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  1. Re: How did you (EBII historians) model what didn't happen?

    Yes, we want to include the concept in the future, maybe after the next release.

    In regard to post the other concepts, I can post all of them, don't wory.

    Updated political trees.
    ...
  2. Re: How did you (EBII historians) model what didn't happen?

    One of the main EB2 rules is that we don't want "history on rails", so alternate history is acceptable but it must be realistic. As an example, in my concept about the revamped Carthaginian political...
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    Poll: Re: In-Depth Unit Analyses

    Brateres Coso may deserve an analysis. It's a weird unit that combines low armour with a professional status, it's formed by skirmishers but they are able to fight as line infantry and it's formed by...
  4. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    That would be awesome :)
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    Re: EB-Twitter updates Discussion

    They are tonsured. The hairstyle is inspired on an Iberian bronze figurine.
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    Re: EB-Twitter updates Discussion

    A few new previews on twitter!
  7. Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    A new proofreader would be a good addition to the the team. After all, the 2.4 version will include many new texts.
  8. Re: Announcement: Europa Barbarorum II 2.35A released!

    My above comment is actually a misunderstanding (take into account that I define my level of English as humble, at best). That said, I used the auxiliary verb "may" to reinforce the notion that my...
  9. Re: Announcement: Europa Barbarorum II 2.35A released!

    Actually, it was just a generic suggestion, I can't know your style of playing this mod and I was just referring to the specific case of the garrison of Lapqi in case you wanted to apply a more or...
  10. Re: Announcement: Europa Barbarorum II 2.35A released!

    Actually 20 units wouldn't be historically accurate. I know that you may prefer a more gamey army composition in this case but 10 units for a garrison is more preferable. My guide about a historical...
  11. Re: Announcement: Europa Barbarorum II 2.35A released!

    I can't agree, you will still need that garrison due to the rebel script that in this case, it represents raids of some nomads and inland peoples.
  12. Re: Announcement: Europa Barbarorum II 2.35A released!

    Some written sources suggest that they had good relations, so I think that this change will be good even if from a gameplay point of view those sand wars could be fun :)
  13. Re: Announcement: Europa Barbarorum II 2.35A released!

    Thinking that the falcata is functionally identical to kopis is a very common mistake, buy actually they were very different weapons. Unlike the sabres and stright swords, the blade of the falcata...
  14. Re: Message at the start of Carthage campaign says to send help to Taras?

    Flavour and historical introduction. We will add the mechanic in 2.4 version. It also explains why your buildings in Sicily are damaged and the pools of some units exhausted.
  15. Re: Announcement: Europa Barbarorum II 2.35A released!

    This guide is your friend (pag. 138):

    https://mega.nz/file/4JwUkJzb#JXCqpBI1YJsgEFvqRINu9RuUenqzmgIG41YmGbbZ348
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    Re: Thoughts on the Total War Remaster

    +1

    I would really love to have more provinces, units and factions but without losing the complex scripting.
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    Re: Celtiberian migration strategy

    In regard to the pre-Roman natives, we don't know any word for naming the Iberian Peninsula. Both Lusitanians and Celtiberians developed their scripts after the Roman conquests (although Celtiberians...
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    Re: EB-Twitter updates Discussion

    Lusitanio is in charge of the traits now, so he can give you a better reply than I. In any case, I am going to show him your question :)
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    Re: EB-Twitter updates Discussion

    Well, I can't go into details but the concept is very ambitious. Among some ideas, I can say that replacing the current governments and colonies in order to add new ones (with much more options and a...
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    Re: Celtiberian migration strategy

    No, developing the migration buildings in your homeland wouldn't be desirable. Instead, migration should be used in the periphery of your homeland. In the west it represents a process of...
  21. Re: Explain an EBII game mechanic or a historical fact in the worst way possible

    :laughter:
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    Sticky: Re: Europa Barbarorum Bibliography

    Okay, here you have:

    AA. VV. (2001): De la mar y de la tierra. Producciones y productos fenicio-púnicos. Ibiza.
    AA. VV. (2006): Economía y finanzas en el mundo fenicio-púnico de Occidente. Ibiza....
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    Re: EB-Twitter updates Discussion

    All the new screenshots belong to the revamped Carthaginian city (both models and textures have been made by Ariovistus Suebus).
  24. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Thank you very much for wanting to como back to this mechanic later :)
  25. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Hi, youneuoy, I have another suggestion, could it be possible to change the settlement of a province when it's conquered by a specific faction? Currently we can change the name of the settlement and...
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    Sticky: Re: Europa Barbarorum Bibliography

    Some recommended bibliography (in English) for those who want to read about Carthage:

    Beck, H. (2011): “The reasons for the war” en Hoyos, D. (ed.): A Companion to the Second Punic War. Oxford y...
  27. Re: How many turns of a campaign do you play before you lose interest?

    IMO, there are several interesting opinions here. I wonder, if you would like to comment several suggestions to improve the late game and make the management of a big empire more fun. That said, take...
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    Re: Reinterpretation of the Mars of Todi armor?

    Actually, that's not what several researchers think. For example, Michael J. Taylor, a historian who has researched the Etruscan identity through, for example, the analysis of the panoplies,...
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    It's a lower number, after it, we will release 2.4. That said, please note, that in regard to 2.4 there is a lot of work still to do. In any case, the next release will include an interesting revamp...
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Lusitanians, Carthaginians and Numidians among others. The changes will be important, so in some cases they could be understood as new factions.
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    Re: Mastia Land Trade

    It's not intentional. Could you say us if those provinces have the same resources? If so, that might be the problem.
  32. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    I am not an expert here but wouldn't you have problems due to certain hardcoded limitations? for example, the invisble agent will eventually die (or be even assassinated) and disappear from the map....
  33. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Thanks for the suggestions guys but I'm asking for ports not for permanent forts :)

    Thing is that in EBII, we don't use permanent forts because the CAI is obsessed with them, they pointlessly put...
  34. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Wow, that would be really great!
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    Sticky: Re: Fans suggestion thread for future releases

    https://www.twcenter.net/forums/showthread.php?804512-What-do-you-think-is-missing-in-MTW2-Here-we-make-update-plans&p=15985927&viewfull=1#post15985927
  36. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    I totally agree with you.



    Thanks for the reply, it's perfectly understandable :)


    BTW, youneuoy, I have another suggestion but it also looks like hard to implement. Anyway, in EB2 we use...
  37. Sticky: Re: Discussion of plans for the development of the project and the implementation of things already selected for entering the game.

    This! Just imagine if we could add, for example, the whole India without making the other parts of the map smaller. That said, this would be more interesting if we could also break the...
  38. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Indeed, unlocking province limits would be really awesome and the perfect complement of a potential expansion of the unit limit.
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    Sticky: Re: The EBII Recruitment thread

    The new version will come with new texts and descriptions! Unfortunately, several of them have been written by myself, so we need a proofreader to do the dirty work and fix my limited writing. So, do...
  40. Thread: Arevaci Revolts

    by Trarco
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    Re: Arevaci Revolts

    This revolt event will be replaced in the next version by a new event in which you still suffer the youth rebellions but this time, you will "only" lose some unit pools and a few buildings will be...
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