In the original, we could just edit desc_sm_factions and change the secondary color to match the primary one, in order to make province borders disappear and the controlled areas by factions look...
Type: Posts; User: orwasaker; Keyword(s):
In the original, we could just edit desc_sm_factions and change the secondary color to match the primary one, in order to make province borders disappear and the controlled areas by factions look...
Part 2 of the story of Carthage, a 2-part series where I narrate and animate events that took place in an AI Only playthrough in Rome Total War
https://youtu.be/inJyCZji9vE
Thank you very much and I hope you have a YT account and subbed because part 2 of this is coming in a few days (and trust me when I say it's way better than part 1)
A simulation and summary of Legend's SYDC Portugal campaign on a real-time map, those massive victories that he scores translate really well into this type of videos
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I want to see what people think of this type of videos on Total War, where the events that unfold during a certain gameplay of the game (either AI Only or player included) are narrated in a...
New info: I discovered that when adding a unit to mercenary list, if that unit is a recruitable unit by a certain nation and that nation recruits it as a mercenary it will have all the necessary...
Hello it seems I'm the only fool here who hasn't understood the process of changing the texture file, for one thing even tho you outlined in red what should be changed you still added lines to the...
Sorry guys ut 2 letters o my laptop keyoard do't work...they are left of M ad right of V...so you just fill i the laks of my last commet
hey guys I ca't get the editor to work, I added a ew uit that is a exact replica of the elephat artillery uit ut a super versio of it, saved all EDU MD ad export_uits ad replaced my mod's files with...