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    Re: what does this mean?

    thanks Irishron, i thought it was over but it is not lol,sometimes when i want too recruit a unit our retrain a unit the games goes too desktop and ctd,maybe it is because i changed manny things in...
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    Re: what does this mean?

    this was not a end turn,but middle in a turn of mine campaign,had this two times by clicking maybe too much on pictures?just put me back on desktop screen.
    maybe it was becausce some of mine...
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    what does this mean?

    got a error report like this,but don't know what it means:hmm:


    01:14:34.870 [system.io] [info] exists: missing...
  4. Sticky: Re: >>> Download links for ferrum aeternum 0.80

    thanks,this mod had too little people(the most of the work has done by the modders of first versions, too remove all the bugs,but the mod is payable,only little things can ctd ,but you can always...
  5. Re: NEW VERSION 15 JULY 2014!!STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    thank you Ataegina
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    Sticky: Re: Titanium - Unit Preview

    Paleologos don't forget one of your first units you make,your heavy frankish mercenary knights,i just find them in another thread and i think they are the best work you ever did,got some pictures of...
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    [Tutorial] Re: Sapping on the Campaign map

    and Trait IrishSapper = 1;maybe you can make a trait that only the human player can get,so only the human player can sap?don't know if that is posible,our use and not IsFactionAIControlled,maybe this...
  8. Re: "Shaoding:The Road to Luoyang 0.8" is here!!! (Not official Post of the Mod Team)

    the in battle sometimes can not move,control your troups are a part of the battle ai from germanicus,really bad battle ai,it make it a little bit harder and more realistic as you can as a general...
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    Sticky: Re: SSHIP - Bugs Reports & Technical Help

    this looks like a cool trait like in rome babarian invasion when a general can be a pagan our a christen,in this great submod if your factionleader got the muslim trait can he still go on crusade?if...
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    Sticky: Re: Titanium - Unit Preview

    nobody is using a usb stick too save his work? anyway it's hard too lose all those great units,wish you the best for this mod :thumbsup2
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    Sticky: Re: Titanium - Unit Preview

    the man with the black hair and cape looks like one of the movie,don't remember the name of it:hmm:,great looking unit!
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    Re: Request for Permission

    your units are one of the best maded in medieval total war II modding,thanks for making them
  13. Re: NEW VERSION 2 JULY 2014!!STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    new version last one,gave rajputs their own culture and some other things,fixing cdt's if their our any reported,have a good day,look at page 1
  14. Re: NEW VERSION 2 JULY 2014!!STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    new version on page 1
  15. Re: *Jerusalem Rising* - A Submod for BC 2.3.2

    great unit,great weapons a lot of variation
  16. Sticky: Re: >>> Download links for ferrum aeternum 0.80

    have new site too download FA version 0.80 here are downloadlinks;http://www.mijnbestand.nl/Bestand-F7YSOIKGVUUS.rar winrar part 1 http://www.mijnbestand.nl/Bestand-GLHSPJVYSSQU.rar winrar part 2
    ...
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    Sticky: Re: Titanium - Unit Preview

    great work ,and very differend then your work before,you getting better and better,i would be afraid of these guys if i was facing them on the battlefield, i would flee lol
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    [Resource] Re: Resource Works by Paleologos

    ok, thanks sorry for not reading the discription,the red suites the english well and their schields look great,thanks again,putted the highland archers in but change the green too a blue colour for...
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    [Resource] Re: Resource Works by Paleologos

    Paleologos i have downloaded the frankish knights but it seems the english textures for them are not in it,am i looking wrong?
    if so wich texture is for the english?

    thanks for great work
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    [Resource] Re: Resource Works by Paleologos

    thanks they look great will install them in mine game :thumbsup2

    edit;i would rep you but i can not
  21. Re: Real Kypchak Project(HELP NEEDED.İ NEED THE GUY WHO CAN RİG MY UNİTS)

    great work, and funny face on last model of post #18 lol
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    Sticky: Re: SSHIP - Bugs Reports & Technical Help

    about the other crusader armies not helping you when you attack a crusader target is a little bit normal if you are not allied with them and i think in history it happend a lot when france crusader...
  23. Sticky: Re: ReallyBadAI Battle System v5.7 Released!

    finally i have manage too make this great battle ai work in mine private mod and i must say thank you for all the hard work you put in this one,mine battles will never be the same again,every victory...
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    Sticky: Re: SSHIP - Bugs Reports & Technical Help

    am not sure but i think the zenegid's general respawned in wallachia is a wrong spawn cordinates for script;--- No Heir Reinforcement,maybe faction zenegid was before a different faction and now...
  25. Re: Beta released! link in opening post~ "SakTi RaJaPuTa" the Rajputs (plenty of screenshots and videos too~)

    great gonna download and try it.
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    Re: declare_war

    strange i thought that after all these years playing this game,there was something wrong in the mod diplomacy,lol did not know it was not possible,thanks for the information,yes maybe i schould...
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    declare_war

    in mine campaign i can not go with mine diplomat and declare war too a neutral faction,is this normal?
    how can i make the diplomat too go too a faction and declare war with them ,what text do i...
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    Re: Skyrim: Total War [WIP]

    very nice,but look out for copyrights lol as its look almost like the original,great making!
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    Re: Constant CTD, help?

    thanks for this information,it was not so difficult as i thought it was, i took a better look at it and fixed this faction select ctd,at least in mine private mod,many thanks for this one!
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    Re: Constant CTD, help?

    thanks but even from this little information mine head begins too turn lol,i only click one time too select faction and don't get ctd lol.
  31. Re: Is there a way to delete/kill/remove a whole army stack?

    just a silly question,but can you spawn a captain of your own faction and let him attack the enemy captain so the ship will sink?
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    [Resource] Re: Resource Works by Paleologos

    where such a weapon ever been used,darts?there looks some wisdom in this as with the darts you can better hit the target,and with the famoes scots i forgot sean connery completed,he is one of mine...
  33. Re: [Submod]Jizya, Kafirs & Dhimmis; v2Released

    don't know if this is known but in the ancillaries file there seems too be a minor text fault ;

    Ancillary bannerofislam Type religious
    Transferable 1
    Image bannerislam.tga...
  34. Re: preview thread for "SakTi RaJaPuTa" the Rajputs (plenty of screenshots and videos too~)

    am not sure about hindu belief but do they not always start a new life in this world,when they die?some rajput being surely there when the kamasutra was in it's beginning and enjoyed the pleasures...
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    [Resource] Re: Resource Works by Paleologos

    if they do syrtaki and there kilt is coming up then the girls are gonna run if not they gonna get crazy about them,but they looking good:thumbsup2,am sure there was a black haired man in scotland...
  36. Re: preview thread for "SakTi RaJaPuTa" the Rajputs (plenty of screenshots and videos too~)

    lol i see images of kamasutra!
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    [Resource] Re: Resource Works by Paleologos

    i always like new faces as they make the unit unic as they are not more clones of other units with same faces,great work.
  38. Re: portraits for fun, new once march 2014

    some new young and old only for fun;
  39. Re: can you make generals ride elephants and how would you do this?

    look at broken crecent mod, they have general bodyguards ride elephants, and offcourse everything gigantus has said was correct:)
  40. Sticky: Re: State of the Mod Address, Fall 2013: We're Almost There

    julius ceasar will come back from the gods too play this mod!
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