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  1. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 2.4 - (updated 9.12.2017)

    Brilliant mate - 2.4 wow
    You adapted it quick mate :) my internet has been a pain again lol but i just messaged you on steam and tests are satisfactory :)
    well done :)
  2. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.6 - updated 21.10.17

    Thank you :)))))
    2009 wow seems long ago - AUM/UPC franchise has lasted nearly as long as Total War games lol
    5 games later and still the need for AUM/UPC :D awesome, used and appreciated by so...
  3. [Released] Re: Additional Units Mod - Empire (AUM-EMP) 3.6 - updated 21.10.17

    Hi all - yes great work to Swiss and contributors - AUM mods have been going for so many years, and hopefully many more. I have been playing since release and i am always excited upon a new update,...
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    Sticky: Re: 2014 Modding Awards - Winners Announced

    WOW and WOW - a big heartfelt congratulations to all modders - well done to all.
    Although we all have competitions, it is all the hard work for these gracious mods that one cannot simply pick one...
  5. Wow what a personal interview with "Swiss", he is...

    Wow what a personal interview with "Swiss", he is an amazing guy and also mentioning "Dramabelli" and "Radious" for his help but mentioning Me "Plissken3"...
  6. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.3 - (Updated 26.2.2016)

    AUM is looking fantastic :) keep up the great work Pascal & Marco + team brilliant
    The desert factions really needed Large Onager :) :D

    Also Pascal mate did you know that you have a monster of a...
  7. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.2 - (Updated 29.12.2015)

    Hi mate - no problem - i expressed that you worked hard on these fine warriors - but as i said "Berserkers" or "Warriors" is fine, as i hoped with you mate, "warriors" does sound better and either...
  8. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.2 - (Updated 29.12.2015)

    Hi all - sorry for my disappearing act lol - (Real Life Sucks) :( - AUM is doing great and yes Berserkers are Nordic but we were excited about this unit and Swiss has worked hard on it - so i am half...
  9. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)

    Well done mates - Langobards wow and "Caledonian Boghadair de Beinn" epic :D :clap:

    I haven't been playing much of Attila lately due to real life issues and testing AOR mod which is awesome :)
  10. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.9 - (updated 13.7.2015)

    WOW 1.9 brilliant :)
  11. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.8 - (updated 26.6.2015)

    Great work my friend :D wow,
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    Re: Video maker wanted

    No problem Marco - thanks to Y2Day for helping us to find a video manipulator :), and to push the "Red Button" is to me a sign for help lol :)
    Just glad I could help :)

    So i am begging for...
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    Re: Video maker wanted

    Thank you my kind sir - it would be very much appreciated :) i thank you kindly for your help :)
    oh yeah under your sig it says "TWC STORE NOW OPEN!" I looked at the store a few days ago - and i was...
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    Video maker wanted

    Hi all - We have created some epic units for "Total War Attila"...
  15. Re: ((( Naxzul666's gallery ))) Update Movies [02.03.2015]

    These videos are so epic - you sir are a master of video manipulation :) - I thought i posted here before but can't remember :D by the way mate sent you a PM
  16. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.7 - (updated 1.6.2015)

    Yes thanks to Drama's work on texture of the "Sassanid Zhayedan Red Immortal Lancers" they ARE one of the finest - beautiful :D
  17. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.7 - (updated 1.6.2015)

    Big Congrats to you Swiss - EXCELLENT as per usual :D 1.7 :) Glad that you now have this epic mod on steam for attila :)

    @Delicate Strawberry - Thank you very much fellow clansman :D

    yes the...
  18. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.6 - (updated 28.4.2015)

    1.6 excellent mate :) and to everyone prepare to be amazed at Swiss (Pascal's)"Pictish Berserkers of Fionn" unit - awesome unit (one of my Favourites) and he has used custom faces and skins with epic...
  19. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.5 - (updated 5.4.2015)

    Hi all AUM Attila players - Just to let people know that Pascal (Swiss Halberdier) and Marco (DramaBelli) are working very hard to bring the very best experience to all - so please be patient and...
  20. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.5 - (updated 3.4.2015)

    YAY 1.5 released - thank you & Marco :) Fantastic units as usual all that work is appreciated - Thank you :) :)
  21. Re: Additional Units Mod - Attila (AUM-ATT) 1.4 - (updated 26.3.2015)

