Search:

Type: Posts; User: SerbianWOLF; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.09 seconds.

  1. Replies
    16
    Views
    16,939

    Sticky: Re: Baltic States Preview

    Awesome work, Hellvard ! :thumbsup2
  2. Replies
    31
    Views
    15,930

    Sticky: Re: Balkan States Preview

    Than I would have problem with nationalistic guys who would say "we are of Slavic origin. What do you know ! " I've already seen such comment. So I wanted to go like that. It can easily be changed if...
  3. Replies
    13
    Views
    4,758

    Sticky: Re: AMaM Recruitment Agecy

    Keep in mind that start date is 1232 AD. :) So not all of the maps are much useful for this mod. ;)
  4. Sticky: Re: Ad Mari a Mare general overview and discussion

    Oh sorry, my mistake. :P
  5. Sticky: Re: Ad Mari a Mare general overview and discussion

    Awesome ! :D Just some faces are missing proper texture. :P
  6. Re: This is all very well, but I'm only interested in playing the campaign map.

    $100 000 is not enought :D
  7. Re: This is all very well, but I'm only interested in playing the campaign map.

    Learn how to mod and help them instead of telling them to hurry up !!! :thumbsdow
  8. Replies
    7
    Views
    8,499

    Sticky: Re: Russia and steppe factions Preview

    Great preview ! :)
  9. Sticky: Re: Ad Mari a Mare general overview and discussion

    Damn those look awesome ! Good job as always. :thumbsup2
  10. Sticky: Re: Ad Mari a Mare general overview and discussion

    Great job ! :thumbsup2
  11. Replies
    1,020
    Views
    447,391

    Sticky: Re: 2D Art Preview Thread

    Awesome work as always, finix ! :D :thumbsup2
  12. Sticky: Re: Ad Mari a Mare general overview and discussion

    Good work. :)
  13. Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    Maybe try to create one and restart game ?
  14. Replies
    483
    Views
    146,473

    Re: Update 5.2 - In Progress - More Info Soon

    I agree. :P Maybe that thing is hardcoded. We'll see. :)
  15. Replies
    483
    Views
    146,473

    Re: Update 5.2 - In Progress - More Info Soon

    I know it is a bug. But it comes in handy when you need to fight 3 armies and you have one. When it disapears it is easy for you to have victory :P
  16. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Maybe in rest of Europe world name was already taken from Greeks/Latins. And it was used for a while even after Slavic migration. I just gave some idea. We'll see :P
  17. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Pretty much it was more fameous to rest of the world on Greek. ;) It is most original, tho. :)
  18. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    I think I have more proper name for region named "Balcania". Balkan/Balcan is word of Turkish origin. In ancient Greece, parts of that region were called Haemus (once name of one king)

    mountains ...
  19. Replies
    483
    Views
    146,473

    Re: Update 5.2 - In Progress - More Info Soon

    Find me a man that could move a bunker. :P Bunkers that are gone is maybe better. When you move army. Bunker stays, won't follow you. Tanks should be fixed if possible, but bunkers should be gone...
  20. Re: Medieval Kingdoms Total War: Kingdom of Jerusalem and Cyprus

    Great preview ! :thumbsup2
  21. Replies
    1,491
    Views
    652,741

    Sticky: Re: [Release] SSHIP v0.9 downloadable - 19th of January 2016

    I agree on that. :)



    Limited or not they still won't be much recruitable as Serbian faction really lacks money :P I think their price makes things balanced as cav is espensive and I was not...
  22. Replies
    1,491
    Views
    652,741

    Sticky: Re: [Release] SSHIP v0.9 downloadable - 19th of January 2016

    OK. :) Also I forgot to tell you that faction icon should be changed, flags(I also posted banner images) and if I remember correctly name of faction leader is wrong. :)




    Heavy infantry did...
  23. Replies
    1,491
    Views
    652,741

    Sticky: Re: [Release] SSHIP v0.9 downloadable - 19th of January 2016

    You are welcome. :D


    Military organization was very similar to Byzantine one with some Slavic traditions in early and later with some tactics of western countries. Army equipment was mostly...
  24. Replies
    1,491
    Views
    652,741

    Sticky: Re: [Release] SSHIP v0.9 downloadable - 19th of January 2016

    I think I already posted how Serbian units should look like. :P If you need anything about Serbia, always feel free to ask me via PM or here. :) And I can tell there is a good amount of things needed...
  25. Sticky: Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Awesome ! :)
  26. Poll: Re: Faction for my Let's Play

    I would like to see Serbia, Eastern Roman Empire or some other smaller faction. :)
  27. Re: Venetian Work Thread

    Those Venetians look awesome ! :thumbsup2 Good job! :)
  28. Replies
    1,020
    Views
    447,391

    Sticky: Re: 2D Art Preview Thread

    Cool ! :)
  29. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Russians spread cyrillic alphabet outside of Europe to Asia ;) You can't look modern day statistic to medieval, in this case 1212. Bulgarians were the first Slavic nation to change first Slavic...
  30. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Nice ! :)
  31. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    :) I would say 3 or 4 most elite units per army. What do you think ? :)
  32. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    If I remember correctly, Ltd. said that there will be cap for most elite cav units for most or all factions and Bulgaria will be able to recruit more than 1 Boyar per army. :)
  33. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    it's Great ! :) Btw, will Londinium be changed to London or will it stay like on image ? :)
  34. Re: Medieval Kingdoms Total War: Second Bulgarian Tsardom

    Wow. Scary. :)
  35. Re: Medieval Kingdoms Total War: Second Bulgarian Tsardom

    Yes. But Bolyars probably did not number more than 300-400 in total. Ofc french did horribly because they faced of terrain they were not used to and cav cannot do much against heavy and speared...
  36. Re: Medieval Kingdoms Total War: Second Bulgarian Tsardom

    Why not ? In middle ages there was no precise way to count men so some even used it to exaggerate. Why ? Well, to represent your enemy as stronger than it really is and why ? If you loose so you can...
  37. Re: Medieval Kingdoms Total War: Despotate of Epirus

    A lot of rulers in medieval Europe dreamed to be Emperors. :P Maybe it is better to use title Despot after all. Current situation is not very favorable for Epirote leader to be called Emperor. ;) :P ...
  38. Replies
    220
    Views
    75,817

    Re: Campaign Map

    I also noticed mistake even for Serbia in old map preview. :P
  39. Replies
    30
    Views
    19,324

    Re: Medieval Kingdoms Total War: MERCENARIES

    Amazing ! :D
  40. Re: Medieval Kingdoms Total War: Despotate of Epirus

    Awesome preview. :) But isn't it more correct that faction leader bodyguard unit is called "Epirote Despot / Despot of Epirus" than "Epirote Emperor". :) Epirus was not Empire, but Despotate ! ;)
Results 1 to 40 of 487
Page 1 of 13 1 2 3 4