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  1. Replies
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    Sticky: Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS

    Finn King! Or did it have a "_"?
  2. Re: When I last played Boethius was available to KoJ?

    How long ago was this?

    What was Boethius?
  3. Replies
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    Re: Total War™: ATTILA Announced

    The difference between humans and rats is that rats learn from experience.
  4. Re: [Battle Physics] There's some weird mass stuff going on

    "related to their abilities at ambushes and the like"

    hide_improved_forest and hide_long_grass?

    Can you can throw a fist-sized stone 80 metres? It seems pretty far. Everyone go outside and try.
  5. Re: [Battle Physics] There's some weird mass stuff going on

    Point Blank is not an animation maker, so his animations might be a little crude, as he tried to hew them from the originals. Any changes to the Vanilla files are likely his. I contributed nothing to...
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    Re: Mercenaries question

    Being professionals, mercenaries are not typically dirty and rough, and lots of nobles (usually second sons) became mercenaries.
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    Re: Need Help With Download

    Get a torrent program and use it. Search online and you'll find out how.
  8. Replies
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    Re: Help with "Baptized Normans" shortcut.

    http://www.twcenter.net/forums/showthread.php?467617-The-Last-Kingdom-Bug-%28Reports%29-amp-Technical-problems-amp-Support/page62
  9. Sticky: Re: The Last Kingdom - Bug (Reports) & Technical problems & Support

    Did you install the patch and the hotfixes?

    What does the log say?
  10. Replies
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    Re: Little radar map bug

    That looks pretty cool.

    I don't know how to fix it, but I'd just keep it.
  11. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    I searched for "medieval 2 change years per turn" and the first hit was a good one.

    http://www.twcenter.net/wiki/Changing_the_Number_of_Years_per_Turn

    It's just that simple.

    Oh, don't use...
  12. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Since you know it has been asked 10 000 times, have you tried searching for the answer?
  13. Re: [Battle Physics] There's some weird mass stuff going on

    Well, I am very helpful and lovable. We just got started the wrong way.

    There should be different animations for cut & thrust swords and slashing swords in the pack. If you look at the recommended...
  14. Replies
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    Re: Armour-variation within a unit: A critique

    What do you mean by "cuirass"? Breastplate and backplate?
  15. Re: This mod is BROKEN, don't even BOTHER INSTALLING !

    Ignore the entitled Internet butt clowns.
  16. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Didn't sound like it.
  17. Thread: Latest RC2.0 files

    by k/t
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    Re: Latest RC2.0 files

    I'm thinking that axes could be switched to non-AP because they're bladed, while impact polearms, maces and warhammers could keep AP. It would require testing, though.
  18. Re: [Battle Physics] There's some weird mass stuff going on

    What is this "trunk" you keep mentioning? A laboratory version of the game?

    http://www.twcenter.net/forums/showthread.php?524961-Latest-RC2-0-files/page4

    Post 70 of this thread includes a whole...
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    Sticky: Re: English Translation 1.5.1 RELEASED!!!

    There is no link in post #4, but I have downloaded from empiretw.ru now. Thanks.

    The voice pack I got from another place.
  20. Sticky: Re: Questions and Answers. FAQ- First post contains vital information!!!

    I've been on this forum 5.5 years, and I thought I could easily install anything, no matter how complicated. I was wrong. I'll look into submods later, after a campaign or two. I haven't even played...
  21. Re: [Battle Physics] There's some weird mass stuff going on

    When you've fiddled with the stats as much as I have, you can tell quite a bit just from the numbers. After all this time, all I see is blonde, brunette, red-head.

    If you're expecting me to...
  22. Re: Request for people to back-up all (WH)mod & submod downloads/save informative webpages

    Yeah, but those bloodsuckers didn't have a legitimate claim, that's why they backed down when called on their :wub:.

    Still, it never hurts to be ready for things, so let the stockpiling begin.
  23. Thread: Slow passing turn

    by k/t
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    Re: Slow passing turn

    You can try that and gauge the effect on end turn times.
  24. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    It's on hold, Titanium is trying to build upon 6.4, I doubt it, since it's still a new "thing" whose abilities haven't yet been properly mapped.
  25. Re: Request for people to back-up all (WH)mod & submod downloads/save informative webpages

    Never underestimate the scumbaginess of corporations (and people in general).

    I've downloaded this mod, but the installation instructions are mind-boggling.
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    Re: Glover meant buildings

    Government?
  27. Re: [Battle Physics] There's some weird mass stuff going on

    I see that unit has 6 secondary HPs. The received wisdom is that those count only up to 3 for non-elephants.

    You can also change the animation in BMDB.
  28. Thread: CoW 1.6?

    by k/t
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    Re: CoW 1.6?

    What's WOT?
  29. Sticky: Re: Questions and Answers. FAQ- First post contains vital information!!!

    This thread, http://www.twcenter.net/forums/showthread.php?542622-Revamped-English-Text , mentions "Kahvipannu's Battlefield-Buildings add-on". Is this something I need, and where do I get it? Is it...
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    Re: Revamped English Text

    If I got Gigantus' version, do I still need any of the files here? Celtik says to get them even if you have RODG.
  31. Re: Request for people to back-up all (WH)mod & submod downloads/save informative webpages

    I didn't get it at first, then I chanced to look at my picture, haha.
  32. Replies
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    Sticky: Re: English Translation 1.5.1 RELEASED!!!

    Why does Celtik in his guide (http://www.twcenter.net/forums/showthread.php?657386-To-all-new-people-installation-guide-here) say to get this translation if Gigantus' version is already in English?
    ...
  33. Re: Request for people to back-up all (WH)mod & submod downloads/save informative webpages

    That is a very good idea. I am going to download this mod today, even though my interest in it is low. I've heard it's very well made, however, and I might end up enjoying it if I try it. Also, I...
  34. Thread: 2 or 4 TPY?

    by k/t
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    Re: 2 or 4 TPY?

    You can easily change the time scale.
  35. Thread: Slow passing turn

    by k/t
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    Re: Slow passing turn

    Huge map, lots of scripting.
  36. Replies
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    Re: adjusting cavalry stats

    D:\SEGA\Medieval 2 Total War\mods\Last_Kingdom\data -> export_descr_unit.txt
  37. Re: [Battle Physics] There's some weird mass stuff going on

    The stats are not pulled from a medieval mod. They were first used in a medieval mod, but they are based on a system which can be adapted. They were stuck into Third Age and now they're standard in...
  38. Re: [Battle Physics] There's some weird mass stuff going on

    WAD81 said the animation has already been changed and it's much faster. Which one is it? Is it a new faster one, or the old, interminable Vanilla one? (Shame on you for that animation, CA.)

    I've...
  39. Re: Missing Out On An Important Game Aspect? CFG File Issue

    http://www.twcenter.net/forums/showthread.php?70942-M2TW-Config-File-How-To-s
  40. Re: where can i buy the Sundering: rise of the witch king(new joiner)

    You can't buy the mod. You have to buy Medieval 2 and the Kingdoms expansion in order to play the mod. The mod is free.
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