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  1. Replies
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    Sticky: Re: [Technical] 1.15 Bug Reports

    First let me say Thanks for this great mod, I like it very much. I made my first games with the Romans and the Icenis, impressive what you already have achieved. Landbattles are the BEST I've ever...
  2. Sticky: Re: [Submod] Ancient Empires Softcore (Optional)

    I used it with the last base mod update. But after I reach "Empire status" with the Romans the game crashed instantly. So I think it does not work, because when I don't use Softcore in that turn of...
  3. DLV6.2+BB: Problem with unbalanced Economy

    Hi all

    First I want to say a big thank you to the mod community for gifting us this excellent mods.

    I played DLV for many years and am trying now BB. This BB mod is cool in many aspects, best...
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    Sticky: Re: Battlefield Balance for DLV 6.0 - 19/01/09

    The "BB full mod" comes with DLV 6.2 included, so you don't need your older install of DLV. Thats how I understood it.
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    Sticky: Re: [Support] 1.2 Bug Reports

    Hi
    First I wanna say: Great mod! I dont play Vanilla anymore.

    I encountered several times already this strange bug in sea battles: An enemy ship is boarding one of mine. My ship then sinks...
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    Sticky: Re: [Feedback] Suggestions & Improvements thread

    Hi all. Great mod, my only beef with this mod (besides of the actual constant CTD's with all factions I played so far) are the seabattles.

    The creative system that is implemented now makes...
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    Sticky: Pontus crash

    Hi all
    I tried your last update1.15 playing Pontus. My game crashed always at the same instance, when I push "end turn". The AI does its thing with all parties, then when its finished I get an...
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    Sticky: Re: RSIII problems and bugs

    Thanks a lots for your very quick answer. Its incredible that such an old game still gets its support from modders after all this years. Thanks to anybody who contributed to it!
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    Sticky: Re: RSIII problems and bugs

    Hi, I personally have only 2 problems with RTW-RS3.1:
    The first is that Alliances get constantly broken by the other parties. Is there anything to change that situation? Can I do something to...
  10. Re: UPDATE CHANGELOG PART 1 - "January Update" on the 15th

    Haven't been here for some months and found now this new update.

    I must say: You all did an incredible and phantastic modding job, CA could learn a lots from you guys about enhancing their own...
  11. Re: Units and their hair, eye, and skin colours

    I have to disagree with your conclusion about "perhaps more insidious motivations" just because the op speaks out what is obvious - that the game does not represent that aspect about general...
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    Re: Question About Naval Battles

    I reported this issue already a while ago in this forum: http://www.twcenter.net/forums/showthread.php?785483-Question-about-seabattle&highlight=
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    Re: Achaean League Balance

    I see it the same way after my first few tests with the Achaen League. I wondered myself how that should work. Nobody can - monetary or food wise - support that starting army, its starving to death...
  14. Re: Nabatea, problem with loyality from start

    Forgot to mention that: normal/normal, as advised.
  15. Nabatea, problem with loyality from start

    Hi all,
    I started several campaigns with Nabatea. Each time I get a civil war in the first 1-3 turns. Loyality of the generals are as low as 0 (!) from the start on, I mean no wonder that civil wars...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Still experiencing several CTD's playing Pontus (mod 1.02d). First while besieging Bithynia: When they sally out the game crashes. I could get the city only with autocombat. Second: Pontus game...
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    Re: Crash in battle

    That may also explain why my game with "Pontus" crashed (right after conquering Bithynia CTD)...
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    Re: Faction Leaders Age

    Better they get old as that then dying young. Sometimes my family tree looks more like a family graveyard :laughter:...
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    Re: Active Abilities for Generals and Spyes

    They certainly have more, "fear" and "inspire" comes to mind.
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    Re: Economy too harsch (Corruption)

    Well, I've both experiences: Bancrupt in 3 turns or money without end. I mean this alone tells me that the economy system is unreliable, unbalanced and overcomplicated and its not transparent enough....
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    Re: Question about seabattle

    Of course I could do that http://www.twcenter.net/forums/images/icons/icon7.png but I choose another tactical approach: A surprise attack from the sea on the harbor, neglecting the strong wall...
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    Re: Question about seabattle

    Interesting, I see.

