Search:

Type: Posts; User: divilly; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.14 seconds.

  1. Re: Need Help!! Corrupted Saves...how to prevent??

    You are correct, sorry. My suggestion stands though: make it Read Only and corruptions should be prevented.
  2. Re: Need Help!! Corrupted Saves...how to prevent??

    Once I read that it's useful to delete all "autosaves", keeping only the first one, and making it Read Only. Don't know why, but it worked for me
  3. Replies
    284
    Views
    151,442

    Re: 1800, Beta II released.

    Rulers' names are still from 1700. Isn't it possible to alter them?
  4. Re: Having trouble with French defensive formation.

    This guide will certainly be useful when I adventure again into 80 units per amy battles. Those are terrible
  5. Replies
    8
    Views
    13,828

    Re: Ottoman turn bug - Final Solution

    These straightforward solutions (removing funds, sending agent to block passage, taking Istanbul) are kind of preventive measures. I presented a repressive measure, designed for those who can't...
  6. Replies
    1,428
    Views
    257,827

    Sticky: Re: Empire Realism - Feedback and General Discussion

    Okay. Just a quick question: can AI declare war on a trade partner?
  7. Replies
    1,428
    Views
    257,827

    Sticky: Re: Empire Realism - Feedback and General Discussion

    Is it possible to add a new diplomacy effect? After sealing an alliance with X faction, you are automaticaly pushed to war against X's enemies.
  8. Re: How can I change the faction which I control of a savegame?

    You can do that through HYBRID startpos, but it might not be as fast as you suppose...
    ...
  9. Thread: Ottomans Hang

    by divilly
    Replies
    5
    Views
    2,570

    Re: Ottomans Hang

    Generally, players preventively capture Istanbul from the Ottomans in early game. If you couldn't or didn't want to do so, you can still try taking Istanbul through savegame edit.
  10. Replies
    11
    Views
    6,362

    Re: Why not Fire by Rank

    In sports, they call it "own-nationality bias". People tend to overvalue their home country's deeds and imagery
  11. Replies
    1
    Views
    6,427

    Re: How can i edit the turns per year

    You should check this thread: http://www.twcenter.net/forums/showthread.php?455973-How-to-edit-Turns-Per-Year-in-startpos-esf-by-using-ESF-Editor
    It's pretty easy.
  12. Replies
    11
    Views
    6,362

    Re: Why not Fire by Rank

    Fire by Rank is an extremely effective technique. It clearly increases infantry's firepower. You can easily test it in early game, when most factions lack Fire by Rank ability.

    You said "back than...
  13. Replies
    5
    Views
    1,300

    Re: Explosive shells for ships?

    Where have you seen it?
  14. Replies
    11
    Views
    3,479

    Re: 100% World Dom - Sun-Baked Steel

    Then your options are pretty limited. Personally, I'd say that irregular troops still stand as a challenge, because you will actually have to do a lot of micromanagement to defeat enemy regular...
  15. Replies
    11
    Views
    3,479

    Re: 100% World Dom - Sun-Baked Steel

    Perhaps, you could try playing as some European faction, but relying solely on irregular infantry troops? It would be interesting. No cavalry, no cannons, just those stupid pandours you've mentioned....
  16. Replies
    23
    Views
    16,323

    Re: Whats your top 10 hardest factions on ETW?

    I think so too. Attacking Italy as Austria in the first turn is inappropriate, as you will have to leave Praha, Silesia and Croatia exposed
  17. Replies
    8
    Views
    13,828

    Ottoman turn bug - Final Solution

    Some remarks:
    The Ottoman Empire gameplay will be significantly altered, as they will lose a large chuck of territory.
    This solution is ideal for people who struggle with this bug late in game...
  18. Replies
    30
    Views
    34,378

    Re: No more Ottoman turn lag mod

    I'm going to try this. I just think that it would be more pratical if negative values were accepted.

