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  1. Sticky: Re: With Fire and Sword 2 (Ogniem i Mieczem II) version 1.3 RELEASE + English partially machine translation

    I like the mod, but some things could be changed in future versions.
    1. Distance to capital is TOO SMALL for that kind of map. Very medieval, but completely anachronistic in XVII. Please change...
  2. Sticky: Re: With Fire and Sword 2 (Ogniem i Mieczem II) version 1.3 RELEASE + English partially machine translation

    It's roughly translated, so playable for English speaking people.
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    Re: Rupert Betrays the King - Inconceivable!

    There should be probably that line (rebelling_characters_active) removed from file (descr_strat.txt), so no more betrayals from both sides would be. Anyone can edit this in his mod folder.

    Or one...
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    Re: english transtlate for 1.1

    I've distracted myself by translating Chinese mod (The Sigh of Empire 1.8 about the last decades of the Chinese Empire of the Qing Dynasty, during the second part of the XIXth century).
    But I plan...
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    Re: the tranlate only works for 1.1 not 1.1+fix

    Thanks for rep point :doofywave
    As for 58 downloaders only one (you) rep-ed me, it looks like others don't liked my work :ballgame:
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    Sticky: Re: The Elder Scrolls Discussion Thread

    About M2 engine. Is it possible to remove that situations: boat of enemy faction sails near my port, then "attack" my port (in fact AI is not able to inflict damage to ships in port, so rather block...
  7. Re: The Sigh of Empire - A mod about late Qing Dynasty of China

    You can download mod frome here:

    http://www.moddb.com/mods/the-sigh-of-empire/downloads


    I've finished rewriting old translation.

    ¬
    ¬ Khanti's version of January, Anno Domini 2018
    ¬
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    Sticky: Re: Gallipoli 1915 Mod! For Medieval II

    1. How are you supposed to play German side? Any hints?

    2. Have anyone also black background in city buildings place?
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    Re: Mod-Foldered Version

    Try it yourself :viking:

    Seriously: Rome TW version wasn't modfolder. This one is for M2TW.

    :gramps:
  10. Sticky: Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    I don't think it is translated. Links are from Ukrainian site, so text should be Ukrainian. But you can download translation separately. :hacker:
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    Poll: Re: RotK: Rebirth - [A submod in the making]

    Its not "only valid option", it's crucial feature. I do this for every mod I play - just to make battles decisive, as they really were ... and to have healthy game, without those tons of unrealistic...
  12. Re: The Sigh of Empire - A mod about late Qing Dynasty of China

    Example

    It was:

    http://i34.photobucket.com/albums/d134/khanti1/14_zpsoipqrymn.jpg


    It is:

    http://i34.photobucket.com/albums/d134/khanti1/35_zps2vzbezkk.jpg
  13. Re: The Sigh of Empire - A mod about late Qing Dynasty of China

    In the making. Should be ready after New Year. Merry Christmas by the way :)
  14. Re: 1.9 Sigh of Empire: The Storm Riders (A 19th Century Revolution)

    FONTS folder. It seems it is source of problem. No fonts, no crashes? Need some testing, but most likely.
    With translation files and without Chinese fonts - it should be stable.
  15. Re: 1.9 Sigh of Empire: The Storm Riders (A 19th Century Revolution)

    Try it yourself :)
    Mod installed. Animation pack installed (in main game folder) - crash at campaign start.
    ming_daoshi.cas fix installed - starts campaign and works normally ... until battle...
  16. Re: 1.9 Sigh of Empire: The Storm Riders (A 19th Century Revolution)

    There is https://www.mediafire.com link in OP.

    Loading screens: if someone wants to see them all, one should rename loading_screen_24.tga to loading_screen_10.tga. AFAIK there is no number 10...
  17. Re: 1.9 Sigh of Empire: The Storm Riders (A 19th Century Revolution)

    This is my partial translation for 1.9 Sigh of Empire: The Storm Riders. Nothing fancy, but menu, commands, diplomacy and map names are in English.
    There can be spelling mistakes in city names...
  18. Re: 1.9 Sigh of Empire: The Storm Riders (A 19th Century Revolution)

    It's true that you CAN'T run this mod with this error. No way to move around in non-Chinese systems, because there is an error in CAS file:
    ming_daoshi.cas is linked internally to those ÏÉÊõʦ...
  19. Re: 1.9 Sigh of Empire: The Storm Riders (A 19th Century Revolution)

    In fact, it's better not to do this. If you use normal kingdoms.exe, it's better to just delete all those files with Chinese letters (or translate them and keep them on hard drive).
    All folders...
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    Re: The ImJim War Mod , a mod about 17th Ming Dynasty

