Search:

Type: Posts; User: Yarev; Keyword(s):

Page 1 of 3 1 2 3

Search: Search took 0.12 seconds.

  1. Replies
    4
    Views
    1,789

    Game seems too easy

    This mod is great but seems too easy no matter what faction I play (hard/hard), anyone knows if there are submods or options to increase the challenge?
  2. Replies
    11
    Views
    8,545

    Re: Pictish Kingdoms and Mercenaries Army Preview

    It's great to hear about tech tree and pops mechanic, really looking forward to play it
  3. Replies
    10
    Views
    8,134

    Re: Sea Kings and Welsh Kingdoms Army Preview

    Good job, units look fantastic

    I would love to hear what will be implemented in campaign in terms of new features like population

    Pretty please :yes:
  4. Re: Shieldwall : Great Kingdoms released | Public Discord

    thanks, just so you know your mod is going/have to be great.

    I will not take a NO for an answer
  5. Re: Shieldwall : Great Kingdoms released | Public Discord

    Can you share some light on the upcoming releases of your chunks
  6. Replies
    56
    Views
    35,924

    Sticky: Re: Shieldwall - General Information and Goals

    it is going to be awsome mod
  7. Replies
    15
    Views
    6,003

    Sticky: Re: [Feedback] Questions, Critiques and Requests

    Hi

    Are you planning to update this mod or you're done with it for good?
  8. Replies
    30
    Views
    4,812

    Re: CA Interview with the DeI team

    Interesting interview, I think CA is impressed that you managed to improve so much and implement so many new features which would normally trigger a job offer but CA must feel kind of embarrassed...
  9. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul and New Traits System

    Not sure if it's a bug but my Dignitary (whilst deployed ) does not give me all the tax income he is suppossed to, what I mean is his traits and skills include A weathy +2% tax, B cicumspect +3%tax,...
  10. Replies
    7
    Views
    2,592

    Re: Whats next for the DEI team?

    I feel sorry for you, instead of polishing you have to just keep updating it but I really doubt there is going to be another DLC for R2, IMO the well is dry already, they'll focus on 3K and hopefully...
  11. Replies
    7
    Views
    2,592

    Whats next for the DEI team?

    I'm just curious what are you going to focus on next. Is it TOB or still Rome2 or maybe (silly)Warcraft? Can you go into specifics?
    If you guys are on holidays and just relaxing by the beach with a...
  12. Thread: New beta from CA

    by Yarev
    Replies
    94
    Views
    14,243

    Re: New beta from CA

    Well said. A two months after release of TOB and only 5% of players owning the game actually play that game - it's more than a mess :no:

    (for me it was the only TW title that I uninstalled after...
  13. Replies
    313
    Views
    192,241

    Sticky: Re: 1.0.2c Non-Steam download links (updated July 3)

    I've noticed it has been updated on July 3, where can I find update notes (whats been changed/fixed) ?
  14. Replies
    1,542
    Views
    270,958

    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Just downloaded the new update and the bug regarding raising armies is gone, so all well on the western front
  15. Replies
    1,542
    Views
    270,958

    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Yeah its weird (I used to play carthage before with no problems) when i press raise army nothing happens even if i pick a different general, I even tried to raise in a different city=same, see for...
  16. Replies
    1,542
    Views
    270,958

    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Playing as Carthage it is not possible to raise an army from the beginning of the campaign, quite game breaking as you would imagine, I can raise a fleet though (btw I know there are army caps but...
  17. Replies
    8
    Views
    1,769

    Re: Which faction presents the most challenge?

    The reason I play on normal/normal because I thought its going to mess up the stats or whatever, but if you (the modder) say so I will try today, thanks
  18. Replies
    8
    Views
    1,769

    Which faction presents the most challenge?