    AUM 1.4 way to go mate :) yay and a lot more to come :)
  22. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.4 - (updated 26.3.2015)

    :):thumbsup2
  23. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.4 - (updated 26.3.2015)

    Hi Pascal - tested latest units - working fine and I must say what FANTASTIC units you have done - I am very proud to work with you/Marco as you are always making "Total War" games better for us all...
  24. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.3 - (updated 13.3.2015)

    Aye mate cheers a lot for your comments and REP+ i'll be sure to give back REP when I can - you're the one thats doing a fantastic job, making excellent mods for "Attila" which is now playable due to...
  25. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.3 - (updated 13.3.2015)

    Congrats and thank you Pascal on yet another updated release of this fantastic mod mate, I have always used your AUM mods and always will - "Attila" will never be the same again keep 'em coming mate...
  26. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Sometimes I feel this but the screenshots still look awesome, it is mainly edited for advertising purposes that's all :cool: but the units always look good so i usually look at them in custom battle...
  27. Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.0 - (Released 20.2.2015)

    Way to go Swiss - the sudden rush of mods coming for Attila is like the calm before the storm, Yes, I CAN feel the thundering of horses rushing to battle - soon they will be upon us like the scourge...
  28. Re: [MOD] Additional Units Mod - Attila (AUM-ATT) 1.0 - (released 20.2.2015)

    To push the button means to send us back to the very first of man - are you sure 3 2 1 bang - damn these fine modders are still making mods while the rest of humanity is without power and pushed back...
  29. Re: [MOD] Additional Units Mod - Attila (AUM-ATT) 1.0 - (released 20.2.2015)

    My dear friend Swiss - as DramaBelli put it "So it Begins" too true, AUM mods has begun again for Attila and first but not least a custom unit - so this is the start of some great mods from...
  30. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 2.0 - (Updated 13.2.2015)

    Hi mate "2053: The Great Escape" some countries have different titles for the same movie i'ts weird isn't it :) - yes back on track, the level of detail on the armour is fantastic DramaBelli - I want...
  31. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 2.0 - (Updated 13.2.2015)

    Hi DramaBelli - please keep everything you do mate as they are awesome creations which now grace my battlefields :)

    It is funny snake = jena (never knew that) & not an expert mate I just find the...
  32. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.9 - (Updated 7.2.2015)

    Thank you for the video link - Snake Plissken is one of my childhood heroes so to speak - totally awesome - thank you Dramabelli
    Even though Snake accomplished his mission the government would still...
  33. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.9 - (Updated 7.2.2015)

    I understand you too mate, it is real life that we as a people stand out - funny and kind is to be the best of two worlds at the same time, so I completely understand you - we as humans are a very...
  34. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.9 - (Updated 7.2.2015)

    Ha thanks Dramabelli you do know how to be kind and funny at the same time dude - yes it is not a big deal - but it's just the way I am mate, my brain makes it a big deal LOL, if I'm doing anything...
  35. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.9 - (Updated 7.2.2015)

    Actually it is also my fault - I tested units for swiss, then forgot to mention if this was an error or intended - I only just remembered :doh: (what an idiot) so again sorry swiss
  36. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.8 - (Updated 18.1.2015)

    THANK YOU Swiss I am glad that you are recovering and feeling well enough to be modding & back on TWC (a lot of people have missed you - me included) I look forward to all you can produce on TWC - I...
  37. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.8 - (Updated 18.1.2015)

    Thanks for update - since new update I can now play custom battles without crash - very strange:hmm:

    Thanks again mate!
  38. Thread: User Presets

    by plissken3
    Replies
    240
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    213,521

    Sticky: Re: User Presets

    Hi Bruce7 - Your preset is much better than mine - so i'll just stick with yours :tongue: - cheers for the new preset - just lowered the blur - AWESOME Thank You :thumbsup2
    and a HUGE thanks to...
  39. Thread: User Presets

    by plissken3
    Replies
    240
    Views
    213,521

    Sticky: Re: User Presets

    Just thought I would add my own version - as I turned the blur down a bit and just tweaked things for my own taste-thought I would share :)
    ...
  40. Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.8 - (Updated 16.9.2014)

    Thanks for getting back to me :thumbsup2 - so any unit pack can cause this unit limit crash, to my knowledge all previous TW games are the same, always a limit, i mean there is nothing wrong with...
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