    Mostly files should be the same, but with that exception: "I finally managed to find the fix on the web. I created a ModDB profile for the mod and uploaded it overthere. It includes the mod + the fix...
  21. Sticky: Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    About download: (1.1) + 1.11 fix

    https://yadi.sk/d/aV1PcZjQ3EU6dv

    https://yadi.sk/d/yl7Pzrv9yBDEU
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    Re: english transtlate for 1.1

    Most of countries descriptions were verified. So no more Moors (Morocco). Now there is proper Netherlands description. As I looked at it was omission even in Ukrainian version.
    ...
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    Re: english transtlate for 1.1

    About translation.
    My version still in the making, but progress is steady.

    I just tried to polish some unit descriptions. In case you wondered why as Polish-Lithuanian you can recruit Registered...
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    Re: English partial machine translation for WFAS 1.1

    isa0005, I am interested. It's easy to do, but it's tedious. Probably the most time consuming part of translation.
    Anyway I did my own translation (still without names) and if someone is interested...
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    Re: the tranlate only works for 1.1 not 1.1+fix

    My own "special" translation made, based on former Saboteur's one.
    Better :tongue:

    Or at least it does NOT crash with 1.11 (on my PC)
    http://www.twcenter.net/forums/downloads.php?do=file&id=4334...
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    Re: How to edit this mod?

    export_descr_unit.txt ONLY works

    if you want export_descr_unit_WITH_JAV.txt to work - rename it to export_descr_unit.txt (making backup earlier)
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    Re: Faction Selection CTD Fix 2.0 - Updated

    Do it YOURSELF!

    There is NO special file. Just delete maps files as said in first post:

    "you will need to go to data/world/maps/campaign/imperial_campaign and ...
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    Re: SSHIP - Bugs Reports & Technical Help

    Orthodox/Catholics/Muslims churches_level_1 have religion_level bonus .5
    I'm not sure if that works at all, because it is not displayed by info in game (religion conversion bonus 0%)
    Even it that...
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    Re: Basileia tōn Rōmaiōn faction thread

    Hm... if you like, you can also edit Byzantine army to Roman army (navy, diplomat) as we all know there were no Byzantines at all.

    {EMT_BYZANTIUM_CITY}City - Basileía tōn Rōmaíōn...
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    Re: Basileia tōn Rōmaiōn faction thread

    Too bad this faction is still (as of version SSHIP v0.9 - 19th of January 2016) called incorrectly.

    It's Basileia ton Romaion / Basileia tōn Rōmaiōn

    (not Rhomaion as in mod) = Kingdom/Empire...
  31. Sticky: Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    Suggestion for new patch: distance to capital can NOT be main reason of unhappiness!
    People in XVII did not care where was their capital nor king being in that moment. They cared about how many...
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    Re: Razor's submod

    I would like to know what exactly you did to workaround fatigue.

    About missiles and overall archery-supremacy: I think the best way to remove that supremacy is adding +1 hp to all units, so the...
  33. Thread: Faster Battles?

    by Hanti
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    Re: Faster Battles?

    You can make battles faster. Edit yourself export_descr_unit.txt and put all defensive\armor values as 0. Units will die mostly instantly :laughter:

    Something like this:

    stat_pri_armour 13,...
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    Re: Some comments/suggestions on my first game

    6.
    Medieval II Total War\mods\Three_Kingdoms\data\world\maps\base\ here

    a) remove\delete map.rwm
    b) edit descr_terrain.txt or use my file (copy it over orginal)

    10.
    Medieval II Total...
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    Re: Some comments/suggestions on my first game

    I think this mod is not dead but finished. Of course there can be improvements if one wishes to do them.

    About 6: maybe it will be wise to decrease max_land_height by 3k (to 3883.949 from...
  36. Sticky: Re: With Fire and Sword 2 (Огнем и Мечом (II) 2: Total War ) !!!!RELEASE!!!! v 0.9.2 BETA

    No. I use Polish translation for 0.92.
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    Re: Genghis Khan Total War

    Thanks. Specially for making it modfoldered.
    First note: please make watchtowers smaller. They are enormously giants (playing Korea).
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    Re: Genghis Khan Total War

    Well, the question is: is your mod complete/playable now with that update?

    It will be nice to try it if it's considered finished.
  39. Re: Fort logistics in Kyushu as an example of replicating history

    :thumbsup2

    It seems that a good submod could emerge.
  40. Re: Sudamerica Total War

    I'm still there :)
    I hope some day this mod will be playable for public.
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