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  1. Re: Lower tier units moved to higher tiers submod!

    Thanks a lot for the time invested in doing this task.
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    Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    The thread was created by Germanicu, impossible to be just fake news.
  3. Re: Small Tweakings and Goodies - A Submod for TVB 3.3

    Thanks a lot for all your work and dedicated hours.
  4. Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    ​4zumi,God bless your heart,your mod is the ultimate dream for people like me,who love the feeling of Vanilla and Kingdoms,but not the inconsistent gameplay and the lack of polishing of the original...
  5. Re: Medieval 2 Reloaded, mod in development.....

    I'm sorry, I'm not a modder,I'm just pasionated about building a project that suit my whises for original M2,but unfourtunatly from one year and a half,I don't have time for this passion,because I...
  6. Poll: Re: MOS 1.7-The Hobbit Dwarf Units PATCH 3.0!! 2/27/2016

    Thank you very much for your answer,then I will wait until you release the 3.2 to enjoy at maximum your great sub-sub mod,it is so great that you will make a version for Enhanced Edition of MOS.Good...
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    Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    antb15 thank you very much,God bless you.
  8. Poll: Re: MOS 1.7-The Hobbit Dwarf Units PATCH 3.0!! 2/27/2016

    Great work King Brian,I have two questions,if I want to implement your complete work in my MOS folder,I have to install v3,than those three modifications from patch 2 and lastly patch 3?And now the...
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    Re: 4.8 Alternative patch (READ THE DAMN FAQ PLEASE)

    Hello gentlemen,I just need a little help,I want to Fix for myself settlement of Kelepar to be able for upgrade,before start my campaign,but I don't know how to do it,and I didn't find a tutorial for...
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    Re: What do you do when you get bored of a campaign?

    This is a good solution but a lot of units will have higher costs than buildings,and will be unrealistic to increase the cost of the buildings to in my opinion.
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    Re: What do you do when you get bored of a campaign?

    You are right DrDragun, but in my opinion is totaly anti-Lore to conquer Minas Morgul, Cirith Ungol, and the Black Gate so early, practical the Mordor is not Mordor, who want to play against a...
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    Re: What do you do when you get bored of a campaign?

    Whit Rohan in TATW 3.2 vanilla,you can easy destroy Isengard before turn 50 even if your infantry is very weak compared whit Isengard one before Military Event,before the Dark Eye call invasion to...
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    Re: What do you do when you get bored of a campaign?

    Sorry Macilrille for my stormy comment, I totaly misunderstand and I owe you an apology,tried to emphasize my point of view,and did not understand why the responses received were more like some...
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    Re: What do you do when you get bored of a campaign?

    What you mean whit that?You think I need some advice from you or some other people or what?I just writed on a post that I don't belive that is so easy to make those things so fast whit Gondor.So...
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    Re: What do you do when you get bored of a campaign?

    Thanks for your presentation,I know that is isn't hard I play TATW from 3 years already,and I focus only to make my life harder in every campaign, but I like a more normal development,I repeat it is...
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    Re: What do you do when you get bored of a campaign?

    When I read some of your comments I think some of you are some superheroes players,Mordor,Harad,Rhun dead before turn 130?Not to much enemy before turn 100?On the VH/VH difficulty?In MOS whit al the...
  17. Re: Medieval 2 Reloaded,the work on this mod is stopped.

    The forts will have the same status like in Medieval 2,because in my opinion permanent stone forts choke the map in particular a small map like the Medieval 2 one,but whit 199 settlements,it is easy...
  18. Re: Fast question about: setting the time necesary to get the next avaible unit to 0.33?

    I think I understand, thank you very much for your explanation.
  19. Re: Fast question about: setting the time necesary to get the next avaible unit to 0.33?

    The campagin will last 1000 turns for my project so the 0.3334 should be the perfect solution,but I don't know how you calculated the one extra unit at 500 turns whit 0.334,can you explain to me in...
  20. Re: Fast question about: setting the time necesary to get the next avaible unit to 0.33?

    Ok thank you Withwnar and Gigantus,I will use 0.33333334.
  21. Re: Fast question about: setting the time necesary to get the next avaible unit to 0.33?