    EDIT: It didn't work, but I figured out a new, helpful solution. Check it here
  19. Replies
    1
    Views
    882

    Re: generals view in battle map

    What do you mean by "general view"? If you are talking about the army's commander perspective, just select the bodyguard and press Insert. You may have to scroll down to reach the general himself...
  20. Replies
    4
    Views
    1,250

    Re: Trade income drop after siege

    Nevermind, mate. I actually solved this issue some weeks ago; I just forgot the thread. It was a mod that increased AI's profit and, consequently, my trade profit. Right before the battle I disabled...
  21. Replies
    4
    Views
    1,250

    Re: Trade income drop after siege

    British ports are ok. Losing income after trading partner's port get blocked makes sense, but this isn't the case.
  22. Replies
    4
    Views
    1,250

    Trade income drop after siege

    This is the second time I cross this situation and I think it's kind of strange. So, year 1722, I'm playing as Sweden and Russia just declared war. They attacked St. Petersburg and established a...
  23. Replies
    574
    Views
    258,215

    [Released] Re: Bran's Empire Campaign AI

    I don't give a damn about the ottomans :laughter:
    Btw, does "Bran_Empire_AI_TWS.rar" fiel only differ from "Bran_Empire_AI.rar" in units number?
  24. Replies
    574
    Views
    258,215

    [Released] Re: Bran's Empire Campaign AI

    The first page is quite confusing. I don't know which version I should download. I'm searching for one compatible with AUM, with normal accuracy and that contains your last efforts in minimizing the...
  25. Re: For King and Country (Great Britain AAR) [Updated: January 24, 2015]

    Oh, I hope this plan can be revived soon.
  26. Re: Éirí Amach: Irish Rising (Ireland AAR) [updated: January 4, 2015]

    I think this isn't a good reason; the british would know it anyway.
  27. Re: For King and Country (Great Britain AAR) [Updated: February 9, 2014]

    Indeed. I love how game related details harmonize with romance details.
    I'm anxious to see how that european struggle is going to end. Mother Russia shall not fall easily.
  28. Re: For King and Country (Great Britain AAR) [Updated: November 23, 2014]

    Great chapter.

    http://i60.tinypic.com/1238hzm.png
    Is this fougasse?


    Btw, did you disable FoW in campaign?
  29. Replies
    574
    Views
    258,215

    [Released] Re: Bran's Empire Campaign AI

    I downloaded here, but I've a serious problem in naval battles: galleys are beating sixth rates. yeah, hell yeah. The shots of galleon just get disperse too much and don't damage anything.
    *Maybe...
  30. Replies
    0
    Views
    789

    Player Garrison

    I find the player spawned garrison too poor compared to AI's. Just a militia and citizens? I only want to know how to mod this. Add some units. I had a look over some lines in Db Editor, but didn't...
  31. Sticky: Re: Tsardoms Total War - FACTION PREVIEW: Tsardom of Serbia

    Many pics seems deleted in the first post, couldn't they be fixed?
  32. Replies
    125
    Views
    95,398

    Sticky: Re: [ETW] Screenshots & videos thread

    http://i853.photobucket.com/albums/ab91/divilly/Empire2014-04-2710-51-18-14_zps270ee7ad.jpg
  33. Replies
    3
    Views
    1,023

    Re: Declare war issue: Courland

    The mod is probably bugged. If you don't care lost your savegames, and want to play minor factions, and no FOW, and unique units, and many others cool things, download this mod:...
  34. [Released] Re: Minor Factions Revenge: Expansion Pack for Empire Total War

    EDIT: Forget this, it was my asswhole antivirus. Btw, great mod, I really lol'd when I saw the Immortals (Samurai-Immortals actually...)
  35. Sticky: Re: Imperial Destroyer project v3.6

    So, there isn't any torrent? Download 6GB with that browsers will be very annoying...
  36. Poll: Re: About naval warfare: Fire at will or Fire at command?

    Nice, recently i made a 'Trafalgar' also, as US(and spanish allies) against GB.
  37. Poll: About naval warfare: Fire at will or Fire at command?

    *Fire at command means all cannons fire at same time. Unlike fire at will.
  38. Thread: Units

    by divilly
    Replies
    4
    Views
    769

    Re: Units

    I'm using DarthMod 8, patched. But i guess isn't a bug of the mod.
  39. Re: For King and Country (Great Britain AAR)

    Epic pic :thumbsup2:thumbsup2
  40. Thread: Units

    by divilly
    Replies
    4
    Views
    769

    Units

    My problem is the units portraits. They're too small and bugged. As in campaign as in battle.
    Below a screen of the bug/problem:
    ...
Results 1 to 40 of 51
Page 1 of 2 1 2