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  1. Replies
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    Re: ----- Pictures & Videos -----

    Wow, it is perfect cinematics ndm659! Although you are stuck in Totalwar Engine, you made it almost identical to movie, great job!
    BTW, Greetings from Eskişehir
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    Sticky: Re: [ANATOLIAN PRINCIPALITIES] Last Preview

    S.A to Mod development team,
    Is it possible to update the Mod pictures?
    When I was using twcenter last time, it was years ago and this mod wasn't published, now I want to try this mod, however I...
  3. Re: This was probably asked But why not do this? if the Modding the Campaign map is a big deal?

    +1


    Now everybody agree that we have an unplayable RoM project without a campaign, almost nobody will play it with features of "Custom Battle" only. So Deedlit's idea looks like the only good...
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    Re: [Discussion] Suggestions / Ideas

    I fear brainstorming in front of you and few other guys, sorry Alkar, no offence. I didn't write to discuss on this, but I would be stressed if I would skip sharing this thought. You are not a nice...
  5. Thread: DOL AMROTH

    by Farwest
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    Re: DOL AMROTH

    We are comparing the unit variety and all these with TATW, but TATW also had seen versions of 1.0, 2.0, now it is 3.2
    TATW wasn't in perfect level like in today's condition. Many units and features...
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    Re: [Discussion] Suggestions / Ideas

    More about why additional 4 factions and about Lindon, (please do not mind my double post here)

    To make the game playable and enjoyable, as a principle enemy factions always need to reside next...
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    Re: [Discussion] Suggestions / Ideas

    Thanksfully because this is Attila engine, I am very happy that there won't be those silly "Rebels" distributed over the campaign map :) That's why in every settlement, some different factions need...
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    Re: [Discussion] Suggestions / Ideas

    Regarding dwarves, I always had thought that Orocarni could be Evil, at least Neutral to an extent in the Middle Earth. Because there are Wicked Dwarves who settle in the Far East (probably Red...
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    Re: [FAQ] General questions

    The faction icon of Dale looks like Eye of Sauron :D Is there any way to change it to something better? It can be confusing in the game I think :)
  10. Thread: DOL AMROTH

    by Farwest
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    Re: DOL AMROTH

    +1 :thumbsup2 I agree, no need for a seperate faction.
    Only some specific cavalry and infantry can be recruited from Dol Amroth to represent its autonomy with its own coat of arms and armor...
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    Re: [FAQ] General questions

    I really loved Restoring Hope quest, it fits to elven campaign really well and is very meaningful :thumbsup2
  12. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    Exactly, everything here are interpretations including Imladris' and Dunedain's case too. You can make everything faction based, mercenary/levy based or both or none. It is team's decision. But as...
  13. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Yes, we were discussing on the above about command structure of some black numenoreans put into place by Sauron, at least the example of Mouth of Sauron and Ringwraiths (those who were followers of...
  14. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    Agreed.
    So let me give you some examples about possibility of units belonging to one faction being used by another, these are indeed precedents:
    -Grey Company of Elladan/Elrohir and Halbarad as a...
  15. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    You had said:

    Collaboration is not limited to Elladan/Elrohir's cases.

    Yes I agree on what Attila brings about War Coordination targets (I never had seen its use in my gameplays although),...
  16. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    That's your opinion without depending to Tolkien lore (and what I gave example from it too).
  17. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    I don't sell myself as a Tolkien expert. Can't I forget the detail about Haldir and other elves about Helm's Deep? So this removes all the lore I mentioned from Tolkien previously, piece by piece...
  18. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    Sorry, I just saw second page,



    @adun12345 Yes I would love to see Umbar as Mercenary Faction too, hiring mercenaries cheaper and relying on mercenaries rather than depending on its own units....
  19. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Please, no need for word games (you say "they don't serve, because orcs are happy to be controlled by them" that means serving. It can be happily or forcibly). So we are talking, orcs are serving to...
  20. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Yes, thanks for the info (we all know that). So, any additional input?

