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  1. Re: Napoleon Total War Mod: Divided Nation: ACW Hardcore (Civil War) Version 2.8

    Still milking MY work for your own accolades? Absolutely disgusted. Still. Unapproved alteration of MY work. And why I have not created more content for this mod in the last three years.
  2. Sticky: Re: [RELEASE] ACW 2.6 - American Civil War: June 2, 2019

    Hi! Yes, the Fort Wagner scenario is broken and it was an on/off again issue when I was testing it and building the release. Sometimes it was fine and after building the package it would not work...
  3. Sticky: Re: [RELEASE] ACW 2.6 - American Civil War: June 2, 2019

    Hi! One of the Confederate early war uniforms is similar, the 3rd Alabama. It was a few years ago now but I think I did not do the Citadel because of space on the texture, it was full and maybe I'm...
  4. Sticky: Re: [RELEASE] ACW 2.6 - American Civil War: June 2, 2019

    Thanks for the comments. On the AI... I have not adjusted the AI aggression in any way but have continued to tweak the penalties for casualties with each version, trying to induce more maneuver. ...
  5. Sticky: Re: [RELEASE] ACW 2.6 - American Civil War: June 2, 2019

    Hi. Thank you for the comments. I would not mess with the audio files at all. They musket sounds were actually a HUGE part of the instability of the earlier versions. Having those sounds redone...
  6. Sticky: Re: [RELEASE] ACW 2.6 - American Civil War: June 2, 2019

    I assure you, if you followed the User Guide specifically, you would not have an issue. I am pretty sure you did not properly remove and install the boot.pack file. If the game will not launch at...
  7. Sticky: Re: [RELEASE] ACW 2.6 - American Civil War: June 2, 2019

    That change on Franklin was not intended so I must have mistakenly placed a pre-formatted deployment zone file in there. If you know how to mod the packs using PFM, you could replace the 2.6...
  8. Sticky: Re: [RELEASE] ACW 2.6 - American Civil War: June 2, 2019

    Thank you, Caius, for the kind words. I appreciate your time to comment.
  9. Sticky: [RELEASE] ACW 2.6 - American Civil War: June 2, 2019

    https://www.twcenter.net/forums/attachment.php?attachmentid=358340&d=1559482707



    ACW 2.6 is now live and ready for download! This updated version is now more STABLE and more playable than...
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    Re: Install into extra vanilla copy of Napoleon?

    Seems like you solved your question. That's one heavy way to do it. I usually just move the files into and out of a local folder in /data as I want them which saves storage space.

    version 2.6...
  11. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    Be sure that you have the acw_sounds.pack installed as well. There should not be sound issues with any part of the mod. You may want to do a verification of your local files via the Steam menu as...
  12. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    The 'fixed artillery' got bugged by a last minute change I made to the battle entities. These are corrected in 2.6 which will launch soon. Which units do you believe rout too easily? Most people...
  13. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    Yes, that music was removed because it was contributing to crashes. Gun crews of smaller sizes mean you have your unit size set to less than "Ultra". The game scales based on the unit size you...
  14. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    I am not sure why you are having this difference. Version 2.5 was released January 1, 2018 and I am currently completing beta testing on 2.6 for release in the next week or two. The attached...
  15. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    We ALL want a campaign! LOL But at this point, that is not possible with the NTW engine. Perhaps someday because I would love to make one! Thank you for the comments!
  16. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    The army corps are structured as a "point in time" and so they can be used anywhere, across any map but the Bull Run armies will not fair as well against the corps built based on 1863. In custom...
  17. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    THANKS!! One more "how to" can't hurt! I appreciate the support and interest so keep at it!
  18. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    Haha. Apologies as I replied to you quickly from work on my phone and it butchered my words badly. Sorry. If other mods have had their own "boot.pack", then you would deal with it the same way. ...
  19. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    Please read the install instructions in the user guide on installing new acw_boot.pack. that is your problem. You need to remove the vanilla boot pack. Best idea now us to remove the acw_boot, start...
  20. Sticky: Re: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    Rohan, if you can get a NEW campaign map into the game, then I am all for working on that immediately. The Empire/US map would be workable if a new one is not possible. THANK YOU!!!
  21. Sticky: [RELEASE] ACW 2.5 - American Civil War: December 31, 2018

    http://www.twcenter.net/forums/attachment.php?attachmentid=356544&d=1546280960


    ACW 2.5 is now live and ready for download! This updated version is now more STABLE and more playable than ever...
  22. Sticky: Re: [RELEASE] ACW 2.1 American Civil War - October 2, 2018

