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  1. Replies
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    Sticky: Re: Announcement: Europa Barbarorum 2.2b is released!

    About wonders. If I understand it correctly...the wonders on campaign map are implemented in this way: They're essentially forts (renamed as the wonder settlements). The campaign map wonder is part...
  2. Thread: infantry charges

    by Sar1n
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    Re: infantry charges

    Very few infantry units have significant charge bonus. Many celtic swordsmen, some falxmen and such, and that's about it. Charging with other infantry units won't do much.
  3. Thread: infantry charges

    by Sar1n
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    651

    Re: infantry charges

    Make sure that guard mode is off, unit is facing the target, isn't too far and has exhausted its missiles. I pulled off some good charges using that.
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    Re: Your barbarian settlements lag too much

    Took me a while to find...here you go: http://www.twcenter.net/forums/showthread.php?731998-Announcement-Europa-Barbarorum-2-2b-is-released!&p=15036990&highlight=#post15036990
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    Re: Your barbarian settlements lag too much

    There is another explanation...AI issue. EBII got quite complex AI that might simply be stressing the 32bit program limits too much. Ever since the new AI in 2.2, I had periods of bad lags in every...
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    Re: A Philosophical question to "God haters"

    There seem to be quite a lot of heat in previous discussion here...so I think it'll be best if I just ignore it and unload what I have to say about the original post.

    You could say I'm a God...
  7. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    Well...that means I won't be able to fix it on my own, I never advanced in M2TW modding beyond simple .txt and .xml editing.
  8. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    Sorry for the double post...I'm having trouble correcting this one on my own. There were two instances of misspelled faction name in data\modeldbxml\soldiers\thracian_colonist_late.xml, but even...
  9. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    I tested a bit, and the sword/axe as cavalry melee is still wonky. I put Sauroma Wazdae (Sarmatian nobles with bow and lance) against Armenian Cataphracts, one on one melee...Sarmatians won, after...
  10. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    Two things.

    Epirotean Katoikoi Thrakes with second armour upgrade are silver surfers.

    The improvement to sword cavalry melee still has flaws. In custom battle, I had unit of KB Skythian nobles...
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    Sticky: Re: Announcement: Europa Barbarorum 2.2b is released!

    Are you linking the right thread? Can't find it there...
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    Re: importance of generals

    I wouldn't say so. Captain would get assigned to one of your units anyway, so you'll need to pull back that unit so you don't lose him, because that carries morale penalty for all your troops. And...
  13. Thread: UEFA euro 2016

    by Sar1n
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    Sticky: Re: UEFA euro 2016

    Wow. Looks like England's team, just like half of their country, totally misunderstood the term Brexit.
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    Sticky: Re: Announcement: Europa Barbarorum 2.2b is released!

    Rather complicated...uTorrent is quite simple. All you had to do is to right click on link>copy link's address, then go to uTorrent, click on "add torrent from URL", ctrl+v, and done.
  15. Re: [Submod] EUD_Mod - Extended Unit Descriptions for EB 2.2+ (more unit statistics)

    Great! Aehm...does someone have file updated for 2.2b? I don't have Python installed at the moment...
  16. Thread: Turn times

    by Sar1n
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    Re: Turn times

    Same, athough the book is on my phone. Anyway...I wonder about one thing. I don't run M2TW in my screen's native resolution-it's a laptop with 1366x768 screen, and M2TW looks stretched on that...
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    Sticky: Re: Announcement: Europa Barbarorum 2.2b is released!

    Good work. Downloading now...

    Did any new unit make it into 2.2b?
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    Sticky: Re: Europa Barbarorum II FAQ

    I don't think so. AFAIK the traits are sorted by the time when they were recieved, so latest traits are always on bottom. Since the season/supplies are given by scriot at the start of each turn,...
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    Re: Whats your top 10 hardest factions on ETW?

    Sweden can be quite easy. If you blitz Norway with the troops from Sweden while grouping up the troops spread over Finland, Estonia and Ingria and sending them to Denmark via ship, it's easy to close...
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    Sticky: Re: The Official ETW Frequently Asked Questions Thread

    Pretty much nothing. After battle, ships repair the damage doen to their masts and sails, plus bit of hull damage. Knocked out crewmen and guns stay that way though.
  21. Re: The EB II trait and ancillaries team are the most masterful trolls of all time

    I think this particular trait is actually from vanilla. One of things I really missed from newer TW titles is extensive trait and ancillary system that really made distinctive FMs. Especially in...
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    Sticky: Re: Announcement: Europa Barbarorum 2.2a is released!

