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    [Tool] Re: Campaign-Tree Generator

    Thanks, not sure if anyone will use it though. Thought I'd upload it just in case.
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    [Tool] Campaign-Tree Generator

    This tool generates random tree coordinates from a set area that one has colored. The idea with this tool is to reduce work time with making the trees. If done manually, one has to set the...
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    Sticky: Re: Additional Playable Land

    http://www.twcenter.net/forums/showthread.php?602818-Expanded-Japan-mod-(83-new-regions-86-new-factions)

    http://www.twcenter.net/forums/showthread.php?635633-Screencap-thread
    ...
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    Re: Help adding a new agent

    Agent_uniforms or something like that.
    Edit: Then assign it to the agent in agent_culture_variants.
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    [Tool] Rigid_Spline .txt Generator

    This simple tool is used to generate .txt files with border/road coordinates that will be ready to convert to .rigid_spline format with alpacas tool:...
  6. Re: How can I create a new Clan? + Some Generals for my Clan?

    Try this:
    http://www.twcenter.net/forums/showthread.php?601197-How-to-add-a-new-faction-and-modify-existing-ones
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    [Tutorial] Re: How to import self-made 3d models into Shogun 2

    Ask spartan_warrior about equipment textures since I think he has managed to put trollface texture on some plank that the warriors then used lol.
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    Re: Eagle Standard, Volume XI Issue II: Shogun 2

    Great standard! Just one thing about A Tale of the Heike and the Genji. The ship on the picture has temporarily been removed due to the fact that the model is historically inaccurate. It will not be...
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    Re: Imjin mod (Korea campaign)

    Actually, uanime, it works even though it is not an esf file. I have tried it. Just convert it with esf2xml and then open the xml file with notepad++.
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    Re: Imjin mod (Korea campaign)

    I wonder though how one would add new trees in an efficient way. I mean, there are already about 10.000 trees in there. It will take a long time if we must add them one by one, even if we had several...
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    Re: Imjin mod (Korea campaign)

    I looked for what spartan_warrior said about trees and I found it:


    So you need to install the "Shogun 2 converter" program (ESF2XML is in there) and also install notepad++(will be easier to...
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    Re: Imjin mod (Korea campaign)

    Didn't spartan_warrior have an idea of how that would work? I could be wrong. Otherwise, one could bring that up on the next modding summit.
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    Re: Imjin mod (Korea campaign)

    Have you managed to add trees to the Korean land?
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    [Resource] Re: Preparing the Modding Summit - 2014, late January

    What about making new skeletons with the Assembly kit? Is that possible? If not currently possible, could CA make it so? New skeletons could be necessary for total overhaul mods if you want to make...
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    [Resource] Re: Preparing the Modding Summit - 2014, late January

    I'd like to know if it is possible to add new playable factions, not just replacing the current ones for Shogun 2.
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    [Tutorial] Re: How to import self-made 3d models into Shogun 2

    Actually, Vikus, it is possible to have ALOT of texture variation. Look at my mod, Tale of the Heike and Genji to see examples. At most I have put 24 textures to one model in that mod but I think you...
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    Re: how to unlock minor clans in ROTS?

    Custom battle is easy. Go to the factions table, find the faction you want playable and then follow that row until you see "mp_availability", early and late. I think that is what it is called. Then...
  18. Re: An Official Invitation to any CA Members to Discuss Rome 2 (AKA A Very Long Shot)

    I'm not sure if this is such a great idea really. The mod summit is to discuss modding with CA, not the state of their game.

    Edit: Response to Epic, not op.
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    [Tutorial] Re: How to import self-made 3d models into Shogun 2

    Manolops, I do not think Vikus needs to edit units.loc if he uses the assembly kit. Any name he type in the units table should appear in units.loc. One must only edit that table and then export it...
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    [Tutorial] Re: How to import self-made 3d models into Shogun 2

    If it greys out when you hover over it then it is definitely a units.loc issue. Can you upload the mod?
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    [Resource] Re: Examining models_naval tables and CA's ship model

    I think he meant the L'Ocean ship. Anyway, it is only playable in FOTS.
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    [Tutorial] Re: How to import self-made 3d models into Shogun 2

    The Nagamaki is already in the game. They are only used by the Onna bushi heroines from the Saints and Heroes DLC.
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    Re: Editing unit table, "region"??

    It worked! Thank you alot, mr. Here, have some rep! :)
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    Re: Editing unit table, "region"??

    It still does not work. I first exported those tables to the mod.pack and then restarted BOB to export startpos. That did not work. If you meant something else, please clarify.
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    Re: Editing unit table, "region"??

    As far as I know there are three tables with that entry and that is: region_unit_resources, start_pos_regions_to_unit_resources and units. Now, I tried to create a new resource for the Iwate region...
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    Re: Stalinist and communism.

    I do not think Stalin was a communist. To be a communist you must desire the communist society. A communist society does not have any government. Freedom and equality are key words. Stalin might have...
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    [Tutorial] Re: How to import self-made 3d models into Shogun 2

    Ygge95* ;)
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    Re: Socialism/Communism and the Constitution

    Well, you also have anarcho-communists and christian communists. They are not marxists.
  29. Re: Modern Civilization and Anarchy: Mutually exclusive?

    I think that ruralism is the best way for anarchism to work, however that means that there will be problems with connections with other "villages" or societies. What I think could be a solution is...
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    Re: Why we shouldn't get our hopes up.

    Actually, I heard that animations are theoretically possible to import from Maya. The issue is that there are not enough people using the Assembly kit, not enough people exploring it's boundaries. We...
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    [WIP] (RotS) Remaking of Techonogy icons

    Deleted.
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