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  1. Replies
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    Re: Is Rome 2 REALLY that bad!?

    Never had that problem. But if it's an issue for you, one word: mods.
  2. Re: haven't played in 10 years.. i just did yesterday!

    I agree with many of your sentiments.

    Rome 2 and Atilla, while they've seen improvements, simply lack some of the immersive gameplay, strategy and overall player investment that earlier games...
  3. Re: Your Favorite Infantry in Medieval II Total War

    Byzantines: Varangian Guard and Dismounted Latinkon. Besides packing a nice AP punch, the Varangians look cool and are relatively hardy troops. The Latinkon are hardy and good fighters as well. ...
  4. Re: HELP - Army Composition/Strategy Against Superior Ranged Units

    Why would Skyrim have worse infantry than the Empire?
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    Re: What's the point of dragoons?

    It is semantics to some degree, since they weren't really referred to as light or medium cavalry, but simply as Dragoons and the commanders knew how to use them appropriately (for the most part). ...
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    Re: What's the point of dragoons?

    Semantics. They were light cavalry compared to the more dedicated cavalry (Lancers, Cuirassiers) of the time. Though they and other light cavalry, like Hussars, were often used for cavalry charges...
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    Re: Darthmod American Indians

    The English and plenty of other European cultures had plenty of experience with long bow. Likewise with many eastern Europeans having experience with the recurve bow. Militaries of the time (1600's...
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    Re: What's the point of dragoons?

    Historically, they were used for a variety of purposes. Though they started off as basically mounted infantry, by the period of the American Revolution and the Napoleonic conflicts, they had in...
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    Re: Darthmod American Indians

    You do need to upgrade your infantry (ring bayonets, Fire by Rank) to make fights with the natives more manageable. Once you get certain technologies researched and you get a certain level of...
  10. Re: How did the American government "lie about Vietnam?"

    Well when President Obama promised to get out of Iraq in 2009 and then in 2014 when he reiterated his commitment to staying out of the brewing strife in Syria and western Iraq, should that be...
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    Re: Most militarily successful nation?

    Old thread, but still active so I'll bite. You're asking an entire subjective question (what are to be considered "impossible odds"). So I'll give a very subjective answer:
    United Kingdom - Given...
  12. Re: How did Wellington win the Battle of Assaye?

    Gunpowder, discipline, good unit drilling and training....this was not the first time that an outnumbered, but well trained and equipped western force defeated a more numerous, but less sophisticated...
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    Re: Questions from a new TATW player

    In regards to a few issues you brought up:

    -Gondor is a fairly hard faction to play, even for experienced TATW players, due to its starting position with enemies on all sides of it. By mid/late...
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    Re: Fighting with a glass hammer

    Haha....nice game reference!

    On the note of my current campaign. It seems I have been able to bust through my current stalemate. I started pumping out more elite infantry units and just...
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    Re: Sindar Elves H/H AI (With screenshots)

    That has less to do with the game's core mechanics and more to do with how this mod is setup. Elves and the good factions (generally speaking) have much better quality infantry and the elves have...
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    Re: Sindar Elves H/H AI (With screenshots)

    Weird. I've rarely encountered those scenarios. The AI will normally charge my HE/SE armies (which consist of 55% archers, 45% infantry). I've never noticed the AI change its tactics when my army...
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    Re: Fighting with a glass hammer

    Thanks for the tips!

    Yeah, I figured I may have too many governors/generals. I don't recall adopting that many (maybe 1 at the most) but there were a lot who wanted to marry into my family, and I...
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    Fighting with a glass hammer

    I'm nearing the end of my HE campaign, which while fun, has not been nearly as satisfying as previous campaigns with Silvan Elves and Rohan. I find myself struggling to maintain more than 2.5 stacks...
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    Re: Fighting Late Game Mordor

    Kiting with the HE works well enough in the early game. But as DrDragun said, by the mid and late game most of the evil factions will have fast units (cav or trolls) that will be capable of chasing...
  20. Re: The Ridiculousness of Bribery, or why I stopped playing TATW

    Alliances in Vanilla TATW are definitely not unbreakable...that's why most of the faction guides advise players to refrain from capturing cities/settlements that adjacent allies are interested in.
    ...
  21. Re: The Ridiculousness of Bribery, or why I stopped playing TATW