    I tried the same some time ago, and the difference only becomes apparent when your unit becomes more exhausted than enemy due to AI bonus to stamina and morale. Also, to eliminate randmoness as much...
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    Sticky: Re: Official Historical Army Compositions for 2.2

    Short story, yeah. Hellenic factions would use archers only in small numbers, either mercenary archers (like Cretans) or in small numbers among those from psiloi (peasants recruited into army in...
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    Sticky: Re: Announcement: Europa Barbarorum 2.2 is released!

    Okay. I might be going blind, but I went to check out some new units in custom battle and noticed that Romans don't have bodyguard unit available for middle and late eras.
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    Sticky: Re: [ETW] Screenshots & videos thread

    This time I didn't forget to turn on Fraps. So here's a little collection of screenies, from my personal (and personalized) minimod collection, playing as Spain.

    Fiery death of first rate ship of...
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    Re: What are you most excited for in 2.2?

    Well, it's here. Now, just a couple hours to download via torrent...
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    Sticky: Re: Announcement: Europa Barbarorum 2.2 is released!

    Dammit, same case. Downloading now.

    This is going to be a long night. Thanks, EB2 team....
  28. Thread: [PREVIEW] 2.2

    by Sar1n
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    Sticky: Re: [PREVIEW] 2.2

    We've heard about most of these before...but seeing this, in one place, is mind-blowing. The amount of work put into EBII is fantastic.

    Just one thing, is the unit list complete? Hyperaspistai are...
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    Sticky: Re: Mod Questions and Recommendations Here

    Kingdoms Grand Campaign mod brings most factions from Kingdoms campaigns to a more detailed, enlarged map without singnificant changes to unit balance, costs etc.. so this is probably closest to what...
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    [Released] Re: Bran's Empire Campaign AI

    Oh, one more thing. While prestige buildings give proper exp bonuses, I just noticed they don't give the other kind of bonuses, like the command one etc... for barracks prestige buildings (Arc de...
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    Sticky: Re: Europa Barbarorum II FAQ

    I think it's the "siege camp" model around the city that blocks the way, so trying to click the tile results in clicking the city instead.

    There's a partial workaround though. Right click to move...
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    Re: Flame projectiles

    Posssible. You'd need to re-add the fire ammunition to mod's descr_projectile.txt. Probably the simplest way is to grab the file from builder's KGCM submod.
  33. Re: Why Did Greeks/Romans Not Use Bows In Battle?

    Hellenic and Roman nations never developed a significant archery tradition, I believe mostly due to enviromental factors. More humidity is a problem for bows, especially composite ones...although...
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    [Beta] Re: Orange Crush: The End to the Maratha Horde

    I'd love to use this...unfortunately it's incompatible with my personal submod collection. If I knew what exactly you changed in startpos.esf, it probably wouldn't be hard to incorporate into my...
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    [Released] Re: Bran's Empire Campaign AI

    Bran_Empire_AI_RD.pack from the post #5. Just checked, prestige buildings look okay, giving the proper exp.
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    [Released] Re: Bran's Empire Campaign AI

    Tried it, so far looks good, but at least one bug that's squished in regular versions is still present there, Naval Board got wrong bonus. I didn't check if another bug (prestige buildings not giving...
  37. Thread: Spartan hoplites

    by Sar1n
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    Re: Spartan hoplites

    They will be in 2.2.

    Edit: counter question, why is everyone obsessed with the Spartans?
  38. Replies
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    [Released] Re: Bran's Empire Campaign AI

    Works for me. I think there are two possibilities. One, you're using a ++ version of Bran that isn't compatible with AUM. Second, you haven't installed UPCP (unit pack compatibility project) that's...
  39. Re: Where is the settlement in region Erenos -South Ireland ?

    Yep. Whole Eremos is just a no man's land that represents uninhabitable areas.
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    Sticky: Re: ETW Mods Recommendations & Queries Here

    Thanks, I'll check it out once my time allows it.
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