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  1. [Released] Re: Additional Units Mod - Shogun (AUM-SHO) 2.8 - updated 31.12.17

    The mod does only add units to the normal campaign.
  2. [Released] Re: Unit Pack Compatibility Languages Project - Empire (UPC-EMP) - updated 30.3.18

    Hello Dr.Croccer, yes I will take it on my update list. But I couldn't download the files on your TWC site.
  3. [Released] Re: Thrones of Britannia - Unit Recruitment Strength 1.6 (updated 30.12.18)

    Thanks for your nice words and cool that you appreciate my very small mod.

    Please check my section "How to customize the mod". There I explained which values are needed to change. The vanilla...
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    Re: The Workshop of Cedric37

    I'm just everytime astonished while looking at your awesome creations! Art-Master-cedric37! :thumbsup2
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    Sticky: Re: 2018 MODDING AWARDS - OFFICIAL RESULTS

    Congratulations to all winners! :thumbsup2 Thanks a lot to all voters and for this great honor! :yes: Thanks a lot also to the Modding Awards Team for their big effort to organize the awards!...
  6. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.7 - updated 14.3.18

    Oh this sounds strange with the black textures. So are all custom units (not only AUM's and ORNAMENTUM's) bugged?
    If yes I recommend to completely de-install DARTHMOD, clean all up and then...
  7. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.7 - updated 14.3.18

    Yes sure if the creator of the overhaul Imperial Destroyer wants to make a compatible version and writes me a pm.
  8. [Tutorial] Re: Mixed Units Tutorial (Finally CA yes!!)

    Thanks a lot for your interesting Tutorial and your explanations in the video! +rep :thumbsup2
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    Re: Turns Per Year Mods (10TPY & 15TPY)

    Absolutely that's great that changing TPY doesn't require to edit the important startpos file. This makes it a lot more compatible to other mods. :)
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    Re: Turns Per Year Mods (10TPY & 15TPY)

    Thanks a lot for your work Dresden! :thumbsup2 It's awesome to see that such a modding mastermind like you gets his hands on 3K! :)
  11. [Resource] Re: 55+ Mods Templates for Modders to use

    Thanks a lot for your impressive mod collection and detailed explanations! :thumbsup2 +rep
  12. Re: Seether's Total War: Three Kingdoms Review, Issues and Suggestions

    Thanks a lot for your in-depth and very detailed review of 3K! :thumbsup2 +rep

    Your review is very well written and very interesting to read in general. Also it's nice to read your conclusions and...
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    [Resource] Re: PFM Schema Update Thread

    @Genreless
    I got a small column-label addition suggestion for Three Kingdoms which I found out from my in-game-testing.

    DB table: main_units_tables
    column: unknown47

    It could be probably...
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    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    Does it work for you if you save the user.script.txt coded as ANSI, instead of unicode?

    Another temporary solution could be that you change the mod-type of your custom .pack file. Open PFM >...
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    Sticky: Re: PFM 5.2 - Three Kingdoms Support

    First of all again huge thanks for your massive support and improvements for the important PFM! +rep :thumbsup2

    Also huge thanks to all schema contributors so far for their big work and efforts to...
  16. Thanks a lot for your interesting and very well...

    Thanks a lot for your interesting and very well written article! :thumbsup2
  17. Thanks a lot for your interesting and very well...

    Thanks a lot for your interesting and very well written article! :thumbsup2
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    Re: Server Updates

    Just a big thanks to SQUID and GED and all the technical admins of this site! Normally we all experience not so much of all the hard work that the technical staff is doing "behind the scenes" for us...
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    [Tutorial] Re: [Tutorial] Creating & Editing Unit Recruitment

    @tullyccro
    I tried it again too and yes it doesn't work anymore. But I think the method itself isn't the problem. It's the new buggy launcher and sometimes it shows cryptic-written mods within the...
  20. Sticky: Re: Announcements from Mods & Hosted Mods (All TW Games)

    https://i.imgur.com/SZROzpD.png

    Aguirre and Swiss Units Project

    We released an update of our mod for the latest patch of Thrones of Britannia. It features improvements, balancing adjustments...
  21. Sticky: Re: Announcements from Mods & Hosted Mods (Thrones of Britannia)

    https://i.imgur.com/SZROzpD.png

    Aguirre and Swiss Units Project

    We released an update of our mod for the latest patch of Thrones of Britannia. It features improvements, balancing adjustments...
  22. Sticky: Re: Announcements from Mods & Hosted Mods (ToB OCM)