    Best bet is to hang on for 2.5 then. I can't help without more details. Is it crashing every time in custom battles and all scenarios? Your build should be fine for medium sized battles, but some...
  23. Sticky: Re: [RELEASE] ACW 2.1 American Civil War - October 2, 2018

    I need details. What map or scenario. What PC specs. What was going on when it crashed. Was it MP or SP. The more specific the better because facts matter. 2.5 has vastly improved but we are still...
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    Re: ACW 2.2 Preview: Upcoming fixes and additions

    Unit icon and UI changes include identifying unit types by updating their table entries to display a proper unit type. See the attached image where Line, Light and Sharpshooter units are now...
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    Re: ACW 2.2 Preview: Upcoming fixes and additions

    Each map has a new "Radar Map" to display the VP locations. The radar maps are packed in their own pack file: "acw_radar_maps.pack". This will allow users to turn off the radar maps by simply...
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    Re: ACW 2.2 Preview: Upcoming fixes and additions

    Updates on the next update, which will actually be 2.5!

    Check out the screenshots for the new map: Gettysburg - Barlow's Knoll and additional pics of various test battles playing the new VICTORY...
  27. Sticky: Re: [RELEASE] ACW 2.1 American Civil War - October 2, 2018

    Torian........ OK... LOL, you figured out how to switch sides. The movie, "Glory", was reversed due to buildings in the distance so the director had the actors/troops march in the reverse direction....
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    ACW 2.2 Preview: Upcoming fixes and additions

    https://drive.google.com/open?id=1yl2YvSKTFrSdM9zAV_5XB0GX3W2atYKu

    Version 2.5 will be the next release number based on the depth of content and is planned for release in December, 2018. Content...
  29. 2.1 and 2.1.1 Crash to desktop Issues CTDs: FIXED

    >>>>> Stability and CDT Fix October 27, 2018<<<<<<
    Until 2.2 is released: Please edit your "user.script" file by "commenting out" the acw_sounds pack
    Edit the user.script as follows:
    now: ...
  30. Thread: Frequent CTDs

    by Slyk
    Replies
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    3,996

    Re: Frequent CTDs

    >>>>> Stability and CDT Fix October 27, 2018<<<<<<
    Until 2.2 is released: Please edit your "user.script" file by "commenting out" the acw_sounds pack
    Edit the user.script as follows:
    now: ...
  31. Re: Crash to Desktop Issues (CTDs): Possible resolutions....

    >>>>> Stability and CDT Fix October 27, 2018<<<<<<
    Until 2.2 is released: Please edit your "user.script" file by "commenting out" the acw_sounds pack
    Edit the user.script as follows:
    now: ...
  32. Sticky: Re: [RELEASE] ACW 2.1 American Civil War - October 2, 2018

    Hey guys, thanks for the download reports. I have double-checked the download by removing all mod files from my /data directory. I think clicked the link, got a pop up from Google saying there is...
  33. Sticky: Re: DISCORD SERVER/COMMUNITY SETUP FOR ONLINE MULTIPLAYER BATTLES OF THE NTW ACW 2.0 MOD

    I have asked Warboy to update his Discord information for players here.

    Thanks!
  34. Sticky: Re: [RELEASE] ACW 2.1 American Civil War - October 2, 2018

    I have not had anyone mention this. I know that winrar opens the package, as I have always used it. 7zip will not. Please try three download again and if necessary, I will repack and post aa new...
  35. Sticky: Re: [RELEASE] ACW 2.1 American Civil War - October 2, 2018

    PhantomX: If you are talking about Confed units along the wall, you may need to nudge them a foot or so forward then they should be fine. It's an on-off again issue for some units. Redrawing...
  36. Sticky: Re: [RELEASE] ACW 2.1 American Civil War - October 2, 2018

    FIXED posted as 2.1.1 above

    A couple early and dumba&& bugs on my part:
    - Stonewall Jackson may appear with a black soldier face in some scenarios but likely all
    - there are a couple...
  37. Sticky: [RELEASE] ACW 2.1 American Civil War - October 2, 2018

    >>>>> Stability and CDT Fix October 27, 2018<<<<<<
    Until 2.2 is released: Please edit your "user.script" file by "commenting out" the acw_sounds pack
    Edit the user.script as follows:
    now: ...
  38. Re: 2.1 Update Status: Changes, bug fixes and NEW Content

    and finally....
  39. Re: 2.1 Update Status: Changes, bug fixes and NEW Content

    and a few more...
  40. Re: 2.1 Update Status: Changes, bug fixes and NEW Content

    more.......
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