    Yeah bribing and elves dying kind of ruins the experience lore-wise for me. The diplomacy system as a whole has issues (no fault of the mod, but rather the game). I have had numerous incidents of...
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    Re: Silvan Elves Campaign - some observations

    I didn't realize that you were fighting that far south already. Yeah, the reinforcement issue can either make or break your campaigns. There are few different ways to crack that nut. From my own...
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    Re: A Few Questions about Archers

    I mean yeah, if you're on top of a really steep hill or keep kiting the enemy or fighting defense on a city, you can wipe out a 3000 orc army with few to no SE casualties...but that's a best case...
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    Re: Silvan Elves Campaign - some observations

    Your SE campaign sounds like it is off to a great start!

    OOTM are usually the 1st faction you have to destroy due to their proximity. Gungabad, Isengard, Mordor, Rhun are all viable for next...
  25. Re: How I turned Dale from a backwater to an Economic Superpower in 100 turns

    SE should be fun...a lot of options on how you proceed strategically...and their units are all pretty good.
  26. Re: How I turned Dale from a backwater to an Economic Superpower in 100 turns

    How did you end up dealing with Rhun's archers and Harad's Mumakill?
  27. Replies
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    Re: Attila, the game the community asked for

    Horde mode is a new feature?

    That's news to me. Last time I checked Rome I: Barbarian Invasions had a form of Horde Mode as well.

    There's no denying that games like Rome 2, Shogun 2 and...
  28. Re: MOS, the ultimate TATW experience.. version 1.7 Bugfix 2 released 04-05-2015

    there is no way to combine them back into one cohesive faction?
  29. Replies
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    Re: Attila, the game the community asked for

    I'm done with this conversation.

    Outside of a few vague references that you have managed to dig up, as well as your own imagination, there is very little to support your claim that female...
  30. Re: MOS, the ultimate TATW experience.. version 1.7 Bugfix 2 released 04-05-2015

    So I'll likely be giving MOS a try here in the near future.

    My one question: does MOS automatically split the Silvan Elves into two different factions (lorien and mirkwood) or does the player...
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    Re: Attila, the game the community asked for

    Go read the historical accounts written by Roman/Greek historians for the ages of antiquity.
    Go read the narratives and accounts written by the Arab scholars and Irish monks who documented the...
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    Re: Attila, the game the community asked for

    In real world history, women rarely, if ever, fought alongside the barbarian tribes as they migrated throughout the Roman Empire. Are there examples you can find where they did? Certainly. Does...
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    Re: Attila, the game the community asked for

    You found 8 or so examples of women fighting in organized (and disorganized warfare) compared to the thousands, perhaps tens of thousands, of examples of warfare that occurred throughout...
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    Re: Attila, the game the community asked for

    I remember the morale being dependent on the situation...there were plenty of times where my knights/cav would plow into the rear or flanks of a low tier infantry unit, causing them to route and...
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    Re: Attila, the game the community asked for

    I'll respond to the more important aspects of this discussion:



    No it doesn't. Rome 2's engine, which is a brand new engine from the Medieval 2 and Rome 1 games, does not have unit collision. ...
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    Re: Attila, the game the community asked for

    Attilla seems like CA's best attempt to date to fix the issues with Rome 2, but its still based on a game engine which is inherently limited....which means there is no real unit collision (which is...
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    Re: Future lord of the rings mod for warhammer

    You do realize that Games Workshop created Warhammer based off of the Lord of the Rings and the rest of Tolkien's works (Silmarilion, Unfinished tales), right? Tolkien and CS Lewis created the...
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    Re: Attila, the game the community asked for

    Rome 1 was very accurate relative to its time and to the field of games it was competing with...as the years go on, everyone gets better at artistically depicting historical settings. After all,...
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    Re: Attila, the game the community asked for

    It seems like the only reason you're involved in this conversation is because you like to use big words (verisimilitude, why not just say realistic or historically accurate) and because you seem...
  40. Re: How I turned Dale from a backwater to an Economic Superpower in 100 turns

    ^ Lol :) You know you should consider doing a let's play or AAR for this forum...you're creative style would be interesting in that kind of format.

    The armor upgrades is a weird issue. Are you...
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