Might've found an error in the descr_strat at line 5786, I think "character Robert, general, named character, age 50"
is supposed to read "character Robert, general, named character, male, age...
Type: Posts; User: Silver Legionary; Keyword(s):
Might've found an error in the descr_strat at line 5786, I think "character Robert, general, named character, age 50"
is supposed to read "character Robert, general, named character, male, age...
The description for the Roman Temple to Mars is present in the export_buildings, but doesn't show up in-game.
The text string in there that says "...+5% Local Public Order if Region has Trade...
Right, they tended to have at least 14+ Def. skill, so I thought that archers/slingers/javelineers/etc. would work, but that was mostly unsuccessful even when shot in the back. They also never really...
Just finished a Seleucid campaign with considerable effort, and near-zero bugs/errors(great!). One thing I noticed is that Kshatriya Guild Warriors seem arbitrarily difficult to kill for a unit with...
Promising. Let's hope the Ptolemies don't get the Old Kingdom treatment again.
It was present back in v1.31c or so, probably got removed in later versions for some reason. I've attached a .zip to this post with what I'm fairly sure are the relevant files; try extracting that...
Check your EB/Data/models_building folder for a models_unit folder erroneously placed there. Cut/paste the stray M_U folder back into the Data folder and see if the Danubian cohorts/Batavian...
If anyone else is still using one of the pre-Finale EB 1.3 builds with those new late Roman units and wants to get them to work in battles, check your EB/Data/models_building folder, there was a...
Got a CTD while attempting to defend against a siege on the battle map. There was a unit of roman_slaves_light in the enemy army, and I believe there's an issue with their unit model/texture/etc....
Ran into a pre-battle error while attempting to repel a Ptolemaic siege as Rome, 275 imperial campaign. 360400
Aside from a few end-of-AI-turn CTDs(that reloading fixes anyways), campaign mode has...
Congrats on the new release, will get to bug-hunting shortly.
Aragon apparently has the Silver Surfer-type error with (non-upgraded) Chivalric Foot Knights.
Screenshot: https://i.postimg.cc/J4b3cxR8/Untitled.png
Found more units that have non-existent/out of date entries in the EDSUV.txt
These units need updated entries and also need 'accent Arabic' added to their EDU.txt entry so that they're...
Am running v0.9.5.
1. The early ME Bodyguard unit uses maces as a secondary weapon, but have stats for swords as sidearms.
2. Many of the new units(Black Guard/Amir's Guard/Ahdath Militia/Monaspa...
Using the Alexander.exe helps, but as a general rule, the AI in the Rome: Total War series is hardcoded, and cannot be altered. ...As far as I know, anyways.
The reforms occur after Rome or Capua become huge cities. May your journey to take the SPQR from a republic to an empire be an enjoyable one.
...As for the "Immortal" trait, I believe that only...
For the descr_strat, go to SS6.3/data/world/maps/imperial_campaign, and open that file up. Search for Shkoder, and correct it to be Skhoder everywhere there. For the...
Okay, I think part of the issue I was having was that I had Steam installed on a hard drive that wasn't C:. Once I tried installing XC on Steam after I had moved everything over to C:, the...
I am unable to load saves when using HURB. Dunno why that's the case, but it is. This wasn't the case in pre-HURB5.5 versions, and regular SS6.4 works fine as well, so I'm at a bit of a loss. Also,...
I just found out that the XC4.12 installer executable doesn't give me the issue that I reported regarding the latest test build. Hmm. Edit: I also can't fight battles with settlements involved...
I'm glad I was able to do a little bug-hunting already, if nothing else.
I use Steam!Alexander 1.9.
When I was installing the latest test build, installation options like "Use Steam", "Use Alex", and "Use BI" weren't present. I've never had this happen before with any version of XC setup...
That works, so we're in the clear now. Thanks.
www.twcenter.net/forums/showthread.php?405904 It even adds Islamic princesses, just like you asked for. Cheers.
The link to that new test build is a dud for me. You ought to try and re-upload it at some point, I think.
To answer your question, the download link in the first post only includes the units specifically mentioned in the first post. ...You might be out of luck, there.
We'll rebuild.
Yep, the actual faction itself doesn't appear anymore.
I saw that too, something seems up with the WMWiki XC site, Zarax, you should take a look when you can.
http://www.wmwiki.com/hosted/cv/xcfiles/test06042015.exe <- Try that, it's the most current...
That's always happened in any XC version I've played, but I didn't think it was actually a bug. (for starters, it's useful lol)
I'll start bug-hunting as is tradition.
Somewhat, given that HURB plays around with the knightly order building trees and I went and made them as they were in regular 6.4.(changed to account for how the map and settlements on it were...
I'll being doing that as a absolute last resort, I think. This came up just recently out of seemingly nowhere and that would be a bit drastic since I've have a lot of things tweaked/added.
Thank you...
Good eye, I'll make sure RW knows about that when he shows up again if you don't do so yourself.
Thanks!
Nope, no dice. I forgot to mention it at first, but this happens no matter what faction I play as, which I'm certain is relevant info. ...I think it might be something to do with the associated map...
Right, so, I'm running SS6.4 with a heavily personalized variant of the HURB sub-mod, and out of nowhere, the starting FoW on the base imperial campaign map has become faulty. Never seen anything...
That's been done/in the process of being done.
http://www.twcenter.net/forums/showthread.php?405904
The little details regarding accuracy are something RollingWave can't get in all by himself, so thank you for contributing some of your own.
He can't do this alone, that's why we're here.
lol
In the SS6.3\data folder, what you seek is the descr_character.txt(specifically the lines that look like this under the princess character type:faction (Islamic faction type here, like 'turks', for...