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  1. Replies
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    Sticky: Re: PERMISSION TO USE MOD MATERIAL

    you have to import in descr_engines the entry for the onager (onager2) and in the descr_projectile the entry for "onager"
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    Re: Settlement buildings during a siege

    You have to build that buildings in the building tree. Otherwise, they don't get showed during the siege.
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    Re: Advanced economic buildings and soldiers

    We wanted simulate that in more advanced and richer cities, citizens don't want enlist in an army, as happened in roman army since the I-II sec.
    By the way, you can manually edit edb, our version is...
  4. Re: You guys should update your town and city settlement models like EB II

    no offense, but maybe you never played to dbm.. temple , academies and hall are rtw building which i imported in dbm..
  5. Thread: De Bello Mundi

    by Rhaymo
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    436,446

    Re: De Bello Mundi

    have you tried moddb link? they're working.
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    Re: Is this mod dead/abandonded?

    i will support dbm only for bug fixes.
    currenlty, the mod is stable, with two campaigns, two maps, 30 factions, 7 cultures, 10 religions, 400 units, settlement on battlemaps customized for...
  7. Re: You guys should update your town and city settlement models like EB II

    that are ours models with new textures for wall and roof. more changes i can see in the barbarian settlements..
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    Re: Why are there two Mount Etna's

    Is it really so difficult using google to find "stromboli"?
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    Re: Why are there two Mount Etna's

    It's Mt Stromboli.
  10. Thread: Download links

    by Rhaymo
    Replies
    6
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    1,369

    Re: Download links

    link updated
  11. Thread: Download links

    by Rhaymo
    Replies
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    1,369

    Re: Download links

    i'm going to reupload the mod files on mega. but my upload connection is slow, so it will take a few days..
  12. Thread: Soundtrack?

    by Rhaymo
    Replies
    1
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    1,252

    Re: Soundtrack?

    try with shazam.
  13. Thread: De Bello Mundi

    by Rhaymo
    Replies
    854
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    436,446

    Re: De Bello Mundi

    http://www.twcenter.net/forums/showthread.php?609808-FAQ-Frequently-asked-questions
  14. Replies
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    Re: DBM Immediately Crashes

    Have you followed the procedure described here?
    http://www.twcenter.net/forums/showthread.php?609808-FAQ-Frequently-asked-questions
  15. Replies
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    Re: >> BUGS REPORT DBM v1.2

    you're right, there's a bug with the prologue battle. i'm going to fix asap.
    don't worry about "medium". it's only a folder name, you can choose the difficulty in the factions windows.
    The only...
  16. Replies
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    Re: MEDIEVAL 2 - 2013 Modding Award Winners!

    Many thanks to our fans!!!
  17. Replies
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    Sticky: Re: [FAQ] Frequently asked questions

    manual is in the DBM\extra\info folder
  18. Sticky: Re: >> DBM 1.0: DOWNLOAD LINK + PATCH 1.1

    i have trued deposit links. i'm using firefox. it works, but it's very slow, so i haven't completed the download. also the mega link is working. rapidshare is no more working. you can try torrent o...
  19. Replies
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    70,548

    Sticky: Re: [FAQ] Frequently asked questions

    have you installed patch 1.1 before 1.2?
    in DBM folder there is a README.txt file. does it contain the text "Patch 1.2"?
  20. Replies
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    Re: >> BUGS REPORT DBM v1.2

    Reserved
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    12,773

    >> BUGS REPORT DBM v1.2

    Post here the bugs and ctd.

