Search:

Type: Posts; User: Visarion; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.11 seconds.

  1. Replies
    54
    Views
    64,420

    Re: Demetrios Poliorketes Development Thread

    Thank you! Great news!
  2. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Major Update!!!

    https://steamcommunity.com/sharedfiles/filedetails/?id=2539304972&searchtext=
  3. Replies
    7,555
    Views
    1,200,909

    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hi guys! Do you think I can use textures from DEI for my mod?

    Steam Workshop::Visarion Total War Public Alpha.pack (steamcommunity.com)
  4. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Hey guys do you know where the game saves screenshots?
  5. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Managed to add units to campaign!
  6. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Athens

    Iapygian Archers
  7. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Credits

    I would like to thank:

    CA for the Assembly Kit and the game

    Magnar for his excellent videos and ideas

    andreas ergatoudis for his excellent tutorial
  8. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Studies regarding other factions

    Galatians
    ...
  9. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Planned units for other factions

    Ptolemies


    Macedonian Kleruchs Cavalry

    Thessalian Kleruchs Cavalry

    Thracian Thureophoroi
  10. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Unit Descriptions:

    Peucini of Genucla

    A subtribe of the Bastarnae, together with the Getae come in the help of the Histrians against the Romans.

    CarpI Horse Archers

    Carpi devastated the...
  11. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Mods that this mod is compatible with and that I recommend.
  12. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Future units:

    Ptolemies

    Cavalry


    Infantry

    Machimoi Epilektoi
  13. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    History


    The action takes place during the conflict between the king of the Getae Dromichaetes and the diadochoi Lysimachus of Thrace, succesor of Alexander the Great of Macedon, when the...
  14. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    To do list:

    I decided to use Gaellic or Welsh for my Celtic units and words in Latin like so:



    Latin

    Solduri
  15. Replies
    14
    Views
    2,510

    Re: Visarion: Total War

    Units:

    Dacians:

    Dacian Regular Infantry
    Tarabostes Falxmen - Fast Charge
    Costoboci Falxmen - Pride
    Spearmen of Buridava
    Dacian Heavy Horse Skirmishers
    Getae Lancers
  16. Replies
    14
    Views
    2,510

    Visarion: Total War

    This mod adds new units to the Getae and represents the situation during the conflicts between Lysimachus of Thrace, succesor of Alexander the Great of Macedon and the king of the Getae,...
  17. Replies
    54
    Views
    64,420

    Re: Demetrios Poliorketes Development Thread

    Hi! Could you help me with something? I would need a mash of a skin with thighs like the Greeks but including thighs.
  18. Replies
    4
    Views
    1,169

    Re: [Video] Interview with KAM2150

    Thank you for this!!!
  19. Replies
    56
    Views
    27,467

    Re: [Preview] The reworked Getae and Dacians

    Any plans of reskinning! ?
  20. Replies
    7,555
    Views
    1,200,909

    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Any plans for making a mod that removes Population from all campaigns!?
  21. Re: Lord Buio "SPARTA ANTHOLOGY RESKIN" 1.0 for the Main Campaign and WOS Campaign

    could you add a no caps version!?
  22. Re: Hoplite Phalanx/Disciplined Formation Useless?

    In history too it happened think of the 300 Thebans.
  23. Re: Hoplite Phalanx/Disciplined Formation Useless?

    I use formations to hold the line, they are pretty good but when in close quarters sometimes to speed up the game I do as you do! :P
  24. Replies
    6
    Views
    693

    Re: AOR units question/idea

    There should be added some more units as AoR to the Seleuids though, they did move populations and stuff like that, just like Alexander moved 30,000 Thracians in India, can't remember the name of the...
  25. Replies
    14
    Views
    2,047

    Re: Small Preview of Upcoming Changes

    I would recommend for the Seleucids the fallowing Mercs/Aor:

    "Allied, vassal and mercenary infantry[edit]Due to the lack of Greeks in the lands of the Seleucid kingdom, the use of allied, vassal...
  26. Sticky: Re: [Download & Installation] Divide et Impera 1.2.7b - Updated March 25

    Any chance we will se updates from KLA Assurbanipal!?

    [PREVIEW] 'Legacy of Alexander' preview 1 - Macedonian Army (Antigonid dynasty) (twcenter.net)
  27. Re: [PREVIEW] 'Legacy of Alexander' preview 1 - Macedonian Army (Antigonid dynasty)

    Amazing!
  28. Re: On turn 26 as Syracuse, Carthage has a grand total of two armies with 13 units between them.

    maybe a civil war script
  29. Re: Where does unit population go when disbanded in non-owned regions?

    Maybe a Civil War script!? That could work!

    Edit: sry wrong thread!
  30. Replies
    14
    Views
    2,047

    Re: Small Preview of Upcoming Changes

    Oh yeah it would be nice to add some Black Sea Hoplites in Dacian lands as AoR and/or Mercs due to the great number of ex-Greek colonies like Olbia, Histria, Tomis, Callatis, Dionysopolis, Odessos...
  31. Replies
    17
    Views
    17,817

    Sticky: Re: Website & Units Database

    Nice!
  32. Replies
    7,555
    Views
    1,200,909

    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey guys what do you know about reforms for Meroe? Any conditions?
  33. Replies
    8
    Views
    1,204

    Re: [Roleplay] Getae

    I am a little bit disappointed by the Falxmen aren't you?

    Edit: I mean on the Trajan's Column you see a lot of diversity of falxes and also the amount and type of armour. Also they had an...
  34. Replies
    16
    Views
    1,968

    Re: spartan hoplites

    Yeah but there should be 300 Spartan Hoplites and 2100 Helots! :P

    Edit: Also those Periokoi or whatever are some of the ugliest in the game. Did you notice that? I mean give them some armour, a...
  35. Replies
    16
    Views
    1,968

    Re: spartan hoplites

    I read somewhere that each Spartan hoplite had 7 Helot squires so maybe add this feature? And maybe make the generals have 300 men! :D

    Edit: Or at least the 2 kings! :P
  36. Re: Population Problems with the Spartan Unique Building Chain

    I have a similar problem with Carthage. Population is very scarce for Phoenicians, Liby-Phoenicians and Subjects and can't play with faction elite units so I just used a submod to give up the...
  37. Replies
    33
    Views
    9,991

    Re: [Submod] Settler Units

    while this is a good idea I don't have from where to take those settlers!!! I play as Carthage and there are no Phoenicians, Liby-Phoenicians or Subjects! Is there a way to modify that!?
  38. Replies
    14
    Views
    2,047

    Re: Small Preview of Upcoming Changes

    Hi! Could you please add a submod where you can set population for elite units or some kind of mechanics to increase it faster?
  39. Replies
    7,555
    Views
    1,200,909

    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    @ KAM 2150 How do you edit population number!? Could you teach me!? These limitations don't work for me! I would like to increase the number of elite populations!


    Edit: Maybe make a submod or...
  40. Replies
    912
    Views
    403,851

    Sticky: Re: [Official Submods] Collection of Official Submods

    About settlers submod does it modify let's say elite populations like Phoenicians for Carthage?
Results 1 to 40 of 500
Page 1 of 13 1 2 3 4