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  1. Thread: towers

    by DeValiere
    Replies
    4
    Views
    636

    Re: towers

    I had a palm slap on the forehead moment after watching LegenOfTotalWar's WRW campaign - the fire mechanic means once you start a fire near a tower it will burn baby burn - if you do it right. Has...
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    86
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    13,748

    Re: Ridiculous Steam Reviews

    Enjoyment of a game is purely subjective. Reviews therefore are the same. I think it is quite valid that DLC play a part in a review for the pricing alone - it is an additional cost over the base...
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    294,782

    Re: New game announced - Total War: WARHAMMER

    Firstly, glad to see TWC hasn't imploded at the news of TW Warhammer. Thought I might have found a smouldering shell of a forum post-announcement. :shifty:

    I have no experience with Warhammer, but...
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    8,231

    Re: This is Total War: Western Roman Empire

    Brilliant as always. Master Class is now in session.
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    93,686

    Re: 15 Years of Total War & Rezzed

    Hmmm....

    I'm pretty sure that at the ripe old age of 43, I'm probably stuck somewhere on the old fart side of things when it comes to gaming (and from what I can tell, as you get older farts...
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    469
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    93,686

    Re: 15 Years of Total War & Rezzed

    The video game business is a grimly competitive, ruthless and extremely profitable environment to work within - and to last 15 years is a great achievement, so congratulations to CA for that. I've...
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    Poll: Re: Your impressions

    Played for a few hours so far (Prologue) and enjoying for the most part. Am a bit old-school in that I'd LOVE to be the master of my own destiny regarding garrison forces in towns - that hasn't...
  8. Replies
    26
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    7,806

    Re: Still the best Total War game ever

    Ah well now... a quick glance at my Steam Library indicates 1128 hrs on ETW and 1482 hrs on STW2... I was going to say that ETW is my favourite also, but I must confess that STW2 is a damn good game...
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    1,434

    Re: Please help me not be a shameful failure!

    Hmmm... Agree that you should not start out with a short campaign. Not only are there time restrictions, but the level at which you draw the ire of the Shogunate is reached must faster, thus bringing...
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    582

    Re: Very long build times

    Agreed. Agent actions it is. You should be getting some pop ups at beginning of each turn reporting Arson, or similar (assault garrison etc). You should indeed cancel the build - but of course the...
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    4,590

    Re: Has Rome II improved after patches?

    Yes, it's better (no more wayward galleys travelling the battlefield) but... still a ways to go. Some of the issues that many are unhappy with are of course not bugs but gameplay / design issues that...
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    4,675

    Re: CA TW "Future" buying poll

    Hmmm... I think I'd still buy the next TW game. When I look at the hours I've logged since Empire... it makes my head hurt a bit. Gawd knows the hours I put in on the earlier games. I'm a TW junkie...
  13. Re: Cavalry are totally ineffective at killing routing troops

    Yeah, the mechanic is broken in Rome 2, although I feel as if I had better luck in ETW and Shogun 2 (even though with the Warscape engine). Not least of all due to routing units showing up on the...
  14. Thread: Roman Navy

    by DeValiere
    Replies
    15
    Views
    2,768

    Re: Roman Navy

    Yeah, I just zeroed the values to get the ships unlocked - that column is for limiting units - such as the Spartan Hoplites / Pikemen etc. The ship types that were restricted didn't seem to clash...
  15. Thread: Roman Navy

    by DeValiere
    Replies
    15
    Views
    2,768

    Re: Roman Navy

    OK, I've done a little mod for this and it is working so far for lvl 3 dock (will allow unlocked Veteran Legionaries):
    ...
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    1,717

    Fix for Roman Navy Recruitment

    Here is a quick and dirty fix for the Roman Navy recruitment limit problem. Not the best at doing this sort of thing so happy to get feedback if it's not right. Calling it Beta as have not tested yet...
  17. Thread: Roman Navy

    by DeValiere
    Replies
    15
    Views
    2,768

    Re: Roman Navy

    I think it MIGHT have something to do with unit limits somehwere in the tables - haven't felt the need to mod a TW game since M2TW. Am starting to get back into it now. As I'm currently playing a...
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    1,079

    Poll: Re: VOICE YOUR OPINION

    Pre-ordered to get the Greek City States without having to fork out more for them after release (sigh) but didn't think the game would be this buggy and dumbed down. I'll be kind and say it was early...
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