    REPORTED BUGS
  22. Sticky: Re: PATCH 1.2 RELEASED

    USE THIS THREAD ONLY FOR DOWNLOAD PROBLEM. OFF TOPIC POST WILL BE DELETED

    FOR STEAM INSTALLATION PROBLEM, CTD, GAMEPLAY, BEFORE OPEN THREAD OR POST, READ THE FAQ THREAD , THE BUG REPORT THREAD AND...
  23. Sticky: PATCH 1.2 RELEASED

    DOWNLOAD LINK 1: https://dl.dropboxusercontent.com/u/14519571/DBM_Patch_v1.2.7z
    DOWNLOAD LINK 2: https://mega.co.nz/#!udNC3BzB!9vQ4CSjPwTkfhu8a545darEV9bq9xmJ5hSxPaQnp_tc

    REQUIREMENTS
    1 -...
  24. Replies
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    Re: How do I remove the settlement reinforcement script?

    open campaign_script.txt in the campaign directory you're playing
    data\world\maps\campaign\custom\worldwide_campaign_FULL or Lite

    remove the text between
    ;;;;;2) GARRISON SCRIPT
    and
    ;;;;;3)...
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    Re: Faction Portraits

    you can use the religion to get different portraits for the same culture:

    data/ui/culture/portraits/portraits/young/religion_generals

    give a look at the mod directory:...
  26. Re: Official Announce: Punic Wars - A New Campaign coming with patch 1.2

    Asap i'll upload the new patch.
  27. Thread: PATCH 1.1 LOG

    by Rhaymo
    Replies
    263
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    61,856

    Re: PATCH 1.1 LOG

    From the faq http://www.twcenter.net/forums/showthread.php?609808-FAQ-Frequently-asked-questions:

    DBM1.0
    Hellenistic reform 151 bc = 603 AUC
    Marian reform 108 bc = 645 AUC
    August 31 bc = 722...
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    Re: Financial problem (patch 1.1).

    it's the AI DENARI KINGS PURSE SCRIPT. it gives you a money malus, based on difficult level and profits. more high profits, more high percentage of malus. in Dbm 1.0 human player earned too much...
  29. Re: Official Announce: Punic Wars - A New Campaign coming with patch 1.2

    Massalia is present as rebel city, Ligurians are rebels in the city of Genua with full stack armies. they will be recruitable as mercenaries. no planning about future new factions (currently only...
  30. Official Announce: Punic Wars - A New Campaign coming with patch 1.2

    With the patch 1.2 there will be a new provincial campaign, focused on punic wars. This campaign will replace the current prologue campaign, playable only as romans.
    The campaign will be available...
  31. Re: Ideas about improving battle map town and city models

    working on settlements requires a huge amount of time, and i haven't it.
    Settlements and building of RTW have a different file format and a different strutcture. i already import in m2tw several...
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    Re: De Bello Mundi start up issue, please help!

    are you able to launch med2 or a kingdom campaign?
  33. Replies
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    Re: >> BUGS REPORT DBM v1.1

    is it so difficult lower the tax rate?
  34. Replies
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    Re: CTD's when loading a campaign (lite)

    i always advice to save at the end of each turn, alternating the save on at least two files. so if one save get ctd on loading, you can use the others losting only some turn. but people keep saving...
  35. Sticky: Re: DBM PATCH 1.1 RELEASED

    It's strange, because i can easily control the order of my cities, without full garrison, also at distance from capital.

    Have you installed patch 1.1?

    What's the face color of your city? green...
  36. Replies
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    Re: This bug sucks the life out of this Legendary mod!!!!!!!!!!!

    thanks! it's an old bug but i didn't know how to fix it.
  37. Re: Crashing Issues and Slow Combat (Animation/Movement)

    where i can find it? i haven't been able to find it in eb2 forum.
  38. Re: Is This Mod Worth Trying? How Well Balanced Are The Units?

    to clarify some points:
    9. only levy phalanx have the secondary weapon, the other superior phalanx units have only the primary weapon. btw, they are vulnerable (as every other unit) to rear and...
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    Re: >> BUGS REPORT DBM v1.1

    does ctd happen when fight against the army sieging you?
  40. Replies
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    Re: >> BUGS REPORT DBM v1.1

    open with notepad the file
    SEGA\Medieval II Total War\mods\DBM\dbm.cfg
    and modify
    level = * error
    to
    level = * trace

    launch the game and after the ctd upload the log.
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