    Recently I played as Carthage but after dealing with food shotages and PO it felt too easy, just steamrolling, so I tried Pergamon. It starts with only 1 city so I thought it's deffinetly going to be...
  19. Replies
    313
    Views
    192,241

    Sticky: Re: 1.02 Non-Steam download links (updated June 24)

    thanks
  20. Replies
    313
    Views
    192,241

    Sticky: Re: 1.02 Non-Steam download links (updated June 24)

    thanks Texoman could you provide a link for pack2(mediafire or drive.google) as i cant download it from the link provided https://mega.nz/#!KSJGiY5D!WessbJ58i...uf7Jy_FT6mNl5g (4GB rar file)
    ...
  21. Replies
    6,388
    Views
    1,009,784

    Sticky: Re: [Tech] 1.2 Bug Reports

    I know that recruiting/replenishing was tied to Region and not Province, its because of every region has its own population, but what I'm refering is the growth bar that indicates the next pop...
  22. Replies
    6,388
    Views
    1,009,784

    Sticky: Re: [Tech] 1.2 Bug Reports

    Growth bar (population) sometimes disapear
  23. Replies
    276
    Views
    59,712

    Sticky: Re: [Feedback] Suggestions & Improvements thread

    - LESS garrison units in low tier town center and more once its upgraded

    - more aggressive CAI (taking settlements)

    - high tier units not available at the start
  24. Replies
    9
    Views
    2,484

    Re: Much more aggressive AI

    Thats actually a good idea as I always think that after investing in a fleet I'll be sailing on my own.
  25. Replies
    9
    Views
    2,484

    Re: Much more aggressive AI

    Does this AI vs AI cities being conquered apply only to coastal cities? As the fleet/army can attack a city by disembarking within the walls, other than that a siege escalation creates breaches that...
  26. Replies
    9
    Views
    2,484

    Re: Much more aggressive AI

    Thats true, the Campaign AI is so passive they dont take settlements after besieging they just leave (maybe the problem lies with the small settlements having walls? the AI might not know to build...
  27. Replies
    18
    Views
    2,491

    Re: Far better game now

    In my opinion the main problem is with the bonuses (trade and slaves). Especially slaves and i'm not talking about public order but rather how much they can contribute to the tax level. Recently my...
  28. Replies
    1,542
    Views
    270,958

    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    I think the slaves need to be toned down quite a lot as sometimes my slaves go from zero to 110% which makes a lot of money for me but too easy . It's just not right to get such a money boost
  29. Replies
    18
    Views
    2,491

    Re: Far better game now

    Can anyone tell me how to deal with native discontent as I'm always in the red no metter what. After abandoning my Carthage campaign due to ... native discontent and food shortages I decided to wait...
  30. Replies
    4
    Views
    1,919

    Re: STATE INFLUENCE???

    I think its your cultural influence but not 100% sure
  31. Replies
    0
    Views
    367

    Multiplayer rome vs catrhage anyone?

    Looking for a player to play rome vs carthage 6th of june (from 8am oclock BST)
  32. Replies
    1,542
    Views
    270,958

    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    The AI is very passive even when at war they do not attack me
  33. Replies
    69
    Views
    20,105

    Sticky: Re: [Preview] Update 1.01h

    so how do I download the 1.01h update?
  34. Replies
    15
    Views
    6,003

    Sticky: Re: [Feedback] Questions, Critiques and Requests

    Are you planning on reducing the strenght of West Seax (less vassals at the start) as they are too strong?

    Ohh and by the way so happy that guys behind DEI (best mod ever) are going to mod TOB....
  35. Replies
    7,555
    Views
    1,200,906

    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    My marines while disembarked get redicoulus drop in their stats, I understamd a sort of land sicknes but they are actually worst then citizens (cannon fodder),
  36. Replies
    39
    Views
    5,446

    Re: What's next for a DEI team?

    How come when CA promises something its mostly :wub: but when these guys (DEI team) promise they going to do this or that they always deliver, thats the difference between big corporation and...
  37. Replies
    39
    Views
    5,446

    Re: What's next for a DEI team?

    That is good to hear, I wouldnt mind Carthage being a little bit more chalanging, as it is right now it's one of the easiest factions, maybe if client states like Numidia rebel against Carthage? Well...
  38. Replies
    39
    Views
    5,446

    What's next for a DEI team?

    I'm huge fan of the DEI (best mod ever), I mean are you guys planning on adding new features and stuff or just polishing and balancing?
  39. Replies
    27
    Views
    13,028

    Re: What's your perfect campaign difficulty/settings?

    Just a question how do you make 41 unit armies?
  40. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2d Power & Politics - Updated November 30

    I played a new campaign with new update (30nov) and I've noticed that hoplite units whilst in phalanx formation get their defence lowered. I know the attack should decrease when in phalanx f. but...
Results 1 to 40 of 82
Page 1 of 3 1 2 3