    But is not a problem whit 0.34?,this surpasses the total percentage of 100% whit two procents,it is not a problem?I fallowed this great tutorial of Mythic_Commodore
    ,...
  22. Fast question about: setting the time necesary to get the next avaible unit to 0.33?

    I want to set the time necesary to get the next avaible unit to 0.33, in a 2TPY format,that would be one unit at one and a half year.It could turn in a CTD or it would be right?For the moment I can...
  23. Re: builder's KGCM submod MORE UNITS, SLOWER BUILDING

    Thank you Builder680 for let my use parts from your work.
  24. Re: Campaing doesn't start after replacing a faction whit another one.

    Probably was at the end of the list,I had over 60 EDB missing entries sow I didn't scroll down in Notepad++,the name of the faction that was replaced apparead in faction relantioship of slave...
  25. Re: Campaing doesn't start after replacing a faction whit another one.

    I'm such a silly I ussualy search for the error in the bottom of log in the trace mod and didn't start a search in notepad++ for script.err :wallbash:.But even after I fix these minor errors the...
  26. Campaing doesn't start after replacing a faction whit another one.

    Recently I added the Wales from British Campaign replacing another faction following the Gigantus Creating a World,but I can load the campaign,the campaign load a quarter of bar then a strange CTD...
  27. [Resource] Re: Creating a World - 29 Factions on selection display

    This is very great :thumbsup2.
  28. Re: Somebody knows which is the northern_captain_early_flag animation file?

    But if you want to replace all the animations of a mod whit another mod animations,for the newer and better animations,that I mean.Thank you very much for your tutorial that would be very helpfull to...
  29. Re: Somebody knows which is the northern_captain_early_flag animation file?

    Thank you for the answer but I ask you another question how is correct to replace all the animation files from a mod whit another mod animations?I replaced the animation folder descr_skeleton.text...
  30. Re: Somebody knows which is the northern_captain_early_flag animation file?

    There is no entry northern_captain_early_flag in SS 6.4 319792

    The entry in27 northern_captain_early_flag
    1 1
    95...
  31. Somebody knows which is the northern_captain_early_flag animation file?

    Please somebody tell to my,which one is name of the animation file that make a flag bearer to work,I try to add some flag bearers from SS 6.4 to the M2TW an Kingdom units,but I succed to runing a...
  32. Could not find soldier battle model for unit type ...SOLVED

    13:59:57.842 [script.err] [error] Script Error in mods/m2r/data/export_descr_unit.txt, at line 15865, column 31
    Could not find soldier battle model for unit type 'Khassaki'.


    13:59:57.842...
  33. The is a Hidden resources tutorial for M2TW? - SOLVED

    There is a tutorial of adding or modify hidden resources for M2TW? I finded only for Rome TW, I have only to work whit descr_regions and EDB to add hidden resources?

    Finded,I think this is the...
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    Re: Medieval II Extra Total War V 1.3

    Thank you very much,and good luck whit your future projects.
  35. Re: Medieval 2 Reloaded, GREAT PREVIEW of M2R - Mighty Egypt

    Africa map preview added in the first post, for who is interested.:)
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    Re: What do you do when you get bored of a campaign?

    You started on VH/VH whit garnisons_script and other hard stuffs activated? Sincerly I never played Isengard but I always play Rohan,and never get bored in MOS ,at least the first 100 turns,because...
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    Re: Medieval II Extra Total War V 1.3

    Raubak you can upload the patch on mediafire?In some countries gamefront doesn't work.
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    Re: What do you do when you get bored of a campaign?

    In my opinion the best thing to be sure, that you will not be bored in a future campaign is to play at vh/vh whit MOS 1.6.2+Reunited Kingdom 1.3, whit all the hard scripts activated, but Rhun is...
  39. Three important questions about river course,trees on water and height adjustment whit GEOMOD

    As you see in the picture the great Niger river course is wrong on the original M2TW Map,it is possible to change the course of the river,even if we do not see how it flows to the sea on this map,I...
  40. Re: Medieval 2 Reloaded, GREAT PREVIEW of M2R - Mighty Egypt

    Thanks Sirius,I promise you will not be disappointed.:thumbsup2
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