    I had yesterday a battle (Myra/Cilicia; Seleukids attacking Egypt). On that map the enemy came with one landarmy and one fleet of landtroops reinforcements. The battle lastet...
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    Re: Unstoppable large onager crew

    lol - well I'm certain this is NOT "totally historically accurate". Sometimes when you win against rebellions, the armies take that cursed Onagers hostages and merge them into their armies. When you...
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    Re: Roman Rebellions

    In the Ressource Thread you find a link with the "AE Gameplay Guide" that explains important ingame mechanics. This Guide is helpful and well made.
  25. Replies
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    Re: FIX FOR THE UNSTOPPABLE NORDIC REBELS BUG

    I installed this fix and it worked for me, as I wrote before.

    But I found out that it can happen, that when I attack them and the rebells retreat in another AI territory, I could not attack them...
  26. Re: What's new in AE over DEI, EB2 or previous TW titles/mods?

    I play TW like you since Shogun, I played the same mods as you did for a long time, I just like this historical settings very much and I had the same question regarding Attila.

    After the first...
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    Re: Full working 4TPY needed

    This version has 2TPY incorporated, summer and winter. 4TPY submod for AE will also come in the future, so we all will get our choice.
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    Re: Full working 4TPY needed

    In the dephts of this forum the honorable "Sheridan" wrote that 2TPY was a design decision from the modding team to prolong the campaign and to build up dynasties with several generations of family...
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    Question about seabattle

    Hi there,
    I've wondered why we have now 1 landtroop spread out on 3 ships simultaneously. Never seen this before in a mod. The problem is that we lose actually a great deal of control in the...
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    Re: FIX FOR THE UNSTOPPABLE NORDIC REBELS BUG

    I was reading your post wondering what bug that is because I've not encountered that one til now. Then, on my next turn with Armenia exactly that bug appears in a rebellion in my campaign, lol - and...
  31. Re: Population "resource" for unit recruitment?

    Hi Sheridan,
    regarding this "Manpower" system: The mod "DEI" (Rome 2) implemented a cool system with precise population count, inclusive the separations into different society classes, important...
  32. Replies
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    In my testing I'm playing Normal/Normal, as you advised. I had this economy issues playing with Macedon and with Rome (did not try other factions yet): Both bankrupted after a short while ingame. The...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    I witnessed the same bugs as others already mentioned:

    - enemy generals invincible in battles
    - city "besieged" but no enemies there
    - suddenly recruiting not possible because "besieged" or "out...
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    Sticky: Re: [VIDEO] Ancient Empires Release Trailer

    Amazing that you pulled that "mod stunt" through all the many difficulties, was following it since the first announcements (my hairs got a bit grayer since then).

    I want to say to all the people...
  35. Re: [Preview] Campaign Mechanics: Building chains, Seasons and Urbanisation

    Hi, first let me say thanks for all your work and for your preview.

    My question: You pronounced how the changes of the different seasons are greatly affecting the public order. The magnitude of...
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    Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    Hi guys, greetings from the Swiss Alps!
    Just wanted to ask if you have any new info regarding the anticipated release date of this much-anticipated mod?
  37. Re: Why I'm hesitant in downloading this mod...

    Same impression here. Good answers that shows the dedication of the dev and that he has put a lots of analysis and thinking into this mod. Very interesting details about the engine and history too....
  38. Re: How is Rome 2 now?

    Same her, after more then 150+ hours of Rome 2. The old RTW with new RS 2.6 Mod is much more entertaining for me and the battles are much better anyway. Feels like re-living history and doesn't need...
  39. Re: Battle of Marathon MACHINIMA - Athens vs Persia (Rome 2 Total War)

    Hi BSGfan
    You really couldn't be wronger with your opinion about the battle of Marathon. It seems that your not fully informed about the known historical facts. Indeed this Athenian victory was a...
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