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  1. Re: DCI: Last Alliance - 27th July: Settlement Preview part 2 out

    Here's some eye candy from a documented campaign as Númenórean Kingdoms, for while you're waiting, Grauman :lime:



    Númenórean lords assail Orc scum on the borders:
    ...
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    Sticky: Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    It could crash or the second attacking army would be stuck somewhere in the terrain where they can't join battle.



    That do not sounds like a garrison script, but as either the free army AI...
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    Re: How can i Change a General's Bodyguard ?

    First time I encountered a recruitable general was in Barbarian Invasion to RTW, at least some Germanic factions could get a noble cavalry with a general on the top, from the top level stable. A late...
  4. Poll: Re: Dagor Ennor (aka PCP) ~ M2TW & TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudice.

    In modding terms that's as good as finished, then ^^
  5. Thread: Unit Making

    by Ngugi
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    Re: Unit Making

    Visit the Mod Workshop, there'll be tutorials to follow: http://www.twcenter.net/forums/forumdisplay.php?273-Tools-Tutorials-and-Resources
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    Sticky: Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    The TATW devs aren't around any longer, so no point in asking directly ;)

    One of two reasons I presume, if not both; if there are more than two armies, even if they stand on the same side of the...
  7. Re: DCI: Last Alliance - 27th July: Settlement Preview part 2 out

    The names are given with care; the coastal settlements have Sindarin names and/or related to earlier Númenórean kings, while the further inland settlement have Adûnaic names of later kings, to...
  8. Re: DCI: Last Alliance - 27th July: Settlement Preview part 2 out

    We're glad you like it so far :)
  9. Re: DCI: Last Alliance - 27th July: Settlement Preview part 2 out

    A little heads up on the strategy map for those interested, the latest version is now previewed here. Not much of a difference mind you, but it's up to date hehe:
    ...
  10. Sticky: Re: Submod Index, Recommendations and Questions - updated for 3.2

    Afraid you hope in vain, least it inspire you to fix it yourself; and unless it be a 4th Age scenario in Ennor Dagor by alreadyded, though then there's ofc no Mordor to fight.

    After all, if we...
  11. Thread: POTW 450 - Vote!

    by Ngugi
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    Sticky: Poll: Re: POTW 450 - Vote!

    Voted :)
  12. Thread: Animations

    by Ngugi
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    Re: Animations

    https://memecrunch.com/meme/8U4GG/join-me-and-together-we-can-rule-yhe-galaxy-as-father-and-son/image.png?w=500&c=1
  13. Thread: Screenshots

    by Ngugi
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    Sticky: Re: Screenshots

    Goodo :)

    I see what you did there :surprise:
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    Re: Divide and Conquer - Version 1 Released

    There was such a concept, aye, also at a point the Longbeards were from Nogrod [as seen in the spoiler box-quote], but it was concluded there were two houses in Ered Luin while the Longbeards always...
  15. Thread: Screenshots

    by Ngugi
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    Sticky: Re: Screenshots

    Númenor island. You will never find a more wretched hive of scum and villainy.
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    Sticky: Re: Modding Questions and Help Thread

    Hello b.jones85,

    this is a thread for Third Age, not Stainless Steel; that thread is this: http://www.twcenter.net/forums/showthread.php?650411-How-to-Mod-Stainless-Steel!&p=15089958#post15089958...
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    Re: High Elves - Bellthandien???

    Mhm, vauge recollection of an issue like that, not a case for vanilla TATW though, no.

    No, what Maltacus means is that if there is no dedicated generic bodyguard unit for the faction in the files...
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    Re: High Elves - Bellthandien???

    That's a new one hehe, never ehard before.

