I know what its like to be a mode developer - unless you have legitimate suggestions / input do not just ask "when is it coming out"
doing so just wastes everyones time and gets on your nerves
Type: Posts; User: Shatstaffel; Keyword(s):
I know what its like to be a mode developer - unless you have legitimate suggestions / input do not just ask "when is it coming out"
doing so just wastes everyones time and gets on your nerves
the latest TLR 2.0 w/ enhance package (blood etc)
yes watchtower is just a coincidence,
im about 50turns in as Spain, it seems to crash after I press my "end turn" then it revolves each flag on top, before it gets to me I get an unexpected error...
actually just got a 2nd unexpected error this now after reloading
pretty odd
i just clean installed mtw 2 /patch then TLR
Built a watch tower, next turn got unexpected error - very wierd
only happened in this one TLR game so far
ok thanks, is really disruptive as spain having moors ask me to be vasseled every single turn :)
2 annoying problems -
1. As Spain (or any nation really) Moors offer to make me their vassal every single turn (bringing up the diplomacy sheet, very annoying)
2. As England, Scottish diplomat...
Good post
I believe if you have historical or other information that can be implemented into TLR you should contact Tornight through here or directly - many aspects of the mod can be changed I...
ahh really there hardcoded?
maybe not dynamic civil wars then but pre-scripted or something, I hope its not totally impossible :(
these hardcoded parts really make me angry in terms of AI and...
Civil Wars
Civil Wars, your country reaches a breaking point (could be too much dissent, being at war for 80% of your turns, not enough militia / army, cities are too far from capital etc). You...
alright, just loaded tlr1.9.9 up and its great, also noticed the skies etc built in
i actually prefer the addon built in, but i suppose some people's systems have a harder time with it
this new...
Used to use the longroad addon with pretty skies, more blood etc,
since 1.2 i've had to reinstall everything and dling 1.9.9 TLR now :)
Just wondered if the "addon" still works or is included...
only dl link that works without line for me is the 1.2 EU patch, will it work with my USA mtw2? (english)
Nice map on the loading screens - looks familiar somehow! :)
Testing it out right now, thanks for the updates!
I highly recommend The Long Road (latest beta)
My experience with other mods is that they are well, too easy (no offense) partly because you are flooded with money and a huge army is not as...
It adds pretty skies, realistic blood and some other options to make the game visually appealing (recommended if you have a good system that can handle it)
What faction had the highest Gypsy population (Moor, Spain, Portugal...Hungary??) I'm descended from Gypsies and I know they are from that area but not sure if they are actually Spanish or a mix of...
Ya no rush - the medieval patch 2 should be on its way soon anyway, and will prob need some minor compatibility changes for TLR 1.9b7 anyway
gl on the move
Really? in my campaign games on very hard/very hard its been Cairo about 6times in a row - maybe a fluke or something else? (Using TLR 1.9b5)
In Vanilla of course it seems more random, with...
Not sure if the AI Crusade always calls it against Cairo due to it being the most powerful city or if its just a convenient target etc - but would be nice if their was some variety in the 1st crusade...
Whats the formula for auto-managing taxes?
Does it do a decent job or does it incite riots/not tax enough or efficiently (ie it could tax very high but doesnt, or it moves from low to high taxes...
I like the TLR unreleased map, as just adding more and more space to a map doesn't necessarily make it more of a challenge or "balanced".
I think the goal here is to make the middle eastern...
looking forward to it, and in next betas the new factions like Sultanate of Rum :)
Found a pretty cool map too, (its a large image, you may have to scroll horizontally to see all of it) posted...
Ya, I was looking more for something to chase them down rather than stationary - many times my units will be fighting in the middle then the horse archers will turn the tide; I'd like a fast unit...
What catholic unit can chase down horse archers? Islamic factions stack up on these and are destroying my plated units :)
I tried to chase them with cavalry and light horses but they can't catch...
Current game HRE blitz'd Poland, now moving into northern France and has allied with Italian states (Milan, Venice, Sicily) while blockading England with a couple small fleets.
Must be some easter...
Really? Why does Sweden have slaves (were they brought up from africa or from local population)
Where is the best place to send my Merchants (From Russia) to slave trade? They get quite a lot near the Moorish cities but if they get kicked off its a huge distance to travel to once again (and I...
This is useful for testing aspects of the ai and other changes in the campaign progression by watching how the AI acts with no human involvement -
In your .cfg file change the multiplayer section...
where are they going anyway?
Anyone know what dir/file the loading screen quotes or (or it a .txt?) or is it packed away someplace where I can't find it.
I've found the loading screen pictures but no quotes - or if it is in a...
Was trying out Anno Domini http://www.twcenter.net/forums/showthread.php?t=83370
the rebel system was pretty interesting in that they spawn based on your global reputation (based on many factors)...
Currently there is a Jihad army at constantinople (egyptian) and both an english and german crusader army at cairo, but they both just stand there outside gates turn after turn - even though i get...
It include big map?
The idea behind 1337M0D is to start at the year 1337 and progress past the discovery of the new world 1492.
You will start on a much larger map and have new units for unique each facation. also...
AI is allying papal states - think this is messing up how some other ai functions work when goto war/ papal states conquering territories
thanks
also does anyone know if there is increased/decreased/no friendly fire now?
(ie your own archers firing into a crowd of enemy+your cav - how many of your own will be damaged by friendly...
just looked through TLR beta data folder and the splash screen doesn't say beta in it anyway
even though http://www.twcenter.net/forums/showthread.php?t=81736 says it should, was just making sure