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  1. Replies
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    What's happened? Started a new campaign as Epirus with latest DEI version, and I'm kicking Rome's arse with 3 pikemen and 1 elephant unit. The campaign map is brilliant, but the battles have suddenly...
  2. Re: Duel Mechanic Totally Reveal (Lü Bu vs. Xiahou Dun)

    Wow, I've been wanting a fully separate duel system for a while in Total War games. Totally new, refreshing and much needed.
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    Re: Has anyone witnessed AI use shield castle?

    That gives the player a distinct advantage, which kind of spoils the challenge. It's something they need to correct then.
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    Re: DO NOT BUY THIS GAME

    Swimming in food is pretty easy to achieve too. Take a few farms and before you know it...
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    Re: DO NOT BUY THIS GAME

    I'm finding it too easy. I had to put the battles up to hard. I'm not saying that to sound arrogant, (I'm only an average tactician) I just wish it was more of a challenge. Mind you I've just fought...
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    Has anyone witnessed AI use shield castle?

    I've been playing this game since launch and I have yet to see AI use the siege castle formation. I recently played a battle where my men were raining arrows into their undefended ranks, while my men...
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    Sticky: Re: Crucible of Kings

    This mod sounds very interesting. I like the idea of minor settlements having a small garrison, but I also like CAs idea not to include them. At the moment I think Radious has the best balance only...
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    [Released] Re: [MOD] Minor Town Garrisons

    This is good news. I can see a mod based in medieval England coming along soon. I mean, all those settlements (turn them into castles, etc) would make a great feudal system with endless...
  9. Total potential for a Medieval mod conversion!

    I was looking at the size of the map with so many settlements, and was thinking to myself, what an opportunity to make a campaign mod set in the Middle Ages, like the War of the Roses or something....
  10. Re: Was it historically accurate that Lepidus' legions didn't wear helmets?

    Oh right... strangest bug I've had, because nothing looks out of place except the lack of head ware. I'll have to see if it's only that faction. I played as Antonius not long ago, and everything was...
  11. Was it historically accurate that Lepidus' legions didn't wear helmets?

    Just had my first open battle against Lepidus in the Augustus campaign, and was surprised to see the legions helmetless. Did he believe it improved vision or something, or has it just been done to...
  12. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2f - Updated December 23

    Imprisonment and public executions of your political opponents would be a cool implementation. Don't think there has been anything like this since medieval 1. My guess is it would be something only...
  13. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2f - Updated December 23

    It was the best Roman formations mod for DEI that was causing the problem. Needs an update.
  14. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2f - Updated December 23

    Oh nevermind, I'll try again later
  15. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2f - Updated December 23

    [QUOTE=Falco;15473862]Thanks for the Christmas gift DeI Team!
  16. Replies
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Thanks for getting back. Re-installed DEI and now it works. Not sure what went wrong the first time as I was using both parts of the standalone version. Perhaps my virus software pulled a few files...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Hi I've just downloaded the latest patch 18 version and I'm still getting spectral warriors (missing meshes, textures, etc in Augustus campaign) with getae, Dacia and various others. Is this normal,...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Noticed that some of the Darcian units (the two handed swordsmen I think) have invisible bodies. They're like spectral warriors with just a head and a weapon. Might be a problem with my download, I...
  19. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Will it be possible to capture enemy generals, and bring back the prison, execution, hostage system like in Medieval 1 ?
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    Re: Suicidal generals

    Yes, as I'm progressing through my Epirus campaign (extremely good btw - if Rome 2 had been released like this it would have got 95% approval ratings) I'm starting to find the general cavalry is...
  21. Re: Trump Climate Change: US rebelled against Trump

    Good for Trump. Man made climate change is the biggest fraud ever invented by the globalists. It gives them power over the world's resources, and that is their plan. Agenda 30. Besides, it's the sun...
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    Re: Suicidal generals

    Sorry for late response, haven't checked in for a few days.

    Cpu = amd fx 8350 8 core
    10 gb ram
    nvidia gtx 970

    Other mods I use are DEI True Legions of Rome
    celt flora mod
    dei gladiator...
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    Re: Suicidal generals

    I'm confounded that an AI that can operate multiple units quite well now, can't reign in one bloody unit?

    My son also experiences the same problem in his game. It's a real shame, because it's...
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    Re: Suicidal generals

    Less pronounced? You lot must be playing a different game to me... lol. My crap garrison has just been attacked by 5000 Romans with no chance of me winning, and what does the enemy first do? Charges...
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    Re: Suicidal generals

    Interesting. I normally auto-resolve when my odds are that much in my favour, but I'll check it out and let you know.
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    Re: Suicidal generals

    Not seen this much so far in my campaign, especially in settlement battles, but I'll keep my fingers crossed. Thanks for all the replies.
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    Suicidal generals

    I love this mod, but one thing that drives me mad (I know it's not the fault of the mod btw) is the constant charging of AI general cavalry into spears, or standing about being pelted by arrows. Is...
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    Re: Campaign Map Help

    You have to laugh at CA excuse for not allowing mapping tools. Subtle at best, outright lying at worst. I used to be a member of MERP, leader at one time. We were in the process of bringing out...
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    Re: WOW NEW LOTR MODq

    Unit packs aren't really that much fun without the whole LOTR spectrum imo
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    Re: Compatability with Europa Perdita

    Doesn't for me
  31. Re: [Breaking] Rise of Mordor: Release Date Hints and Speculations!

    "When the sun is gone an the moon is dead..."

    Oh no, it's a Nibiru doomsday release!
  32. Replies
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    Re: Would you call TW Warhammer a step forward?

    It's ok but I just can't get into it. I quit after 30 minutes every time I play. Personally I think it's more for the Warhammer fans than TW fans. Also I find the units boring. There are no special...
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    Enormous credit to you guys

    This mod is so brilliant I'm playing it still instead of Warhammer TW. Says it all really. If Rome 2 had been released like this it would have been an enormous success.
  34. Re: Is there a mod that improves muliplayer game objectives and victory conditions?

    116 views and 0 reply. I guess not then? lol
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    Re: Official complaint thread for Total War : Attila

    Why on Earth is there no button to toggle arrow towers on and off? I'm sick of them firing into my own men.
  36. Is there a mod that improves muliplayer game objectives and victory conditions?

    I was in the middle of a brilliant head to head campaign with my son in A of C, he was rank 3 and I was rank 4 and suddenly in 795 AD it said I'd won, ending the whole campaign very prematurely. The...
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    Re: Delayed release ?

    I don't think 3 weeks will make much difference to the game personally.
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    Re: Delayed release ?

    It first incorporated the building chain system based on resources and research development, and the new diplomacy panel, rather than a diplomat action, and of course naval battles like you said. ...
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    Sticky: Re: No more collapsing tower when captured.

    A better question might be is there anyway to stop towers firing indiscriminately. I'm sick of them firing on my own troops when engaged with the enemy.
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    Re: "Pope Ancillary" bug?

    Hi have you received a save yet? I could offer you mine but it's not vanilla.
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