    https://i.imgur.com/SZROzpD.png

    Aguirre and Swiss Units Project

    We released an update of our mod for the latest patch of Thrones of Britannia. It features improvements, balancing adjustments...
  23. Sticky: Re: Announcements from Mods & Hosted Mods (ToB BMM)

    https://i.imgur.com/SZROzpD.png

    Aguirre and Swiss Units Project

    We released an update of our mod for the latest patch of Thrones of Britannia. It features improvements, balancing adjustments...
  24. Sticky: Re: Announcements from Mods & Hosted Mods (ToB CMM)

    https://i.imgur.com/SZROzpD.png

    Aguirre and Swiss Units Project

    We released an update of our mod for the latest patch of Thrones of Britannia. It features improvements, balancing adjustments...
  25. [Released] Re: Aguirre and Swiss Unit Project (Preview)

    We updated our mod to the current patch.

    - updated the mod fully to the current patch
    - edited the new recruitment system values (cooldowns)
    - re-balanced several units in terms of battle...
  26. [Released] Re: Unit Pack Compatibility Languages Project - Empire (UPC-EMP) - updated 30.3.18

    Good that you solved your problem. Yes exactly lots of mods use the UPC as a base or modders/players modify the UPC to their needs. That's totally fine and everyone can use my UPC for his mods or his...
  27. [Released] Re: Unit Pack Compatibility Languages Project - Empire (UPC-EMP) - updated 30.3.18

    The fastest way would be this:

    Export the localisation.loc from UPC-EMP as TSV file. (There is a button Export TSV on the right side if you click on the localisation.loc)
    Export the...
  28. [Released] Re: Additional Units Mod - Shogun (AUM-SHO) 2.8 - updated 31.12.17

    Great to read that all works fine even in a coop campaign. :thumbsup2

    An additional notice for other players. Important for playing multiplayer and/or coop is that both players have the same mods...
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    [ABANDONED] Re: [Decision] Certification Program

    @Pikestance
    Here are some thoughts about this certification system.

    The current award system with the awards Artifex and Opifex is appreciated and well known. Probably creating a "middle" award...
  30. Thanks for this good link compilation! Good job...

    Thanks for this good link compilation! Good job done by the ES team since years!
  31. [Released] Re: Aguirre and Swiss Unit Project (Preview)

    I updated and fixed all and Aguirre will release it soon on Steam. He is busy in real life, so we need to be patient.
  32. [Released] Re: Additional Units Mod - Shogun (AUM-SHO) 2.8 - updated 31.12.17

    Yes it is still compatible with Darthmod Shogun 2. Please read the detailed installation instructions on the first post and the special comment about Darthmod.

    If you use the DARTHMOD EMPIRE...
  33. [Released] Re: Unit Pack Compatibility Languages Project - Thrones of Britannia (UPC-TOB) - updated 3.2.19

    CA rolled out a new launcher for Thrones of Britannia.

    Here are the detailed infos:
    https://www.totalwar.com/blog/welcome-to-the-new-total-war-launcher

    The UPC-TOB should work without the...
  34. Re: Unit Pack Compatibility Languages Project - Rome (UPC-ROM) - updated 1.9.2018

    CA rolled out a new launcher for ROME II.

    Here are the detailed infos:
    https://www.totalwar.com/blog/welcome-to-the-new-total-war-launcher

    The UPC-ROM should work without the need to activate...
  35. Re: Unit Pack Compatibility Languages Project - Attila (UPC-ATT) - updated 30.5.2018

    CA rolled out a new launcher for Attila.

    Here are the detailed infos:
    https://www.totalwar.com/blog/welcome-to-the-new-total-war-launcher

    The UPC-ATT should work without the need to activate...
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    [Tutorial] Re: [Tutorial] Creating & Editing Unit Recruitment

    First of all again huge +rep to our modding mastermind Dresden that he shares so many times his big modding wisdom to us. :thumbsup2

    Dresden is since years a cornerstone and true inspiration for...
  37. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.7 - updated 14.3.18

    I created a tutorial how to customize unit packs here where I also described how to add units to certain factions.

    http://www.twcenter.net/wiki/How_to_customize_Unit_Pack_Mods
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    Re: The Workshop of Cedric37

    @cedric37
    I want to share my huge respect of your graphical skills! :yes: Indeed very impressive and awesome creations! :thumbsup2 And also thanks for the overall work you did for TWC. :)
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    [Resource] Re: PFM Schema Update Thread

    @Genreless
    Huge thanks again to you for all your hard work on the PFM updates! :thumbsup2:yes:
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    [Tutorial] Re: [Tutorial] Creating & Editing Unit Recruitment

    Thanks a lot Greek Strategos and you are also since a long time a very helpful member of this community! :thumbsup2
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