    We are talking about whether Orcs can be servants to men or not (as mercenaries only and according to how evil or dark men...
  21. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    We are (I am) talking about lore and physics, instead of metaphysics and still we are discussing :) I can't imagine what we would be discussing if we enter to metaphysics :D
  22. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Orcs serve to Black Numenoreans in Cirith Ungol, Barad Dur and probably in times of Witch King of Angmar too. Most of Sauron's inner circle consists of them. Ringwraiths were just leaders and most...
  23. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    That doesn't answer anything.


    Yes, but still you didn't answer how Sauron or Saruman were capable of collecting such vast armies and legions without the aid of ring?

    What I say is, if...
  24. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Dude, we know "men" can be very evil, evil, up to angelic from our own world too? How can we limit the possibility how evil a human faction can decide to become in gameplay he decides to take path? ...
  25. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    I think everybody is putting so much power to the One Ring. We all saw in the books and movies that, Sauron and Saruman collected their such vast armies without the aid of ring. And nobody knows how...
  26. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    Thank you VxBoredxV, you are very kind. I also enjoy to do mainly database stuff. When you make modding somewhere and need a second hand, let me know, I can give you additional help and learn from...
  27. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Alkar do or implement whatever you want mate. We just gave some ideas based on lore and logic for ME universe. We are (at least I on my behalf) thinking different about how men can recruit trolls...
  28. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    There is nothing offending here, we are all talking about aspects of the mod by different perspectives with different motives, that's all.

    And this is not my mod, if I would have necessary skills...
  29. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Yes, it seems definitely I misunderstood that, thanks for correction.



    I agree on these completely +1
    Great summary indeed :thumbsup2
  30. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    It seems very nice things are written today, I loved the things I read!



    dfool06, I completely agree with what you said here. Also about how Saruman created a perfect loyal ork breed...
  31. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    I don't agree. Ring has power indeed, but its power, capabilities and its limits are not described clearly in the books or in anywhere.

    Secondly, Sauron already fills his armies with trolls...
  32. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    I am talking both lore-wise, also giving portrayals from movie (which you take many concepts from there naturally too) and I regularly mentioned from where I give the example.

    So it seems we...
  33. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Yes, we are talking about that ability (to break alliance with Sauron) when you get incredibly powerful of course, during mid-late game.

    My question is, what happens after that point? Simply,...
  34. Thread: Mercenaries

    by Farwest
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    Re: Mercenaries

    I don't mean "if Gondor conquers Rohan, Rohan troops should be available to Gondor" No, of course not! If that ever happens, then not Rohan troops, but some troops that look like Rohan units without...
  35. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Trolls are looking for "more meat" according to what Tolkien says. If orcs can offer more meat for a raid, why not Trolls join to a band of Orcs? Ork bosses should have attract such creatures that...
  36. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    Dude, sorry I think you didn't understand me or there is some misunderstanding. I know all what you are talking about, no need to lecture me as I am a person who read Tolkien's most of the books too....
  37. Re: We need your help in collecting data about the ents, spiders and wolves crashes! please read the first post of this thread before replying

    Thanks!
  38. Thread: TROLLS

    by Farwest
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    32,773

    Re: TROLLS

    I think Harad or even Rhun can train and control them because they too, are inherently evil. We didn't read them in books because they were at the sides of Mordor but not at primary position to lead...
  39. Thread: Mercenaries

    by Farwest
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    6,712

    Re: Mercenaries

    Harad didn't conquer Gondor in history of Middle Earth, but the player of Harad will conquer Gondor surely, so are we planning to restrict Harad to not recruit any Troll mercenaries near Mordor? or...
  40. Thread: TROLLS

    by Farwest
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    Re: TROLLS

    I really don't understand why there is argument against troll recruitment of most evil factions. Saruman is an Istari and Istaris or Maias (Sauron is a Maia) are very wise individuals. For Saruman's...
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