    You might not had some very old agent around with that name?
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    Re: Chronicles from TATW, TWC - W.I.P

    Goodo :)
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    Re: Chronicles from TATW, TWC - W.I.P

    But as for two details you may recall; when did you started to make videos for TATW (since those helped create hype for the games and set atmosphere ingame hehe)/joined the team & when did you became...
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    Re: Chronicles from TATW, TWC - W.I.P

    In "web time" it was ages ago, haha, thus a chronicle before all eldermen 'passed away' ^^
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    Re: Rome: Total War - Zombie Mod

    So will test this at the end of the month when I get some spare time :D

    "Veni, Vidi, Cenavi"
  23. Poll: Re: War of the Silmarils - Doriath Trailer added in the Doriath Preview! (11/8/16)

    I planted a seed for a submod...
    So keep it rolling, Ellin!


    @alreadyded
    :laughter:
  24. Re: Additional Mercenary Minimod v1.4 for TATW 3.2, for DCI and FRoGS. Updated: 14th Aug 2016

    Reuploaded on request (what do you know?!)
  25. Thread: Screenshots

    by Ngugi
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    Sticky: Re: Screenshots

    Because he wants to?
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    Re: A question on General age limits

    120 is however optional , naturally (it's about 60 IIRC in M2).

    What is mentioned sounds like folk may confuse the amount of [I]turns lived, and the amount of years lived, and that can make for a...
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    Re: Divide and Conquer - Version 1 Released

    No pro'
    It's often tricky to send an army into an empty settlement in my personal experience, since the banner when garrisoned give us a marker, while the non-garrisoned settlement has none hehe
  28. Poll: Re: War of the Silmarils - Doriath Trailer added in the Doriath Preview! (11/8/16)

    Doh! :happy:
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    Re: Divide and Conquer - Version 1 Released

    The banner is only there if there're units in the settlement, it's so with every settlement in the game. You can still still send in the army, just be a bit more careful to make sure you actually...
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    Sticky: Re: Who/what are the Nazgul units in tatw 3.2

    The Papacy/Dark Lord-faction use the same name pool as Mordor. That one of its agents get the same name as a Mordor general [in this case, one of the Nazgul] is merely a random coincident.

    The...
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    Re: Changing General's Bodyguard Unit

    Splendid news, a bit baffling haha, but as long as the end is good all's good :thumbsup:
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    Re: Changing General's Bodyguard Unit

    Since your edits do not apply, it should not be needed; the big questionmark at this point is why your edits do not apply ;)

    But as said, ElvenKind might know when he drops by, that's not my...
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    Re: Changing General's Bodyguard Unit

    Nope, don't see anything wrong.
    But what you describe (a difference between saved edits to the files and what's actually seen ingame) should not be possible, with less than that the compuer/engine...
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    Re: Changing General's Bodyguard Unit

    Afraid not, not at home ATM.

    It should say Elf_Spear_BG in descr_strat.txt [DS] just as it says Elf_Spear_BG in the EDU, not only Elf Spear BG as you have in the screen shots of the DS.

    Thing...
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    Re: Changing General's Bodyguard Unit

    The type-name from the EDU and the name in descr_strat must match, now the former has "_":s but the latter do not ;)
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    Re: Changing General's Bodyguard Unit

    The type-name in export_description_units.txt [EDU] differs from the unit's name in descr_strat: there's a "_" more in the EDU.

    I'm most surprise the campaign do not crash at start from that to be...
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    Re: Changing General's Bodyguard Unit

    OK, hmm, concerning this
    When you open descr_strat afterwards/now, is Elrond's age there still 50 or has it rewerted back to 20?
    Also, you did check in a new campaign? Not all changes applies to...
  38. Poll: Re: War of the Silmarils - Doriath Trailer added in the Doriath Preview! (11/8/16)

    "I love the smell of arrow feathers in the morning. You know, one time we defended Brethil, for 12 hours. When it was all over, I walked up. We found piles of 'em, loads of 'em stinkin' Yrch body....
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    Re: Changing General's Bodyguard Unit

    Hello BT, welcome to TWC :)
    Hmm, this sounds like either you do not have administrative rights currently so the files are at "Read Only" (thus need to Edit Security), and/or it's a Virtual Store...
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    Re: Tolkien General Discussion II

    No example I can think of, no, though when the texts take place, the world is still arguably young - and we are still today not near the End as far can be told hehe (present day is in what Tolkien...
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