom - Bug (Reports) & Technical problems & Support

    Patched to 1.05? Sure you installed everything correctly? Disabled UAC? VirtualStore? Tried reinstalling?
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    Re: HELP Cant start any campaign.

    You could delete those triggers and try the game. Or the problem could be the insufficient video memory.
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    Re: RR/RC for Broken Crescent - RELEASED

    What does the log say?
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    Sticky: Re: [Anatolian Principalities] 1.0 Download Links

    Yeah, I really doubt "most of us" are playing the new garbage.
  31. Thread: Cheating Peasants?

    by k/t
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    Re: Cheating Peasants?

    Where are you getting this "the plaza gives a morale bonus to the defenders and a penalty to the attackers" thing? Who has verified this?

    "In combination with the small buff because of the hard...
  32. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Maybe you exited the game without reading all the notifications or accidentally missed it.
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    Re: Catholics, Crusades and Crusader States

    Use the console to send it home.
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    Re: 1648: The Two Towers

    Muntenia = Wallachia, if it isn't clear.

    "Lefegi" should be "Lefegii"?



    I pity them.
  35. Re: Iraq looks too arid! It's not a desert. More greenery, please

    It doesn't matter if the Mongols destroyed something in 1258, as I see in the screenshots that your mod starts in 1132.
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    Re: A Turn for the Worst

    You have to delete map.rwm before starting a new campaign, by the way. When you start a campaign, it will take a little longer than usual due to the creation of a new map file.
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    Re: >> BUGS REPORT DBM v1.2

    I remember devastation not disappearing in SS 6.4 due to the aging script. I don't know what the deal is with DBM, as I don't have this mod.
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    Re: A Turn for the Worst

    Or you could use auto_win... Or surrender_regions...

    Of course exploits and cheats make the game easier. He's not playing with BGR because he wants the game to be easier.
  39. Re: [V 5.5!] The Historical Units Region Buildings Mod! (6 New Factions/ Units/ Map / Buildings)

    I've been waiting years for the new version of the RR/RC Compilation for SS. Have a seat.
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    Re: Gifting lands back.

    Probably because the other guys didn't ask for their stuff back yet.
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